sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Simple Artisan examples collection

    Scheduled Pinned Locked Moved Organic Modelling
    459 Posts 45 Posters 222.2k Views 45 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • cottyC Offline
      cotty
      last edited by

      A quick champagne glass...

      cotty_champagneglass.jpg


      cotty_champagneglass.skp

      my SketchUp gallery

      1 Reply Last reply Reply Quote 0
      • cottyC Offline
        cotty
        last edited by

        A sculpture ...
        (Rendered fur: displacement map, wood texture)

        cotty_sculpture.jpg


        cotty_sculpture.zip

        my SketchUp gallery

        1 Reply Last reply Reply Quote 0
        • cottyC Offline
          cotty
          last edited by

          And because of the nice displacement fur, another test, this time an ugly fur-man...

          cotty_furman.jpg


          cotty_furman.skp

          my SketchUp gallery

          1 Reply Last reply Reply Quote 0
          • pbacotP Offline
            pbacot
            last edited by

            Thanks Cotty. Fur makes it all wonderful, haha.

            MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

            1 Reply Last reply Reply Quote 0
            • HieruH Offline
              Hieru
              last edited by

              Great tutorial showing real-time subdivision modelling of a car:

              www.davidhier.co.uk

              1 Reply Last reply Reply Quote 0
              • Rich O BrienR Online
                Rich O Brien Moderator
                last edited by

                Image 1.png

                You should run Split Donut on the n-gons. It will give smoother results with less geometry.

                Download the free D'oh Book for SketchUp πŸ“–

                1 Reply Last reply Reply Quote 0
                • cottyC Offline
                  cotty
                  last edited by

                  @rich o brien said:

                  You should run Split Donut on the n-gons. It will give smoother results with less geometry.
                  πŸ‘

                  I changed the model accordingly (V2)...

                  my SketchUp gallery

                  1 Reply Last reply Reply Quote 0
                  • Rich O BrienR Online
                    Rich O Brien Moderator
                    last edited by

                    You should measure the poly count between the v1 & v2.

                    I don't use Artisan to sub-d but have noticed that quad based meshes have lower face counts than those with Ngons present.

                    Obviously the catmull Clark algo doesn't know how to efficiently divide an Ngon. Which creates lots of unnecessary polys and noticeable pinching.

                    You should also run Quad Face detect poles to see where the pinching will happen and then tackle those.

                    But I love to follow this thread. One of the gems in a sea 'it won't load' topics.

                    Download the free D'oh Book for SketchUp πŸ“–

                    1 Reply Last reply Reply Quote 0
                    • D Offline
                      d12dozr
                      last edited by

                      How cool would it if if Split Donut (or something similar) was integrated into Artisan, and helped figure out the n-gon topology??

                      @rich o brien said:

                      But I love to follow this thread. One of the gems in a sea 'it won't load' topics.

                      +1, yes!

                      3D Printing with SketchUp Book
                      http://goo.gl/f7ooYh

                      1 Reply Last reply Reply Quote 0
                      • cottyC Offline
                        cotty
                        last edited by

                        @rich o brien said:

                        You should also run Quad Face detect poles ...

                        I don't know this, can you explain it a little bit, please?

                        @rich o brien said:

                        But I love to follow this thread. One of the gems in a sea 'it won't load' topics.

                        Thank you!

                        @d12dozr said:

                        How cool would it if if Split Donut (or something similar) was integrated into Artisan, and helped figure out the n-gon topology??

                        Or directly in SU. I hope that Thomthom changed to Trimble to change all internals to quads and to implement his subdivision from this promising topic...

                        @d12dozr said:

                        +1, yes!

                        Thank you too!

                        my SketchUp gallery

                        1 Reply Last reply Reply Quote 0
                        • cottyC Offline
                          cotty
                          last edited by

                          I often wonder why Artisan shows a nice (more quad-like) mesh in the preview and it is not possible to choose this mesh instead of the triangulated...


                          preview_quad.jpg

                          my SketchUp gallery

                          1 Reply Last reply Reply Quote 0
                          • Rich O BrienR Online
                            Rich O Brien Moderator
                            last edited by

                            http://www.screenr.com/iUOH
                            [screenr:a7uj0sdu]iUOH[/screenr:a7uj0sdu]

                            Download the free D'oh Book for SketchUp πŸ“–

                            1 Reply Last reply Reply Quote 0
                            • cottyC Offline
                              cotty
                              last edited by

                              Newer looked at that context menu 😲
                              Very helpful, thank you!

                              edit: there seems to be some poles in the above example ...


                              poles.jpg

                              my SketchUp gallery

                              1 Reply Last reply Reply Quote 0
                              • cottyC Offline
                                cotty
                                last edited by

                                A quick baby rattle...
                                Screencast (making of) which covers the main part: http://screenr.com/ITOH

                                cotty_baby_rattle.jpg


                                cotty_babyrattle_V2.skp

                                my SketchUp gallery

                                1 Reply Last reply Reply Quote 0
                                • W Offline
                                  Whaat
                                  last edited by

                                  @cotty said:

                                  I often wonder why Artisan shows a nice (more quad-like) mesh in the preview and it is not possible to choose this mesh instead of the triangulated...

                                  Well, the preview mesh uses openGL to render (which supports non-planar quads) and we all know that SketchUp itself does not allow them.

                                  Nice work as usual, cotty! πŸ‘

                                  SketchUp Plugins for Professionals

                                  1 Reply Last reply Reply Quote 0
                                  • Rich O BrienR Online
                                    Rich O Brien Moderator
                                    last edited by

                                    @cotty said:

                                    there seems to be some poles in the above example ...

                                    There are because the faces are not Quad Faces...

                                    Image 2.png

                                    Having them as Quad Faces reduces pole count to 4.

                                    Download the free D'oh Book for SketchUp πŸ“–

                                    1 Reply Last reply Reply Quote 0
                                    • cottyC Offline
                                      cotty
                                      last edited by

                                      Is it possible to change the geometry so that there is no pole?

                                      my SketchUp gallery

                                      1 Reply Last reply Reply Quote 0
                                      • Rich O BrienR Online
                                        Rich O Brien Moderator
                                        last edited by

                                        Of course but at times poles are inevitable. Just beware poles cause mesh pinching.

                                        In that example you have 6 edges converging to one point at 4 locations.

                                        If you tweak the proxy to lower the pole from 6 edges to 5 you then end up with 8 poles.

                                        Image 3.png

                                        Download the free D'oh Book for SketchUp πŸ“–

                                        1 Reply Last reply Reply Quote 0
                                        • cottyC Offline
                                          cotty
                                          last edited by

                                          3 simple components to assemble a mattress...

                                          cotty_mattress.jpg


                                          cotty_mattress.skp

                                          my SketchUp gallery

                                          1 Reply Last reply Reply Quote 0
                                          • ElibjrE Offline
                                            Elibjr
                                            last edited by

                                            Thanks guys. These will show me how to put together my next chair model.

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 17
                                            • 18
                                            • 19
                                            • 20
                                            • 21
                                            • 22
                                            • 23
                                            • 19 / 23
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement