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    How to do this ?

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    • J Offline
      Jim
      last edited by

      @thomthom said:

      I thought he was asking about having a component replaced dynamically from a set of already reduced versions...

      Or that.

      Hi

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      • TIGT Offline
        TIG Moderator
        last edited by

        He was asking for automation.
        Proximity is that, but manual... BUT you could adapt the idea to [semi]automatic but it'd be a massive overhead in processing the changes...

        [Xref Manager lets you update external SKPs that are inserted as components, if they've been changed since they were originally added [or last updated] into this SKP etc...]

        TIG

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        • thomthomT Offline
          thomthom
          last edited by

          Yea, I think that auto-update when the camera moves will in all likely hood cause too much of a performance hit. And there is no knowing if making changes to the model might interfere with other plugins or whatnot.
          But being able to define a set of distance ranges and components - which would be adjusted on the click on a button, that would be interesting for staging scenes for rendering from various angles.

          Thomas Thomassen — SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • TIGT Offline
            TIG Moderator
            last edited by

            Proximity does that [has done for years] - you set the distances and if any components have the matching 'proximity' types with the affix +/~/- [near/mid/distant] and they are within the specified distance ranges then they get swapped in that view to be the appropriate type...
            Thus any detailed trees are used near the camera in that view and simple ones further away...

            TIG

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            • B Offline
              Bertier
              last edited by

              thank you for your interest into this.

              I will try the poly reduction techniques this morning and test TIG's plugins

              still I go with ThomThom :
              *by thomthom on Tue Jul 05, 2011 11:24 pm

              What he's talking about is LOD ( Level Of Detail ). He want to use low poly mesh when the camera is far away and high poly when the camera is close. Automated.

              (...) being able to define a set of distance ranges and components - which would be adjusted on the click on a button, that would be interesting for staging scenes for rendering from various angles.*

              this is exactly the issue, i am into film making these days... with lots of statues / artifacts / buildings.
              very large set.

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              • thomthomT Offline
                thomthom
                last edited by

                So it is related to animation making you want this LOD feature?
                Flythrough, or do you use an animation plugin?

                Thomas Thomassen — SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • B Offline
                  Bertier
                  last edited by

                  it will be fly through

                  no animation involved

                  yet we need motion blur, but it'll be post prod I imagine

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                  • TIGT Offline
                    TIG Moderator
                    last edited by

                    You could envisage a version of Proximity linked to a Scene-Observer so as a scene changed the components would get swapped around but it will be sloooooow... Perhaps making it as image frames rather than a movie would be best ?

                    TIG

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                    • B Offline
                      Bertier
                      last edited by

                      well that is the idea

                      image frames : 25 fps

                      render with ???? not decided yet

                      processed in Adobe Premiere or equivalent

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                      • pilouP Offline
                        pilou
                        last edited by

                        Why not try OpenSpace 3D ?
                        It's in French made by Frenchy people 😉
                        I have made a little video for Sketchup to OpenSpace3D 😉

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

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                        • B Offline
                          Bertier
                          last edited by

                          c'est ta voix sur la video Pilou ?
                          le commentaire est hilarant !

                          je ne crois pas que ça fasse le match pour nous.

                          en fait on va faire des mouvements de caméra dans un modèle et des rendus plan par plan dans un moteur à déterminer

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                          • B Offline
                            Bertier
                            last edited by

                            we are aiming at producing about 3 movies of 3 mn each

                            4500 frames per movie

                            13500 frames total

                            we are looking for an engine that could run a render farm any idea ?

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                            • thomthomT Offline
                              thomthom
                              last edited by

                              Normally I recommend V-Ray for SketchUp, but the current version has a bug in their distributed render engine so it is currently unpredictable.

                              Thea support render nodes - another one I have tried. And I think you can place proxies in Thea, so you can place low poly components in SU and replace them with high poly in Thea. (If I'm not mistaken. I've not gotten around to play around with Thea that much yet.) Other members here can confirm or ridicule me.

                              Thomas Thomassen — SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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                              • pilouP Offline
                                pilou
                                last edited by

                                @Bertier
                                Oui, on ne se refait pas, s'il l'on n'est pas un imitateur de premier ordre! 💚

                                Oui effectivement c'est peut-être pas le logiciel le plus approprié 😉
                                Il est plutôt fait pour de la balade interactive ou d'exploration quitte à faire des enregistrements
                                vidéos de l'écran 🤓

                                Par contre pour de la vidéo à fond les manettes il y a Lumion,
                                mais pour de la sculpture je ne sais pas ce que cela donne! 🤓

                                Frenchy Pilou
                                Is beautiful that please without concept!
                                My Little site :)

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