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    Mysterious Bug [followme related]

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    • TIGT Offline
      TIG Moderator
      last edited by

      Why make all of the complex geometry in a new group every time ?
      Make it as a SKP, load that as a component, and add an instance of it inside a new group's entities, and explode the instance, then erase all of the just loaded component's definition's entities and it is removed from the model [provided there's a start/commit_operation around the actions]... That way you don't need to 'code' the making of the object and it's still inside a group as you have now AND there's no new component been added to the model...
      IF you explained what it is you are attempting to 'automate' then we might have more insight... πŸ˜•

      TIG

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      • thomthomT Offline
        thomthom
        last edited by

        Maybe we need to take a step back. What is the overall goal of what you are making?

        Thomas Thomassen β€” SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • C Offline
          Chris88
          last edited by

          So because i'm almost at the end of coding my program, i actually don't want to modify the rubyscript, that it loads premade components.

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          • C Offline
            Chris88
            last edited by

            The course of action of my program, which conduces to woodworking:
            in C#:

            • read technical values out of xml-files
            • generate a rubyscript for every object
              (tool, wood, machining line,...) in .txt- format
            • replace the wildcards (i.e: width,height,depth of a wooden box)
            • put all rubyscripts together an name the file xy.rb
            • start Sketchup with the file xy.rb as argument

            ... and my code is all but finished, when i start SU with the file xy.rb it crashes and SU reports a "bug splat"
            http://images.wikia.com/sketchyphysics/images/6/63/BugSplat.png

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            • thomthomT Offline
              thomthom
              last edited by

              Right. And I understand that it crashes when you start SU with an argument to execute that plugin? Correct?

              But not if start SketchUp and use the Ruby Console to load it?

              If the plugin is located in the plugin folder - does it crash then?

              This is what is unclear to me.

              @unknownuser said:

              this bug is only when loading the script out of the plugins
              <- I don't understand what you mean there. "out of the plugins"?

              Thomas Thomassen β€” SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • Dan RathbunD Offline
                Dan Rathbun
                last edited by

                Try it like this:

                module Chris88
                
                  module LineA
                
                    TIMER = nil
                
                    def self.create_line()
                      # delete lines 1-4 with loop
                      #
                      begin
                        model.start_operation( 'LineA' )
                        #
                        # the rest of your method code
                        #
                      rescue => e
                        model.abort_operation
                        puts("#{Module.nesting[0].name} Error #<#{e.class.name}; #{e.message}>")
                        puts(e.backtrace)
                      else
                        model.commit_operation
                      end
                    end # def
                
                  end # module LineA
                
                
                  # run when file loads
                  #
                  if Sketchup.active_model &&
                  Sketchup.active_model.active_entities
                    LineA.create_line
                  else
                    LineA;;TIMER = UI.start_timer(2.0, true){
                      if Sketchup.active_model &&
                      Sketchup.active_model.active_entities
                        UI.stop_timer(LineA;;TIMER)
                        LineA.create_line
                      end #if
                    }
                  end
                
                end # module Chris88
                
                

                Your modules need to be wrapped inside your "author" outer module.

                I'm not here much anymore.

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                • C Offline
                  Chris88
                  last edited by

                  @thomthom: Correct. And yes, it crashes if it's located in the plugin-folder, too.
                  And it doesn't matter, if i load the script with the Ruby Console or if i start SU normally and the script is in the plugin-folder.

                  @Dan: Thanks Dan! I will test it in a few minutes...

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                  • thomthomT Offline
                    thomthom
                    last edited by

                    I tried the code you posted initially. I get no crash. I did however leave out LineA.create_line so that it would not execute when SU loaded.

                    I called the method afterwards in SU.

                    Tube.png

                    Sidenote - it seems that you create the profile for your shape (the circle) many times. Many small segments for what is in reality one single tube. As you can see- you end up with gaps where the straight sides meets the arced corners.

                    You would avoid that by making the tube as you would in SU. Making one single path, and one profile - then using follow me only once for the whole shape.

                    Should make a cleaner geometry, be faster and simplify the code.

                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • thomthomT Offline
                      thomthom
                      last edited by

                      Oh yea - as Dan suggested with his code. several operations should be wrapped in .start_operation - .commit_operation so it produces only one undo step. And if you use the disable_ui argument it should run faster.

