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    [Plugin] QuadFaceTools

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    • pbacotP Offline
      pbacot
      last edited by

      Turn off hidden geometry to select whole surfaces.

      MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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      • K Offline
        Kristusea
        last edited by

        I did select the whole surface but that's all it paints.

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        • TIGT Offline
          TIG Moderator
          last edited by

          View > Hidden Geometry > OFF
          THEN paint surface ?

          TIG

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          • K Offline
            Kristusea
            last edited by

            That's not the point! I know how to turn off hidden edges.
            What i'm saying is when i select the UV Mapping Tool i can only select one axes.
            The only part where i can select 2 axes is that part on the pic. Nothing else gets textured even when the whole thing is selected. I hope i made myself clear now.

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            • TIGT Offline
              TIG Moderator
              last edited by

              Can you post the problem SKP, so we can look at it ?

              TIG

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              • jo-keJ Offline
                jo-ke
                last edited by

                I am using this plugin to texture a special curtain model.

                I used SU7 with Quadfacetools and changed now to SU2015pro. and the UV mappingtool doesn't work anymore.

                I've downloaded the latest version.

                did I do something wrong?

                http://www.zz7.de

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                • KrisidiousK Offline
                  Krisidious
                  last edited by

                  Works for me... Maybe you need TT's new library?

                  By: Kristoff Rand
                  Home DesignerUnique House Plans

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                  • jo-keJ Offline
                    jo-ke
                    last edited by

                    Is also installed the latest version with su2015. I'll post both files here....

                    http://www.zz7.de

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                    • jo-keJ Offline
                      jo-ke
                      last edited by

                      here is the comparison


                      quad-su7.jpg


                      quad-su2015.jpg

                      http://www.zz7.de

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                      • jo-keJ Offline
                        jo-ke
                        last edited by

                        here are the files

                        su7 works
                        su2015 doesn't work


                        quad-su2015.skp


                        quad-su7.zip

                        http://www.zz7.de

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                        • thomthomT Offline
                          thomthom
                          last edited by

                          If you open the Ruby Console while you try to use QuadFace Tools - do you see any error message?

                          Also, can you describe the steps you perform in more detail?

                          Thomas Thomassen — SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • jo-keJ Offline
                            jo-ke
                            last edited by

                            when I start the uv mapper in version 2015 it doesn't show the horizontal and the vertical line to set the direction of the texture. so I can't use it.

                            http://www.zz7.de

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                            • jo-keJ Offline
                              jo-ke
                              last edited by

                              it seems to be that the model in version SU7 is quad face and when I import it to SU2015 it is a sandbox mesh.

                              I converted it again to quadface and the UV texture mapper worked.

                              everything fine!


                              quad-su2015-2.jpg

                              http://www.zz7.de

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                              • thomthomT Offline
                                thomthom
                                last edited by

                                Did you remember to convert the Sandbox Tool mesh into a QuadFace Tools compatible mesh first?


                                uvmapping.png

                                Thomas Thomassen — SketchUp Monkey & Coding addict
                                List of my plugins and link to the CookieWare fund

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                                • jo-keJ Offline
                                  jo-ke
                                  last edited by

                                  Yes. I've did it like that and saved the component as SU7 some years ago and used it many times, just using the UV Mapper.

                                  But now, when I import the same component to SU2015 it lost the Quadface- Information and I have to reconvert it to quads, as you described above.

                                  http://www.zz7.de

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                                  • thomthomT Offline
                                    thomthom
                                    last edited by

                                    Any chance you can provide a sample model with exact steps (video?) of what you do?

                                    Thomas Thomassen — SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

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                                    • jo-keJ Offline
                                      jo-ke
                                      last edited by

                                      the sample model is attached above.

                                      here's the component:

                                      If you load it in SU7 it is already converted to quadface
                                      If you load it in SU2015 you have to convert it to quadface


                                      0-schal-leger-tex.skp

                                      http://www.zz7.de

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                                      • thomthomT Offline
                                        thomthom
                                        last edited by

                                        @jo-ke said:

                                        the sample model is attached above.

                                        here's the component:

                                        If you load it in SU7 it is already converted to quadface
                                        If you load it in SU2015 you have to convert it to quadface

                                        I do not see a difference in behaviour between the two versions. In both SU7 and SU2015 I had to use SandboxTools Quads to QuadFace Quads for the mapping to work.

                                        Thomas Thomassen — SketchUp Monkey & Coding addict
                                        List of my plugins and link to the CookieWare fund

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                                        • jo-keJ Offline
                                          jo-ke
                                          last edited by

                                          On my machines in Version 7 the model is already converted and can be mapped directly.

                                          It is not really a problem, I was just a bit surprised of that fact.

                                          http://www.zz7.de

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                                          • thomthomT Offline
                                            thomthom
                                            last edited by

                                            Can you do a screen capture? I might be missing a step or something. There should be no difference between machines.

                                            Thomas Thomassen — SketchUp Monkey & Coding addict
                                            List of my plugins and link to the CookieWare fund

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