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    How to do this ?

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    • Rich O BrienR Online
      Rich O Brien Moderator
      last edited by

      That was it Matrix Proximity. I knew I was wrong with XRef. But what does XRef do?

      Download the free D'oh Book for SketchUp 📖

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      • J Offline
        Jim
        last edited by

        @thomthom said:

        I thought he was asking about having a component replaced dynamically from a set of already reduced versions...

        Or that.

        Hi

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        • TIGT Offline
          TIG Moderator
          last edited by

          He was asking for automation.
          Proximity is that, but manual... BUT you could adapt the idea to [semi]automatic but it'd be a massive overhead in processing the changes...

          [Xref Manager lets you update external SKPs that are inserted as components, if they've been changed since they were originally added [or last updated] into this SKP etc...]

          TIG

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          • thomthomT Offline
            thomthom
            last edited by

            Yea, I think that auto-update when the camera moves will in all likely hood cause too much of a performance hit. And there is no knowing if making changes to the model might interfere with other plugins or whatnot.
            But being able to define a set of distance ranges and components - which would be adjusted on the click on a button, that would be interesting for staging scenes for rendering from various angles.

            Thomas Thomassen — SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • TIGT Offline
              TIG Moderator
              last edited by

              Proximity does that [has done for years] - you set the distances and if any components have the matching 'proximity' types with the affix +/~/- [near/mid/distant] and they are within the specified distance ranges then they get swapped in that view to be the appropriate type...
              Thus any detailed trees are used near the camera in that view and simple ones further away...

              TIG

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              • B Offline
                Bertier
                last edited by

                thank you for your interest into this.

                I will try the poly reduction techniques this morning and test TIG's plugins

                still I go with ThomThom :
                *by thomthom on Tue Jul 05, 2011 11:24 pm

                What he's talking about is LOD ( Level Of Detail ). He want to use low poly mesh when the camera is far away and high poly when the camera is close. Automated.

                (...) being able to define a set of distance ranges and components - which would be adjusted on the click on a button, that would be interesting for staging scenes for rendering from various angles.*

                this is exactly the issue, i am into film making these days... with lots of statues / artifacts / buildings.
                very large set.

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                • thomthomT Offline
                  thomthom
                  last edited by

                  So it is related to animation making you want this LOD feature?
                  Flythrough, or do you use an animation plugin?

                  Thomas Thomassen — SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • B Offline
                    Bertier
                    last edited by

                    it will be fly through

                    no animation involved

                    yet we need motion blur, but it'll be post prod I imagine

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                    • TIGT Offline
                      TIG Moderator
                      last edited by

                      You could envisage a version of Proximity linked to a Scene-Observer so as a scene changed the components would get swapped around but it will be sloooooow... Perhaps making it as image frames rather than a movie would be best ?

                      TIG

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                      • B Offline
                        Bertier
                        last edited by

                        well that is the idea

                        image frames : 25 fps

                        render with ???? not decided yet

                        processed in Adobe Premiere or equivalent

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                        • pilouP Offline
                          pilou
                          last edited by

                          Why not try OpenSpace 3D ?
                          It's in French made by Frenchy people 😉
                          I have made a little video for Sketchup to OpenSpace3D 😉

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

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                          • B Offline
                            Bertier
                            last edited by

                            c'est ta voix sur la video Pilou ?
                            le commentaire est hilarant !

                            je ne crois pas que ça fasse le match pour nous.

                            en fait on va faire des mouvements de caméra dans un modèle et des rendus plan par plan dans un moteur à déterminer

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                            • B Offline
                              Bertier
                              last edited by

                              we are aiming at producing about 3 movies of 3 mn each

                              4500 frames per movie

                              13500 frames total

                              we are looking for an engine that could run a render farm any idea ?

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                              • thomthomT Offline
                                thomthom
                                last edited by

                                Normally I recommend V-Ray for SketchUp, but the current version has a bug in their distributed render engine so it is currently unpredictable.

                                Thea support render nodes - another one I have tried. And I think you can place proxies in Thea, so you can place low poly components in SU and replace them with high poly in Thea. (If I'm not mistaken. I've not gotten around to play around with Thea that much yet.) Other members here can confirm or ridicule me.

                                Thomas Thomassen — SketchUp Monkey & Coding addict
                                List of my plugins and link to the CookieWare fund

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                                • pilouP Offline
                                  pilou
                                  last edited by

                                  @Bertier
                                  Oui, on ne se refait pas, s'il l'on n'est pas un imitateur de premier ordre! 💚

                                  Oui effectivement c'est peut-être pas le logiciel le plus approprié 😉
                                  Il est plutôt fait pour de la balade interactive ou d'exploration quitte à faire des enregistrements
                                  vidéos de l'écran 🤓

                                  Par contre pour de la vidéo à fond les manettes il y a Lumion,
                                  mais pour de la sculpture je ne sais pas ce que cela donne! 🤓

                                  Frenchy Pilou
                                  Is beautiful that please without concept!
                                  My Little site :)

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