                      Thomas Thomassen β€” SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • Dan RathbunD Offline
                        Dan Rathbun
                        last edited by

                        @thomthom said:

                        I tried the code you posted initially. I get no crash. I did however leave out LineA.create_line so that it would not execute when SU loaded.

                        Yea, it's dangerous to do stuff during SU load, as all the Google extensions are not yet loaded like Dynamic Components.

                        I'm not here much anymore.

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                        • Dan RathbunD Offline
                          Dan Rathbun
                          last edited by

                          maybe a wait timer like this is safer...

                            # run when file loads
                            #
                            if Sketchup.active_model &&
                            Sketchup.active_model.active_entities
                              UI.start_timer(0.0, false){ LineA.create_line }
                            else
                              LineA;;TIMER = UI.start_timer(2.0, true){
                                if Sketchup.active_model &&
                                Sketchup.active_model.active_entities
                                  UI.stop_timer(LineA;;TIMER)
                                  LineA.create_line
                                end #if
                              }
                            end
                          
                          

                          I'm not here much anymore.

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                          • C Offline
                            Chris88
                            last edited by

                            @Dan: Thank you. Now my code looks like:

                            
                            require 'sketchup.rb'
                            
                            module Chris88
                            
                              module LineA
                            
                                TIMER = nil
                            
                                def self.create_line()
                                  # delete lines 1-4 with loop
                                  #
                                   model = Sketchup.active_model
                                   entities = model.active_entities
                            #--------------------------------------------------------------------------
                                   # Add the group to the entities in the model
                                   group = entities.add_group
                                   # Get the entities within the group
                                   # alle Objekte die den entities2 zugeordnet werden, werden automatisch zu einer gemeinsamen Gruppe gemacht
                                   entities2 = group.entities
                                  
                                  begin
                                    model.start_operation( 'LineA' )
                                    
                                    @width_small = 55 # 55  
                                    @depth_small = 45 # 45  
                                    @height_small = 30 # 30 
                                    @width_big = 70 # 70 
                                    @depth_big = 60 # 60
                                    @height_big = 70 # 40
                                
                                    @height_line = (4/3) * @height_small
                                    @radius = 1
                                    @arcradius = 3        
                            #--------------------------------------------------------------------------   
                                    @mat_linie=model.materials.add("Material_Linie")
                                    @mat_linie.color=Sketchup;;Color.new(124,252,0)  # => LawnGreen
                            #--------------------------------------------------------------------------
                                    @anzahl_arcs = ((@depth_small-6)/6).to_i
                                
                                    @pts =[]
                                    @helpvar_depth = 3
                                    @helpvar_pts = 1
                                    @helpvar_baseline = 1
                                    @helpvar_basearc = 1     
                            #--------------------------------------------------------------------------
                                   1.upto(@anzahl_arcs) do |x|
                                    @helpvar2_pts = @helpvar_pts +1
                            #--------------------------------------------------------------------------
                                   if (x%2 > 0)
                                    @pts[@helpvar_pts] = [((@width_big-@width_small)/2)+5.35, ((@depth_big-@depth_small)/2)+@helpvar_depth, @height_line]
                                    @pts[@helpvar_pts+1] = [@width_small+((@width_big-@width_small)/2)-5.3, ((@depth_big-@depth_small)/2)+@helpvar_depth, @height_line]
                                    # arc_point
                                    @pts[@helpvar_pts+2] = [@width_small+((@width_big-@width_small)/2)-5, ((@depth_big-@depth_small)/2)+(@helpvar_depth+3), @height_line]
                                      
                                    arc_circle_odd = entities2.add_circle @pts[@helpvar_pts+1], X_AXIS, @radius, 42 
                                    arc_circle_face_odd = entities2.add_face arc_circle_odd
                                    arc_circle_face_odd.material = @mat_linie
                                    arc_circle_face_odd.back_material = @mat_linie
                            
                                    line_circle_odd = entities2.add_circle @pts[@helpvar_pts], X_AXIS, @radius, 42 
                                    line_circle_face_odd = entities2.add_face line_circle_odd
                                    line_circle_face_odd.material = @mat_linie
                                    line_circle_face_odd.back_material = @mat_linie
                            
                                    @helpvar_baseline_odd = entities2.add_line @pts[@helpvar_pts], @pts[@helpvar_pts+1]
                            
                                    @helpvar_basearc_odd = entities2.add_arc @pts[@helpvar_pts+2],[0,-1,0],[0,0,1],@arcradius,-5.degrees,185.degrees 
                                    
