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    Making tyres in SU

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    sketchup
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    • gillesG Offline
      gilles
      last edited by

      I mean this, it will increase the size of the file.


      FlotationTire.png

      " c'est curieux chez les marins ce besoin de faire des phrases "

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      • GaieusG Offline
        Gaieus
        last edited by

        Ah yes, I also noticed that the tyre has wall thickness. Completely unnecessary. In theory, indeed it is advisable to model everything "physically correct" (i.e. with thickness) but only where really needed.

        Gai...

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        • L Offline
          lecra
          last edited by

          Gilles,

          @gilles said:

          I mean this, it will increase the size of the file.

          No specific reason 😲 It comes out of the idea to incorporate the tread in the profile and then revolve. This will produce a lot of additional faces which are not desired in the game engine I use, using a lot of memory. Below you can see the very beginning of the model:

          flotatio.jpg

          A bientôt.

          KR; Lecra

          I'm new to SU but so thirstily to learn all the stuff. Help me fighting against my thirst

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          • gillesG Offline
            gilles
            last edited by

            You could do it this way.
            Less work.


            FlotationTire.png

            " c'est curieux chez les marins ce besoin de faire des phrases "

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            • L Offline
              lecra
              last edited by

              Gilles,

              @gilles said:

              You could do it this way.
              Less work.

              I know. I take this way out of another idea.

              The problem is still the UV mapping of the tread and sidewall. I had a look at the UV Tools Gaieus mentioned, but I really don't know how to use that. It is so complicated!!

              KR; Lecra

              I'm new to SU but so thirstily to learn all the stuff. Help me fighting against my thirst

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              • gillesG Offline
                gilles
                last edited by

                http://forums.sketchucation.com/viewtopic.php?t=39442#p348501


                FlotationTire.png

                " c'est curieux chez les marins ce besoin de faire des phrases "

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                • L Offline
                  lecra
                  last edited by

                  Dear Gilles,

                  @gilles said:

                  http://forums.sketchucation.com/viewtopic.php?t=39442#p348501

                  Thank you for your short tutorial. I will give it a tray, even if QuadFace is still a 'black book' for me! 😮 😉

                  KR; Lecra

                  I'm new to SU but so thirstily to learn all the stuff. Help me fighting against my thirst

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                  • oganocaliO Offline
                    oganocali
                    last edited by

                    You may want to check out Tgi3D's cross-section-editing tool. This feature is unlimited in the free training edition.

                    Ogan

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                    • L Offline
                      lecra
                      last edited by

                      Hi oganocali,

                      @oganocali said:

                      You may want to check out Tgi3D's cross-section-editing tool. This feature is unlimited in the free training edition.
                      Ogan

                      Where do you mean can I use this plugin? Concerning what? Can this help me fighting against the texture mapping issues I have?

                      KR; Lecra

                      I'm new to SU but so thirstily to learn all the stuff. Help me fighting against my thirst

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                      • oganocaliO Offline
                        oganocali
                        last edited by

                        Basically you use it to convert the cylinder on the right to the tire on the left (with texture) easily.
                        crossexample.jpg

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                        • L Offline
                          lecra
                          last edited by

                          Hi oganocali,

                          @oganocali said:

                          Basically you use it to convert the cylinder on the right to the tire on the left (with texture) easily.
                          [attachment=0:3vfaxnzg]<!-- ia0 -->crossexample.jpg<!-- ia0 -->[/attachment:3vfaxnzg]

                          Ohh, I see. Interesting. I was searching for this tool, but I'm not sure if I understood that this is part of the Amorph plug-in, right?

                          Thank you for your support.

                          KR; Lecra

                          I'm new to SU but so thirstily to learn all the stuff. Help me fighting against my thirst

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                          • oganocaliO Offline
                            oganocali
                            last edited by

                            Yes this is part of Tgi3D Amorph. This feature is available unlimited for free in the training version.

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                            • L Offline
                              lecra
                              last edited by

                              Hi all,

                              Me again! I hope to nott bother you with my problems but this story with the tires is really producing headache to me. In this tread i received a lot of suggestions how to make such a tire. I choose the one with thomthom Quadface tool. This one is leading me to something that I also don't understand:

                              How can I have this space on the left and right side at the edge and not having the canal near to the sidewall edge? I have deleted the canal left and right in the texture but this does not help.

                              quadface.jpg

                              Attached the model:
                              FlotationTireStrautmann6.skp

                              KR; Lecra

                              I'm new to SU but so thirstily to learn all the stuff. Help me fighting against my thirst

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                              • L Offline
                                lecra
                                last edited by

                                oganocali,

                                @oganocali said:

                                Basically you use it to convert the cylinder on the right to the tire on the left (with texture) easily.
                                [attachment=0:96mqqya7]<!-- ia0 -->crossexample.jpg<!-- ia0 -->[/attachment:96mqqya7]

                                Could you show me how you have formed the cylinder with TIG cross section tools?

                                KR; Lecra

                                I'm new to SU but so thirstily to learn all the stuff. Help me fighting against my thirst

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                                • oganocaliO Offline
                                  oganocali
                                  last edited by

                                  Here is a video explaining the usage of Tgi3D cross section editing tool. In your case you should texture the cylinder before you edit it into the tire shape.

                                  [flash=800,620:x8ykvevl]http://www.youtube.com/v/11mhfNJlduE?fs=1&hl=en_US[/flash:x8ykvevl]

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                                  • L Offline
                                    lecra
                                    last edited by

                                    Hi oganocali,

                                    @oganocali said:

                                    Here is a video explaining the usage of Tgi3D cross section editing tool. In your case you should texture the cylinder before you edit it into the tire shape.

                                    I have downloaded the training version, installed but I have just only this toolbar available and there is no cross section tool available! What I'm doing wrong??

                                    tgi3d.JPG

                                    KR; Lecra

                                    I'm new to SU but so thirstily to learn all the stuff. Help me fighting against my thirst

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                                    • oganocaliO Offline
                                      oganocali
                                      last edited by

                                      Hi,
                                      Opps the video showed old icons. 😳

                                      The 4th tool from the left is the cross section tool. In SU most tools provide a hint if you hover the cursor over the icon a few seconds.

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                                      • H Offline
                                        Hussel Hann
                                        last edited by

                                        attempt to model the tyre..its a tedious job. 😳
                                        if only there is a plugin that able to wrap something to a curve surface...or maybe it do exist but i've missed it.


                                        tyre 2.gif

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                                        • H Offline
                                          Hussel Hann
                                          last edited by

                                          rendered with KT.
                                          trying so hard to get the effect as per the real thing but to no avail... 😢


                                          tyre or tire.jpg

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