Having a Duh! moment
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Copy along path will work , but the chairs will not be rotated in the right direction .
For the attached image i made a normal row and bent it with radial bending from Fredo's scale . Too bad they are not components anymore. I would have create copy on the other rows too, they would have had more space between them , but it would have been pretty nice !

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Component stringer seems to work . It rotated the chair downward but i rotated it back and then i copied other instances up to the other rows . They are not nice and even but with a bit more care will do !

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Component Stringer works for me?

You need to align the axis
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That's interesting, so it's not just me. I've had to use the dummy object trick with component stringer too. It does weird things/ doesn't work sometimes with certain components.
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This is gonna be one tricky project.
Here is my reference, so you can see what I need to achieve.

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Draw a Component "segment" with axes at its middle
Draw this component segment at any places and orientations you want
Select all components "segments"
Menu Component / Choose Component "Chair" (with same axes than "segment" ) / Replace Selected= all chairs will be well aligned!
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seems symetric so half work to make

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I'm gonna pitch a curveball and suggest TGI3D Warper and Terrain tools.
Warper to form delicate curves and Terrain tools to drop them.
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I can confirm that the latest version of Copy Along Path in SU 8 Free correctly rotates each component according to the path. I guess you're gonna render in something that allows the use of instances, Pete?

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it's not bad at all using vanilla tools… for that theater, i think you'd just need to do a few sections then mirror them etc…
here's a step_by_step .skp:

good luck.
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