                                    arc_circle_face_odd.followme @helpvar_basearc_odd
                                    line_circle_face_odd.followme @helpvar_baseline_odd
                                    
                            #--------------------------------------------------------------------------
                                  elsif (x%2 == 0) 
                                    @pts[@helpvar2_pts-1] = [((@width_big-@width_small)/2)+5.3, ((@depth_big-@depth_small)/2)+@helpvar_depth, @height_line]
                                    @pts[@helpvar2_pts] = [@width_small+((@width_big-@width_small)/2)-5.35, ((@depth_big-@depth_small)/2)+@helpvar_depth, @height_line]
                                    # arc_point
                                    @pts[@helpvar2_pts+1] = [((@width_big-@width_small)/2)+5, ((@depth_big-@depth_small)/2)+(@helpvar_depth+3), @height_line]
                                          
                                    arc_circle_even = entities2.add_circle @pts[@helpvar2_pts-1], X_AXIS, @radius, 42 
                                    arc_circle_face_even = entities2.add_face arc_circle_even
                                    arc_circle_face_even.material = @mat_linie
                                    arc_circle_face_even.back_material = @mat_linie
                                    
                                    line_circle_even = entities2.add_circle @pts[@helpvar2_pts], X_AXIS, @radius, 42 
                                    line_circle_face_even = entities2.add_face line_circle_even
                                    line_circle_face_even.material = @mat_linie
                                    line_circle_face_even.back_material = @mat_linie
                                            
                                    @helpvar_baseline_even = entities2.add_line @pts[@helpvar2_pts], @pts[@helpvar2_pts-1]
                            
                                    @helpvar_basearc_even = entities2.add_arc @pts[@helpvar2_pts+1],[0,1,0],[0,0,1],@arcradius,-5.degrees,185.degrees
                                    
                                    arc_circle_face_even.followme @helpvar_basearc_even
                                    line_circle_face_even.followme @helpvar_baseline_even
                                    
                                  end # if
                            #--------------------------------------------------------------------------
                                  if (x == @anzahl_arcs)
                                    @pts[@helpvar_pts] = [((@width_big-@width_small)/2)+5.35, ((@depth_big-@depth_small)/2)+(@helpvar_depth+6), @height_line]
                                    @pts[@helpvar_pts+1] = [@width_small+((@width_big-@width_small)/2)-5, ((@depth_big-@depth_small)/2)+(@helpvar_depth+6), @height_line]
                                    
                                    @helpvar_baseline_ende = entities2.add_line @pts[@helpvar_pts], @pts[@helpvar_pts+1]
                                    
                                    line_circle_odd = entities2.add_circle @pts[@helpvar_pts], X_AXIS, @radius, 42 
                                    line_circle_face_odd = entities2.add_face line_circle_odd
                                    line_circle_face_odd.material = @mat_linie
                                    line_circle_face_odd.back_material = @mat_linie
                            
                                    line_circle_face_odd.followme @helpvar_baseline_ende
                                    
                                  end # if
                            #--------------------------------------------------------------------------
                                  @helpvar_depth = @helpvar_depth + 6
                                  @helpvar_pts = @helpvar_pts + 3
                            #--------------------------------------------------------------------------
                                end # upto - do    
                                
                            #--------------------------------------------------------------------------        
                                  rescue => e
                                    model.abort_operation
                                    puts("#{Module.nesting[0].name} Error #<#{e.class.name}; #{e.message}>")
                                    puts(e.backtrace)
                                  else
                                    model.commit_operation
                                  end
                                end # def
                            
                              end # module LineA
                            
                            
                              # run when file loads
                              #
                              if Sketchup.active_model &&
                              Sketchup.active_model.active_entities
                                LineA.create_line
                              else
                                LineA;;TIMER = UI.start_timer(2.0, true){
                                  if Sketchup.active_model &&
                                  Sketchup.active_model.active_entities
                                    UI.stop_timer(LineA;;TIMER)
                                    LineA.create_line
                                  end #if
                                }
                              end
                            
                            end # module Chris88
                            
                            

                            Is this what do you mean?
                            However it doesn't solve the bug.

                            @thomthom: Thanks, that could help me. I know this, what you wrote in your sidenode, but it didn't work: When i draw a circle and a path, which starts at the central point of the cricle, Sketchup draw only the lines, but not the curves. This is why i decided alternatively to draw the lines and the curves seperately. Do you think the gaps could be the reason for the bug?

