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Edge Question

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  • C Offline
    Cubcrafter
    last edited by 24 Mar 2012, 21:37

    In the attached screenshot the walls are a component, the floor deck is a component and the foundation walls are a component. When I add textures to the outside of the wall component and floor component I do not want to see that edge marked in red.
    I don't know if I am doing something wrong with my work flow or how should this be handled.

    Thanks,


    Capture.JPG

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    • R Offline
      Rich O Brien Moderator
      last edited by 24 Mar 2012, 21:45

      Thats the world axis.

      Under View menu you can toggle off the world axis

      Download the free D'oh Book for SketchUp ๐Ÿ“–

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      • C Offline
        Cubcrafter
        last edited by 24 Mar 2012, 21:49

        Rich,

        That's not the world axis. I drew a red line to point out the edge that I was talking about

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        • R Offline
          Rich O Brien Moderator
          last edited by 24 Mar 2012, 21:53

          Oooops.... ๐Ÿ˜ณ

          Under edge Styles turn off Profiles

          Hide that edge using Shift and erase and both wall and foundation.

          Download the free D'oh Book for SketchUp ๐Ÿ“–

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          • M Offline
            mitcorb
            last edited by 24 Mar 2012, 22:30

            I think the exterior walls are too thin.

            I take the slow, deliberate approach in my aimless wandering.

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            • A Offline
              ArCAD-UK
              last edited by 25 Mar 2012, 12:49

              Is that how you would build it in the real world?

              One of the great things about SU is you can model as accurately as you need to. From what you want to do suggests in the real world the wall should either completely pass infront of the slab or it should be rebated to partly sit on and pass in front of the slab. You could hide the edges but that sounds like uneccessary work for an innaccurate representation of the construction.

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              • B Offline
                brookefox
                last edited by 27 Mar 2012, 18:00

                Does this make sense CC? It cannot be determined from your pic if there is a surface conflict going on because we cannot tell if there is any overlap in the components which might cause this. Is there overlap of surfaces? If not, me no know.

                ~ Brooke

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                • E Offline
                  EarthMover
                  last edited by 27 Mar 2012, 21:25

                  Add thickness to your walls first before extruding the floor. I'm guessing you push pulled your floor first which created an automatic intersection, which undercut the walls. To fix it select both the wall and the floor and run "Intersect > With Selected" from the right click menu, then delete the outer edges. You could also trace the interior perimeter of the floor to add support edges against the interior walls and then delete the outer edges. Perhaps delete the bottom plane of the floor first, then push pull it again to add thickness. Should cut the work in half.

                  EDIT - Sorry just re-read that your floor was a component. Perhaps all you need to do is scale it in. The FredoScale tools have a "Scale to target" option which would work perfect.

                  3D Artist at Clearstory 3D Imaging
                  Guide Tool at Winning With Sketchup
                  Content Creator at Skapeup

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                  • M Offline
                    mac1
                    last edited by 27 Mar 2012, 23:28

                    upstairs_downstairs2.skp. BTW not my tut.
                    See if this helps

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