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    [Plugin] FredoTools::ThruPaint - v1.3a - 20 Oct 16

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    • fredo6F Offline
      fredo6
      last edited by

      @pherim said:

      Played around with it for quite some time now and still I am amazed about what this plugin can do.

      If I may ask, would it be possible to add an option that allows to chose the scale of the texture before applying it and then keep that value until it is changed? That would save a lot of time in comparison to changing the scale of each texture manually after it was applied.

      That's a good idea, but I would put it as an option.
      Note you can also change the material definition (i.e. the dimensions).

      Fredo

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      • P Offline
        Pherim
        last edited by

        @unknownuser said:

        Note you can also change the material definition (i.e. the dimensions).

        Of course you can but often enough I have a model where I wish to use the same material in different scales and having an option to choose a different scale before applying a material would be great!

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        • KrisidiousK Offline
          Krisidious
          last edited by

          @unknownuser said:

          Remembering of last scaling and rotation factors by material.

          OH MY... AWESOMENESS....

          By: Kristoff Rand
          Home DesignerUnique House Plans

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          • pilouP Offline
            pilou
            last edited by

            About the first option
            Yet existing for a multiple selection with normal use of SU?

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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            • J Offline
              jorge2011
              last edited by

              fredo, thank you very much for this new update.

              A query. Is possible to copy the material properties (rotation, scale, etc ...) and paste those properties to other faces?

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              • EarthMoverE Offline
                EarthMover
                last edited by

                Great update Fredo! This was my only issue with the tool. Now it is perfection!

                3D Artist at Clearstory 3D Imaging
                Guide Tool at Winning With Sketchup
                Content Creator at Skapeup

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                • fredo6F Offline
                  fredo6
                  last edited by

                  @jorge2011 said:

                  fredo, thank you very much for this new update.

                  A query. Is possible to copy the material properties (rotation, scale, etc ...) and paste those properties to other faces?

                  You have the transfer UV mode, which allows to substitute a texture by another without changing the UVs.

                  Otherwise, if the faces are adjacent to the painted faces, just click and drag to extend the painting.

                  Fredo

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                  • thomthomT Offline
                    thomthom
                    last edited by

                    @jorge2011 said:

                    A query. Is possible to copy the material properties (rotation, scale, etc ...) and paste those properties to other faces?

                    If the mesh is made out of Quads you can use QuadFace Tools to copy and paste UV mapping.

                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • J Offline
                      jorge2011
                      last edited by

                      thank you very much

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                      • J Offline
                        jorge2011
                        last edited by

                        can be applied a methodology similar to native sketchup materials, using the "Alt" to copy the properties of a material?

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                        • fredo6F Offline
                          fredo6
                          last edited by

                          @jorge2011 said:

                          can be applied a methodology similar to native sketchup materials, using the "Alt" to copy the properties of a material?

                          We cannot use ALT in scripts because when the key is UP it gives focus to the main Sketchup menu.
                          But I can do it on Shift

                          Note that you can also press the Enter key to sample the material under the mouse

                          Fredo

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                          • kenK Offline
                            ken
                            last edited by

                            Fredo

                            I have updated as required Fredo Tools to 1.1n and Thru:Paint to 1.0n, however the Check Plugin for Updates still list the two programs as Fredo Tools as 1.1m and Thru:Paint as 1.0m.

                            Am I making a mistake, or is the new programs not registering correctly?

                            Thanks

                            Ken

                            Fight like your the third monkey on Noah's Ark gangway.

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                            • OxerO Offline
                              Oxer
                              last edited by

                              Hi Fredo, i'm testing the last revision of ThruPaint 1.0n on Mac (OSX 10.6.8 & SU8) all works fine except that you say in the main post about Material Selector but i have found other problem the arrows don't work on Mac, it is not a big problem because i can introduce the values through the Measures or Visual Edition Mode.
                              Thanks for this great plugin!! πŸ‘

                              "The result is the end what is important is the process" by Oxer
                              [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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                              • fredo6F Offline
                                fredo6
                                last edited by

                                @oxer said:

                                Hi Fredo, i'm testing the last revision of ThruPaint 1.0n on Mac (OSX 10.6.8 & SU8) all works fine except that you say in the main post about Material Selector but i have found other problem the arrows don't work on Mac, it is not a big problem because i can introduce the values through the Measures or Visual Edition Mode.
                                Thanks for this great plugin!! πŸ‘

                                Oxer,

                                Did it work in previous versions?
                                Or other Mac OS versions?

                                Thanks

                                Fredo

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                                • OxerO Offline
                                  Oxer
                                  last edited by

                                  @unknownuser said:

                                  Oxer,

                                  Did it work in previous versions?
                                  Or other Mac OS versions?

                                  Thanks

                                  Fredo

                                  No, it doesn't work in previous version.
                                  I haven't probed other Mac OS versions.

                                  "The result is the end what is important is the process" by Oxer
                                  [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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                                  • P Offline
                                    Pherim
                                    last edited by

                                    This is really great, thank you for fulfilling my request!

                                    It works great, just how I wanted it to. [[Just one small thing: It would be perfect to me if the "sample material" tool could also adopt the scale of the sampled material.
                                    I hope I don't bother you with my daydreams... πŸ˜’]] edit: never mind, it works perfectly! πŸ‘

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                                    • fredo6F Offline
                                      fredo6
                                      last edited by

                                      @oxer said:

                                      No, it doesn't work in previous version.
                                      I haven't probed other Mac OS versions.

                                      Oxer,

                                      Strange because it works for some other Mac users

                                      Could you type in the Ruby Console

                                      • VK_DOWN
                                      • VK_UP
                                      • VK_LEFT
                                      • VK_RIGHT

                                      Thanks

                                      Fredo

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                                      • OxerO Offline
                                        Oxer
                                        last edited by

                                        This is the result in the Ruby Console:
                                        Ruby Console.jpg

                                        "The result is the end what is important is the process" by Oxer
                                        [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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                                        • M Offline
                                          moghamdi
                                          last edited by

                                          Thank you Fredo for this nice Plugin.

                                          I have a problem

                                          I have a Mac 10.6.8 and I cannot transform the texture. I tried all 3 ways you mentioned but they did not work.

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                                          • fredo6F Offline
                                            fredo6
                                            last edited by

                                            @moghamdi said:

                                            Thank you Fredo for this nice Plugin.

                                            I have a problem

                                            I have a Mac 10.6.8 and I cannot transform the texture. I tried all 3 ways you mentioned but they did not work.

                                            Could you open the Ruby console and see if something is displayed.
                                            It seems that the Arrows don't work on all Mac, but the VCB and Visual Editor should normally function correctly.

                                            Thanks

                                            Fredo

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