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                            • C Offline
                              Chris88
                              last edited by

                              Dan, i have to correct myself: It works, when i load the script from the Ruby Console = step forward! πŸ˜„ [Edit:] i just noticed, this is what thomthom meant. 😒 [/Edit]
                              But it doesn't work yet, when i want to load the script from the plugin-folder by starting SU normally and the script is located in the plugin-folder.

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                              • thomthomT Offline
                                thomthom
                                last edited by

                                @chris88 said:

                                Do you think the gaps could be the reason for the bug?

                                Don't think so. Just a sidenote. It is possible to create that shape in one operation.

                                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                List of my plugins and link to the CookieWare fund

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                                • Dan RathbunD Offline
                                  Dan Rathbun
                                  last edited by

                                  Alright replace the load loop with this ...

                                    # run when file loads
                                    #
                                    prevdir = Dir.getwd
                                    Dir.chdir Sketchup.find_support_file("Tools")
                                    tools = Dir["*.rb"]
                                    Dir.chdir(prevdir)
                                    if ( tools & $LOADED_FEATURES == tools ) &&
                                    Sketchup.active_model &&
                                    Sketchup.active_model.active_entities
                                      UI.start_timer(2.0, false){ LineA.create_line }
                                    else
                                      timer_LineA = UI.start_timer(2.0, true){
                                        if ( tools & $LOADED_FEATURES == tools ) &&
                                        Sketchup.active_model &&
                                        Sketchup.active_model.active_entities
                                          UI.stop_timer(timer_LineA)
                                          LineA.create_line
                                        end #if
                                      }
                                    end
                                    tools = nil
                                  
                                  

                                  I'm not here much anymore.

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                                  • Dan RathbunD Offline
                                    Dan Rathbun
                                    last edited by

                                    And here's a version that makes sure the Tool Stack is ready ...

                                      # run when file loads
                                      #
                                      prevdir = Dir.getwd
                                      Dir.chdir Sketchup.find_support_file("Tools")
                                      tools = Dir["*.rb"]
                                      Dir.chdir(prevdir)
                                      if ( tools & $LOADED_FEATURES == tools ) &&
                                      Sketchup.active_model &&
                                      Sketchup.active_model.active_entities &&
                                      Sketchup.active_model.tools.active_tool_id != 0
                                        UI.start_timer(2.0, false){ LineA.create_line }
                                      else
                                        timer_LineA = UI.start_timer(2.0, true){
                                          if ( tools & $LOADED_FEATURES == tools ) &&
                                          Sketchup.active_model &&
                                          Sketchup.active_model.active_entities &&
                                          Sketchup.active_model.tools.active_tool_id != 0
                                            UI.stop_timer(timer_LineA)
                                            LineA.create_line
                                          end #if
                                        }
                                      end
                                      tools = nil
                                    
                                    

                                    I'm not here much anymore.

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                                    • TIGT Offline
                                      TIG Moderator
                                      last edited by

                                      Let's step back to the very beginning...
                                      Do you need this script to run automatically EVERY time EVERY SKP opens?
                                      A. Yes.
                                      Why for goodness sake ???
                                      A. No.
                                      Then what's the problem?
                                      If it runs from a menu/toolbar then everything will be loaded by the time you think about using it anyway. Just do NOT include the code that runs it as it loads and everything is cushty!
                                      πŸ˜•

                                      TIG

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                                      • Dan RathbunD Offline
                                        Dan Rathbun
                                        last edited by

                                        Because he's generating ruby scripts (that build geometry,) from a C# program, which reads XML data.
                                        A batch mode use of Sketchup.

                                        He's not that good with Ruby, or else he could use Ruby's XML libraries directly.

                                        And I do have an API request in for an AppObserver "onReadyState" callback method.

                                        I'm not here much anymore.

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                                        • thomthomT Offline
                                          thomthom
                                          last edited by

                                          Well, I tried the snippet - installed in my Plugins folder - now executing the command. It splatted. But wrapping the command in a timer that delay the operation with two seconds - no splat.

                                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                          List of my plugins and link to the CookieWare fund

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                                          • Dan RathbunD Offline
                                            Dan Rathbun
                                            last edited by

                                            The processing of the Tools dir must complete, so that the menus and toolbars can all be built and displayed.

                                            I'm not here much anymore.

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