[Plugin] FredoTools::ThruPaint - v1.3a - 20 Oct 16
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@wolfy said:
I am getting a bugsplat every time when I try to apply a material to a newly created group.
If I create a group and paint it with the native SU bucket, sample that with Thrupaint and apply it to a different group I don't get a bugsplat. Weird.
Any ideas?Wolfy,
Could you be more explicit.
Are you on Mac or Windows?
What do you mean by "newly created group"?Thanks
Fredo
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This is AWESOME...!
Than you so much for all the excellent plugins you make, Fredo...
I wonder why you make them all for free...
The Google SU team should pay you something for this - and some of your other - amazing plugins... -
This will make me texture organic shapes for the first time Thank you!
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@unknownuser said:
@wolfy said:
I am getting a bugsplat every time when I try to apply a material to a newly created group.
If I create a group and paint it with the native SU bucket, sample that with Thrupaint and apply it to a different group I don't get a bugsplat. Weird.
Any ideas?Wolfy,
Could you be more explicit.
Are you on Mac or Windows?
What do you mean by "newly created group"?Thanks
Fredo
That sounds like the material applied is from the Material Library and not In Model. The bugsplat I mentioned in my Materials article. Did you trap for that?
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If you appreciate Fredo's high quality extensive tool sets I highly recommend you make a donation to support his efforts!
Window > LibFredo6 Settings... > Donations... > Fredo6 at PayPal
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+1
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I was fortunate to test this plugin and it's already proved irreplaceable for me.
Big thanks Fredo! -
Thanks a million Fredo !! For sure I'll donate...and hope that others will do the same !! Every work needs to be awarded !!
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your interface and icons are ugly, but these tools are EFFING amazing!!!!!! Really cant believe these things are possible in Sketchup (wheres the clapping hands icon) - and very gracious of you to make them free, i will definitly donate!
please fix graphic interface and icons
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@unknownuser said:
your interface and icons are ugly, but these tools are EFFING amazing!!!!!! Really cant believe these things are possible in Sketchup (wheres the clapping hands icon) - and very gracious of you to make them free, i will definitly donate!
please fix graphic interface and icons
support๏ผ all of the powerful plug-in, Fredo6 the selfless spirit! Admire
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I can't see how I could not join the chorus: this is amazing!
Offering this to the community redefines generosity! Donation on the way!THANK YOU!!!!!
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Next drink is on me my friend. Loving this plugin! Donated a little more than I paid for the new commercial UV tool as I think there are more features with ThruPaint. Although I think both tools together have great synergy.
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WOW! incredible!
Thank You very much for your great work!!! ...once again. -
@bagatelo said:
What then would be the advantages or disadvantages from this Plugin for Plugin SketchUV done by whaat? May I have to try both to say something...
SketchUV is much more powerful for real UV Mapping. You can export, map UVs and import back to have a professional work. ThruPaint is just a paint tool that handle texture continuity in predefined situations within Sketchup. So both are complementary.
Whenever I can, I will check whethere they could be any incompatibility or conflict when applying texture in one and editing in the other.
Fredo
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Simply the best!!!
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Another great tool! Thank you.
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another mind blowing plugin.. thank you Fredo...
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Fredo,
@thomthom said:@unknownuser said:
@wolfy said:
I am getting a bugsplat every time when I try to apply a material to a newly created group.
If I create a group and paint it with the native SU bucket, sample that with Thrupaint and apply it to a different group I don't get a bugsplat. Weird.
Any ideas?Wolfy,
Could you be more explicit.
Are you on Mac or Windows?
What do you mean by "newly created group"?Thanks
Fredo
That sounds like the material applied is from the Material Library and not In Model. The bugsplat I mentioned in my Materials article. Did you trap for that?
Fredo and ThomThom,
Thanks for the replies. I mean "newly created group" as in the first group I make when opening Sketchup, and yes I am picking the material from the materials library. Is that not the correct procedure? Does the material have to be in the model for use with Thrupaint?
Can't wait to learn the ins and outs of the fantastic plugin Fredo! Your skills are amazing -
A few questions to help me spot the problem
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Is the material a color or a material with texture ?
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Does the crash happen when you paint or when you simply mouse over the model
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Do you use the options "Paint Faces and Edges"?
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Does it happen always, or randomly?
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Are you on Mac or Windows and which SU version ?
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Could you post the model (and the newly created group) in the forum so that I can see if I can reproduce it.
Thanks
Fredo
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