sketchucation logo sketchucation
    • Login
    🤑 SketchPlus 1.3 | 44 Tools for $15 until June 20th Buy Now

    Edge Question

    Scheduled Pinned Locked Moved SketchUp Discussions
    sketchup
    9 Posts 7 Posters 219 Views 7 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • C Offline
      Cubcrafter
      last edited by

      In the attached screenshot the walls are a component, the floor deck is a component and the foundation walls are a component. When I add textures to the outside of the wall component and floor component I do not want to see that edge marked in red.
      I don't know if I am doing something wrong with my work flow or how should this be handled.

      Thanks,


      Capture.JPG

      1 Reply Last reply Reply Quote 0
      • Rich O BrienR Offline
        Rich O Brien Moderator
        last edited by

        Thats the world axis.

        Under View menu you can toggle off the world axis

        Download the free D'oh Book for SketchUp 📖

        1 Reply Last reply Reply Quote 0
        • C Offline
          Cubcrafter
          last edited by

          Rich,

          That's not the world axis. I drew a red line to point out the edge that I was talking about

          1 Reply Last reply Reply Quote 0
          • Rich O BrienR Offline
            Rich O Brien Moderator
            last edited by

            Oooops.... 😳

            Under edge Styles turn off Profiles

            Hide that edge using Shift and erase and both wall and foundation.

            Download the free D'oh Book for SketchUp 📖

            1 Reply Last reply Reply Quote 0
            • mitcorbM Offline
              mitcorb
              last edited by

              I think the exterior walls are too thin.

              I take the slow, deliberate approach in my aimless wandering.

              1 Reply Last reply Reply Quote 0
              • A Offline
                ArCAD-UK
                last edited by

                Is that how you would build it in the real world?

                One of the great things about SU is you can model as accurately as you need to. From what you want to do suggests in the real world the wall should either completely pass infront of the slab or it should be rebated to partly sit on and pass in front of the slab. You could hide the edges but that sounds like uneccessary work for an innaccurate representation of the construction.

                1 Reply Last reply Reply Quote 0
                • brookefoxB Offline
                  brookefox
                  last edited by

                  Does this make sense CC? It cannot be determined from your pic if there is a surface conflict going on because we cannot tell if there is any overlap in the components which might cause this. Is there overlap of surfaces? If not, me no know.

                  ~ Brooke

                  1 Reply Last reply Reply Quote 0
                  • EarthMoverE Offline
                    EarthMover
                    last edited by

                    Add thickness to your walls first before extruding the floor. I'm guessing you push pulled your floor first which created an automatic intersection, which undercut the walls. To fix it select both the wall and the floor and run "Intersect > With Selected" from the right click menu, then delete the outer edges. You could also trace the interior perimeter of the floor to add support edges against the interior walls and then delete the outer edges. Perhaps delete the bottom plane of the floor first, then push pull it again to add thickness. Should cut the work in half.

                    EDIT - Sorry just re-read that your floor was a component. Perhaps all you need to do is scale it in. The FredoScale tools have a "Scale to target" option which would work perfect.

                    3D Artist at Clearstory 3D Imaging
                    Guide Tool at Winning With Sketchup
                    Content Creator at Skapeup

                    1 Reply Last reply Reply Quote 0
                    • M Offline
                      mac1
                      last edited by

                      upstairs_downstairs2.skp. BTW not my tut.
                      See if this helps

                      1 Reply Last reply Reply Quote 0
                      • 1 / 1
                      • First post
                        Last post
                      Buy SketchPlus
                      Buy SUbD
                      Buy WrapR
                      Buy eBook
                      Buy Modelur
                      Buy Vertex Tools
                      Buy SketchCuisine
                      Buy FormFonts

                      Advertisement