Hi oganocali,
@oganocali said:
Here is a video explaining the usage of Tgi3D cross section editing tool. In your case you should texture the cylinder before you edit it into the tire shape.
I have downloaded the training version, installed but I have just only this toolbar available and there is no cross section tool available! What I'm doing wrong??


It comes out of the idea to incorporate the tread in the profile and then revolve. This will produce a lot of additional faces which are not desired in the game engine I use, using a lot of memory. Below you can see the very beginning of the model: