sketchucation logo sketchucation
    • 登入
    Oops, your profile's looking a bit empty! To help us tailor your experience, please fill in key details like your SketchUp version, skill level, operating system, and more. Update and save your info on your profile page today!
    🔌 Smart Spline | Fluid way to handle splines for furniture design and complex structures. Download

    Cryengine 3 free finally available

    已排程 已置頂 已鎖定 已移動 Extensions & Applications Discussions
    extensions
    67 貼文 15 Posters 17.3k 瀏覽 15 Watching
    正在載入更多貼文
    • 從舊到新
    • 從新到舊
    • 最多點贊
    回覆
    • 在新貼文中回覆
    登入後回覆
    此主題已被刪除。只有擁有主題管理權限的使用者可以查看。
    • M 離線
      miikka1978
      最後由 編輯

      Looks really nice! I'm also a little bit jealous because I can't even start Cryengine on my computer.

      Lately, I have been playing with Unity and I have to admit that the quality seems to be much better with Cryengine.

      1 條回覆 最後回覆 回覆 引用 0
      • mitcorbM 離線
        mitcorb
        最後由 編輯

        First of all, I commend you on your work and talent. 👍

        Quote: "What about the range hood? 😉"
        Since you asked for comments.
        It was my recollection that the capture plate was rather high above the range top. I have not seen this appliance in use. Most range hoods have a turned down edge to facilitate vapor capture, conceal fan, and help focus task lighting down on the range.

        Perhaps this model will never become a real residence. So, my thoughts are not important.
        My best wishes to you. 😄

        I take the slow, deliberate approach in my aimless wandering.

        1 條回覆 最後回覆 回覆 引用 0
        • M 離線
          MrMikeEsq
          最後由 編輯

          I realllyyy wish I had a decent workflow for getting stuff into ce3! videos like that make me jealous 😆
          How easy do you find it?

          1 條回覆 最後回覆 回覆 引用 0
          • pilouP 離線
            pilou
            最後由 編輯

            Does UDK is less , similar, better ?

            [flash=560,315:18qig7aw]http://www.youtube.com/v/AV802r_Pr0k[/flash:18qig7aw]

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

            1 條回覆 最後回覆 回覆 引用 0
            • M 離線
              MrMikeEsq
              最後由 編輯

              I would have thought the graphics CE3 can produce itself are "better" than UDK, but then again a lot of people bake the lighting etc. which looks great in either

              1 條回覆 最後回覆 回覆 引用 0
              • iichiversiiI 離線
                iichiversii
                最後由 編輯

                Just downloaded it, fantastic, havent imported any SU material to it yet but looking forward to playing around with this tool, but since im new to Cryengine any suggestions on where to start

                Bring on the Rain...

                1 條回覆 最後回覆 回覆 引用 0
                • iichiversiiI 離線
                  iichiversii
                  最後由 編輯

                  Do i need Crysis 2 the game to import my models into crytek 3???

                  Bring on the Rain...

                  1 條回覆 最後回覆 回覆 引用 0
                  • Rich O BrienR 離線
                    Rich O Brien Moderator
                    最後由 編輯

                    http://forums.sketchucation.com/viewtopic.php?f=80&t=35688

                    Download the free D'oh Book for SketchUp 📖

                    1 條回覆 最後回覆 回覆 引用 0
                    • iichiversiiI 離線
                      iichiversii
                      最後由 編輯

                      @unknownuser said:

                      http://forums.sketchucation.com/viewtopic.php?f=80&t=35688

                      Still nothing there Rich, the video link on that forum doesnt exist anymore 😕

                      Bring on the Rain...

                      1 條回覆 最後回覆 回覆 引用 0
                      • P 離線
                        pichuneke
                        最後由 編輯

                        I believe that sketchup importing was not finally included in Cryengine 3. That's why the video was deleted. Anyway you can export from sketchup to Cryengine with PlayUp Plugin. http://www.playuptools.com/

                        And you don't need to buy a copy of Crysis 2, just download Cryengine 3 from the official page.

                        Forgive my spanglish...

                        1 條回覆 最後回覆 回覆 引用 0
                        • bac9-flclB 離線
                          bac9-flcl
                          最後由 編輯

                          http://imgur.com/a/NRdra#0
                          http://imgur.com/a/TJWof#0

                          Some of my CE3 scenes.

