[Plugin] QuadFaceTools
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 Just need an icon... 
  
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 Version 0.11.0 is out.   
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  and and 
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 Nice! 
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 Very cool!!! 
 Thank you! 
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 Working nicely! Very valuable tool for quick and clean quad face modelling. Could you make it so, that the green / red color is removed when disabling Live Mesh Analysis? 
 That would show clearly, if the system is switched on or off.
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 @plot-paris said: Could you make it so, that the green / red color is removed when disabling Live Mesh Analysis? 
 That would show clearly, if the system is switched on or off.hm... yea, that's not a bad idea. All though - it would remove the materials completely. It would not restore any materials that might previously been there as it's not being tracked and isn't easily trackable either. Logged in issue tracker: https://bitbucket.org/thomthom/quadface-tools/issues/100/remove-analysis-material-after-toggling-it 
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 Hello ThomThom, I'm currently attempting to size a UV texture using the UV Mapping tool with standard measurements (i.e inches 12", 12") but the value is ignored when typed. Did I type the values correctly or miss something else? Thanks. Regards 
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 Hm... can you share a sample model? Maybe it's related to model units or something. (which version of QFT do you have?) 
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 Oh, I see now. The input is accepting input as relative scale - not model units. The input currently represent how many times the texture tiles across the X and Y UV axes. 
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 Hello ThomThom, Thank you for looking at this. I was just converting from metric to standard, but it would be convenient if you could enter the actual model units. Thanks again for a great plugin. Regards 
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 Version 0.12.0 - Made OBJ importer create groups from OBJ groups.
- Made OBJ importer correct SketchUp's "auto-orientation" of faces which was some times confused by internal faces.
 
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 Version 0.12.0 was made to allow OBJs exported using Mineways read properly in SketchUp:  
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 This is my home in minecraft  . This really works and it's amazing! Some manual labor was needed to clean up the edges between blocks but that's fine, the plugin does a great job! . This really works and it's amazing! Some manual labor was needed to clean up the edges between blocks but that's fine, the plugin does a great job! 3D Warehouse3D Warehouse is a website of searchable, pre-made 3D models that works seamlessly with SketchUp. (3dwarehouse.sketchup.com) 
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 Anyone uses OffsetLoop? Whats the best way to use it? I'm getting mostly crashes / bugreport Oops-loops with 0.12. 
  
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 Got a sample model? Screenshot? 
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 @thomthom said: Got a sample model? Screenshot? Just a simple box and there we go again. If nobody else has problems I guess its a clash with other plugins. I will try to do a clean install for all my plugins soon. 
  
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 Doesn't have to be a clash. The offset tool is a recent one that was more of an experiment. I had it hidden for a while but people insisted it should be visible by default. But it will have some problems still. I have an open issue to improve or rewrite it. That being said - I wasn't able to reproduce your exact scenario. Can you share the model please? Also, what version of the extension do you have? 
  
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