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    [Plugin] FredoTools::ThruPaint - v1.3a - 20 Oct 16

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    • A Offline
      Alehandroh
      last edited by

      Hi there,why i cant download plugin?

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      • pilouP Offline
        pilou
        last edited by

        Try this link (just register yourself - free)
        http://sketchucation.com/pluginstore?pln=FredoTools

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • soloS Offline
          solo
          last edited by

          A silly question I'm sure the answer is here someplace but I'll ask anyway.

          How do I stop Thru paint from opening every time I use SU material editor?

          I have tried disabling it in extension manager but that does not stop it from still being enabled.

          http://www.solos-art.com

          If you see a toilet in your dreams do not use it.

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          • Rich O BrienR Offline
            Rich O Brien Moderator
            last edited by

            There's a setting in the ThruPaint parameters that toggles it on/off. By default it's off so at some point you turned it on.

            Download the free D'oh Book for SketchUp 📖

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            • soloS Offline
              solo
              last edited by

              @rich o brien said:

              There's a setting in the ThruPaint parameters that toggles it on/off. By default it's off so at some point you turned it on.

              I unchecked that option but still pops up when I use SU material editor

              edit F9 worked. Doh!

              http://www.solos-art.com

              If you see a toilet in your dreams do not use it.

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              • Rich O BrienR Offline
                Rich O Brien Moderator
                last edited by

                screen-grab_106.jpg

                Is that on or off?

                Download the free D'oh Book for SketchUp 📖

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                • M Offline
                  mwm5053
                  last edited by

                  A question. Would someone look at these settings and tell me why I can't seem to rotate or otherwise scale this texture? When I rotate or scale the texture with the gizmo nothing happens.


                  Screen Shot 2017-04-18 at 8.14.06 AM.png

                  2011 iMac
                  SU 2015 Pro, 2017 Make
                  V2 Twilight
                  macOS Sierra 10.12.5

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                  • M Offline
                    mwm5053
                    last edited by

                    Dah I had the faces reversed didn't realize that and ThruPaint settings were set to front face.

                    2011 iMac
                    SU 2015 Pro, 2017 Make
                    V2 Twilight
                    macOS Sierra 10.12.5

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                    • jujuJ Offline
                      juju
                      last edited by

                      @mwm5053 said:

                      Dah I had the faces reversed didn't realize that and ThruPaint settings were set to front face.

                      Another D'oh book entry? 😉

                      Save the Earth, it's the only planet with chocolate.

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                      • tuna1957T Offline
                        tuna1957
                        last edited by

                        Been back at trying to get better with SubD and Quadface Tools and ran into this situation with Thru Paint. Modeled a pillow with above mentioned tools. The model passed the Quad Tools analyze function. Tried to texture the model with Thru Paint using the "paint quads" function. Piping textured fine, tried for the rest of the model and get error message there is problem with models quads. Don't know why it's doing this. Something I did wrong or am I asking Thru Paint to do something it really can't do ? Still in the learning stages with quad modeling. Attached a screen shot showing what happened. Thru Paint highlighted the row of quads in all four corners.


                        thru paint error.jpg

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                        • D Offline
                          dmorong
                          last edited by

                          I am having problems with the texture mapping gizmo in Thrupaint. When I click on a surface the gizmo appears for a moment, but then goes away before I can make any changes with it. I have reinstalled both Fredo6 Tools and LibFredo.
                          Looking for any tips on getting the little gizmo to stick around long enough to be useful.

                          Macbook Pro 16" (M1)
                          Mac 12.1
                          Sketchup 22.0.353

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                          • fredo6F Offline
                            fredo6
                            last edited by

                            @dmorong

                            Difficult for me to reproduce, as I don't have a Mac and I cannot reproduce the problem on Windows.

                            Maybe a Mac user can help. But first time I hear about that problem.

                            Fredo

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                            • D Offline
                              dmorong
                              last edited by

                              I tried the plugin in a computer lab over the weekend with Late 2015 4K iMacs running 10.11 and had the same issue.
                              I am attaching a short screen capture showing what is happening. Sampling, painting into groups and mapping controls all work fine, but the single click on the surface to bring up the mapping adjustment tool results in just a flash of the gizmo and corresponding window, and then it goes away before any adjustments can be made.

                              Let me know if I can provide you with any other information on the problem.

                              David


                              thrupaint.mov

                              Macbook Pro 16" (M1)
                              Mac 12.1
                              Sketchup 22.0.353

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                              • fredo6F Offline
                                fredo6
                                last edited by

                                @dmorong said:

                                Let me know if I can provide you with any other information on the problem.

                                Could you open the Ruby Console, when running ThruPaint, just in case there is an error message.

                                Thanks

                                Fredo

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                                • D Offline
                                  dmorong
                                  last edited by

                                  Nothing shows up in the Ruby Console when running the Extension.

                                  David

                                  Macbook Pro 16" (M1)
                                  Mac 12.1
                                  Sketchup 22.0.353

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                                  • fredo6F Offline
                                    fredo6
                                    last edited by

                                    David,

                                    When you hover over the painted surface, could you type Enter. This also goes into the Edition mode.

                                    Fredo

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                                    • D Offline
                                      dmorong
                                      last edited by

                                      Yes, anytime you hover over the surface, as long as you see the small postit that indicates the mapping (Front Quadmesh, Natural, or Projected) you can hit enter and the adjustment gizmo will come up and stay so it can be manipulated. Thanks for pointing out that key command. That solves the problem

                                      David

                                      Macbook Pro 16" (M1)
                                      Mac 12.1
                                      Sketchup 22.0.353

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                                      • pbacotP Offline
                                        pbacot
                                        last edited by

                                        I didn't realize it but that non-uniform scaling function does not work in the "natural" UV setting (it's "non-deforming")

                                        MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                                        • pep75P Offline
                                          pep75
                                          last edited by

                                          I was wondering if someone can tell me where the sliders are on the visual tool in ThruPaint? I used to scale(non uniform) textures in U and V direction seperately but cannot right now. What am I doing wrong?

                                          Thanks in advance!


                                          Fredo_ThruPaint.PNG

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                                          • pep75P Offline
                                            pep75
                                            last edited by

                                            Thanks Pbacot! 😄

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