                          1 條回覆 最後回覆 回覆 引用 0
                          • bac9-flclB 離線
                            bac9-flcl
                            最後由 編輯

                            http://playuptools.blogspot.com/
                            PlayUp Alpha 0.9.8.5 Released!

                            Long-awaited master material feature is finally here! In short: this is an extremely crucial feature for making asset sets (e.g. a dozen of modular railway components, vegetation sets, various props utilizing same textures, and so on), for buildings separated into several .cgf files (e.g. cases with separated indoor/outdoor, modular buildings, buildings separated to deal with FP16 artifacts, and so on), and for any other cases where you need to have one multi-material for multiple models.

                            Previously you received a separate material for every model you've exported, and while sometimes it wasn't an issue, many times it was extremely inconvenient. Now there is an option to generate just one - for every object you'll export from SketchUp file. Why would you need that?

                            For example, you've made a set of 10 similar small building models, each is using 3 materials. And naturally, your SketchUp scene contains 3 materials. Previously, upon exporting these models, you've faced 10 multi-materials with 3 submaterials each. And you've had to spend tons of time configuring each of these 30 little bastards, not to mention that it was extremely hard to keep all of them configured in the same way (matching diffuse, specular, glossiness, tiling, etc. values).

                            Now you will only have to spend a minute on configuring one multi-material - derived from material configuration in your SketchUp file. Then you can apply it on the whole object set and forget about it forever. And if you'll need to tune some values, you'll be able to do that in a matter of seconds, with changes properly synchronized for every object in a set. Neat, right?

                            So download it right now. 😄


                            Also, some pics to attract attention.


                            http://i.imgur.com/0pH2Xb.jpg

                            http://i.imgur.com/Lpe8Yb.jpg


                            http://i.imgur.com/vizxGb.jpg

                            http://i.imgur.com/sXCLXb.jpg


                            http://i.imgur.com/2pp1Eb.jpg

                            http://i.imgur.com/ygK6Hb.jpg


                            http://i.imgur.com/o6qJGb.jpg

                            http://i.imgur.com/ENHuJb.jpg

                            1 條回覆 最後回覆 回覆 引用 0
                            • D 離線
                              dsarchs
                              最後由 編輯

                              That's wonderful! I'd been looking for a way to do that for a while -- this will be huge help!

                              Knowledge is a polite word for dead but not buried imagination.

                              -e.e.cummings

                              1 條回覆 最後回覆 回覆 引用 0
                              • M 離線
                                MrMikeEsq
                                最後由 編輯

                                Ah! You are frankly a legend.

                                1 條回覆 最後回覆 回覆 引用 0
                                • bac9-flclB 離線
                                  bac9-flcl
                                  最後由 編輯

                                  Thanks!


                                  http://i.imgur.com/rKXTdb.jpg

                                  http://i.imgur.com/OXng0b.jpg


                                  http://i.imgur.com/I3ffxb.jpg

                                  http://i.imgur.com/cHdgUb.jpg


                                  http://i.imgur.com/pr7ZQb.jpg

                                  http://i.imgur.com/XyC2hb.jpg


                                  http://i.imgur.com/t4Txbb.jpg

                                  http://i.imgur.com/3lN1mb.jpg


                                  http://i.imgur.com/mFheQb.jpg

                                  http://i.imgur.com/OK3Txb.jpg

                                  Improved it a bit (better lighting, props, texture maps, etc.).

                                  1 條回覆 最後回覆 回覆 引用 0
                                  • N 離線
                                    neo83_gr
                                    最後由 編輯

                                    __

                                    1 條回覆 最後回覆 回覆 引用 0
                                    • N 離線
                                      neo83_gr
                                      最後由 編輯

                                      __

                                      1 條回覆 最後回覆 回覆 引用 0
                                      • N 離線
                                        neo83_gr
                                        最後由 編輯

                                        _ _

                                        1 條回覆 最後回覆 回覆 引用 0
                                        • N 離線
                                          neo83_gr
                                          最後由 編輯


                                          1 條回覆 最後回覆 回覆 引用 0
                                          • N 離線
                                            neo83_gr
                                            最後由 編輯


                                            1 條回覆 最後回覆 回覆 引用 0
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 4 / 4
                                            • 第一個貼文
                                              最後的貼文
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement