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    [Plugin] FredoTools::ThruPaint - v1.3a - 20 Oct 16

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    • fredo6F Offline
      fredo6
      last edited by

      @bagatelo said:

      What then would be the advantages or disadvantages from this Plugin for Plugin SketchUV done by whaat? May I have to try both to say something...

      SketchUV is much more powerful for real UV Mapping. You can export, map UVs and import back to have a professional work. ThruPaint is just a paint tool that handle texture continuity in predefined situations within Sketchup. So both are complementary.

      Whenever I can, I will check whethere they could be any incompatibility or conflict when applying texture in one and editing in the other.

      Fredo

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      • lele_poggiL Offline
        lele_poggi
        last edited by

        Simply the best!!!

        gsa | Gabriele Sacchi architetto
        http://www.gs-a.it

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        • N Offline
          notareal
          last edited by

          Another great tool! Thank you.

          Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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          • N Offline
            nomeradona
            last edited by

            another mind blowing plugin.. thank you Fredo...

            visit my blog: http://www.nomeradona.blogspot.com

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            • W Offline
              wolfy
              last edited by

              Fredo,
              @thomthom said:

              @unknownuser said:

              @wolfy said:

              I am getting a bugsplat every time when I try to apply a material to a newly created group.
              If I create a group and paint it with the native SU bucket, sample that with Thrupaint and apply it to a different group I don't get a bugsplat. Weird.
              Any ideas?

              Wolfy,

              Could you be more explicit.
              Are you on Mac or Windows?
              What do you mean by "newly created group"?

              Thanks

              Fredo

              That sounds like the material applied is from the Material Library and not In Model. The bugsplat I mentioned in my Materials article. Did you trap for that?

              Fredo and ThomThom,
              Thanks for the replies. I mean "newly created group" as in the first group I make when opening Sketchup, and yes I am picking the material from the materials library. Is that not the correct procedure? Does the material have to be in the model for use with Thrupaint?
              Can't wait to learn the ins and outs of the fantastic plugin Fredo! Your skills are amazing ☀

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              • fredo6F Offline
                fredo6
                last edited by

                @wolfy

                A few questions to help me spot the problem

                1. Is the material a color or a material with texture ?

                2. Does the crash happen when you paint or when you simply mouse over the model

                3. Do you use the options "Paint Faces and Edges"?

                4. Does it happen always, or randomly?

                5. Are you on Mac or Windows and which SU version ?

                6. Could you post the model (and the newly created group) in the forum so that I can see if I can reproduce it.

                Thanks

                Fredo

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                • OxerO Offline
                  Oxer
                  last edited by

                  Thanks you very much Fredo!! 👍
                  I have translated the plugin to spanish language, if you want i send it you by private message.

                  "The result is the end what is important is the process" by Oxer
                  [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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                  • W Offline
                    wolfy
                    last edited by

                    @unknownuser said:

                    @wolfy

                    A few questions to help me spot the problem

                    1. Is the material a color or a material with texture ?

                    2. Does the crash happen when you paint or when you simply mouse over the model

                    3. Do you use the options "Paint Faces and Edges"?

                    4. Does it happen always, or randomly?

                    5. Are you on Mac or Windows and which SU version ?

                    6. Could you post the model (and the newly created group) in the forum so that I can see if I can reproduce it.

                    Thanks

                    Fredo

                    Hi Fredo,

                    1. I've used both and it bugsplats in both cases.
                    2. Crash only happens whilst painting.
                    3. I've tried with same bugsplat result.
                    4. It happens everytime I try to paint a newly created group. (the 1st one after opening a new model)
                    5. Windows.
                    6. I simply created a random shape each time to test/try the plugin, no materials in the model and picked material from materials library after I had invoked the plugin. Each random shape/model bugsplats when i try to apply a new material with the plugin.

                    When I pick a material already in the model the plugin works fine, it's when I choose a new material from the material library that I get a bugsplat.

                    Thanks for the feedback!

                    1 Reply Last reply Reply Quote 0
                    • L Offline
                      leminilab
                      last edited by

                      I'm working with Curviloft and Thrupaint...

                      I think I'm gonna vote for you to be the next president of France...

                      • "Live every day as if it were your last and then some day you'll be right."
                      • "ThomThom rules!!!"
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                      • fredo6F Offline
                        fredo6
                        last edited by

                        @wolfi

                        Just a few other questions, as I am unable to reproduce it (and apparently it does not happen for the first users of ThruPaint)

                        1. Which version of SU

                        2. After you use ThruPaint with a material in the model (so no bugsplat) and you try a material in the Library, do you still get a bugsplat?

                        3. do you get a bugsplat if instead of a group, you paint a shape at top level of the model, or a true Component?

                        Thanks

                        Fredo

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                        • W Offline
                          wolfy
                          last edited by

                          @unknownuser said:

                          @wolfi

                          Just a few other questions, as I am unable to reproduce it (and apparently it does not happen for the first users of ThruPaint)

                          1. Which version of SU

                          2. After you use ThruPaint with a material in the model (so no bugsplat) and you try a material in the Library, do you still get a bugsplat?

                          3. do you get a bugsplat if instead of a group, you paint a shape at top level of the model, or a true Component?

                          Thanks

                          Fredo

                          Fredo,

                          It seems to work beautifully on my work computer. ☀
                          I will reinstall again and hopefully eliminate this bugsplat deal.
                          Thank you for your responses and I'll be sure to post my reinstall status.

                          1 Reply Last reply Reply Quote 0
                          • D Offline
                            d12dozr
                            last edited by

                            Awesome, no, AWESOME plugin Fredo! Thank you for all your hard work making Sketchup better!!

                            3D Printing with SketchUp Book
                            http://goo.gl/f7ooYh

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                            • charly2008C Offline
                              charly2008
                              last edited by

                              It is wonderful that here in the forum are many talented Ruby programmers. Fredo, thanks a million for this additional excellent tool.

                              Charly

                              He who makes no mistakes, makes nothing

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                              • Didier BurD Offline
                                Didier Bur
                                last edited by

                                @unknownuser said:

                                I think I'm gonna vote for you to be the next president of France...

                                And I'm candidate to be his prime minister 🤣

                                DB

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                                • fredo6F Offline
                                  fredo6
                                  last edited by

                                  NEW RELEASE: ThruPaint v1.0m - 14 Apr 12

                                  This update fixes a few issues found in ThruPaint and integrate the translation to Spanish - Spain (Oxer), Spanish - Latin America (Defisto) and Chinese (guanjin)

                                  See main post of this thread for more information on ThruPaint.

                                  See main post of FredoTools thread for download of FredoTools, which includes the script.

                                  Fredo

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                                  • urgenU Offline
                                    urgen
                                    last edited by

                                    ....O-O-O! ☀ thank you Fredo! 👍

                                    --pupil forever...------

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                                    • W Offline
                                      wolfy
                                      last edited by

                                      @wolfy said:

                                      @unknownuser said:

                                      @wolfi

                                      Just a few other questions, as I am unable to reproduce it (and apparently it does not happen for the first users of ThruPaint)

                                      1. Which version of SU

                                      2. After you use ThruPaint with a material in the model (so no bugsplat) and you try a material in the Library, do you still get a bugsplat?

                                      3. do you get a bugsplat if instead of a group, you paint a shape at top level of the model, or a true Component?

                                      Thanks

                                      Fredo

                                      Fredo,

                                      It seems to work beautifully on my work computer. ☀
                                      I will reinstall again and hopefully eliminate this bugsplat deal.
                                      Thank you for your responses and I'll be sure to post my reinstall status.

                                      Hi Fredo,
                                      Well the bugsplat continues on my laptop. I've installed the new version with the same result.
                                      Again, if the material already lives in the model it works just great. Only when a new material is applied using the plugin do I get a bugsplat.
                                      I've tried all types of shapes, groups, components, materails, you name it, all with the same result.
                                      I'm using the latest version of SU Pro, Windows 7 64 bit if that helps, and all your other plugins run perfectly smooth.
                                      Thanks again Fredo for your excellent work!

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                                      • fredo6F Offline
                                        fredo6
                                        last edited by

                                        @wolfi,

                                        It might be a conflict with another plugin, which you would not have in the PC at the office.
                                        Do you have any plugins dealing with materials or UV mapping?

                                        For this, ould you type in the Ruby Console Sketchup::Material.instance_methods.join("\n") and advise on what it returns.

                                        Thanks

                                        Fredo

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                                        • sadyoS Offline
                                          sadyo
                                          last edited by

                                          This is an Awesome Plugin Mr Fredo,
                                          Just wanna ask, how to get rid or fixing these Red area beside click the Esc button?

                                          http://photoserver.ws/images/30gI4f8a92aa048fa.jpg

                                          And one thing,
                                          If i'm using the Natural UV, material on the Top is look nice, but look a bit mesh at the back.

                                          http://photoserver.ws/images/X1Sv4f8a9608d00fc.jpg

                                          Is that something i should do ❓

                                          Thanks Mr. Fredo

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                                          • fredo6F Offline
                                            fredo6
                                            last edited by

                                            @sadyo

                                            In the case of your cushion, you could maybe split it in 2 symmetrical parts since the upper face and borders looks fine.

                                            The Mesh UV mode looks less adpated because the shape is not generated as a Quadface mesh but with random triangles. Visually, you could however make it a quad mesh if you guide the reconstruction of the mesh by marking diagonals.

                                            Keep in mind that ThruPaint is not at all an UV Mapping tool (you should use SketchUV for that). The natural mode just extend the UVs of the initial face to all adjacent faces with a few corrections. But it cannot solve the geometrical problem that it is not possible to warp an arbitray 3D Shape with a flat piece of paper.

                                            Fredo

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