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    Why Sketchup?

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    • soloS Offline
      solo
      last edited by

      Why Sketchup?

      Simple.... Because modeling is supposed to be fun and creative not complicated and cryptic.

      http://www.solos-art.com

      If you see a toilet in your dreams do not use it.

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      • V Offline
        voodooman
        last edited by

        I am an experience computer user, I design software for a living.

        My interest is house design and conception. My wife and I have built a property portfolio of houses for a pension.

        IMHO Sketchup is not good for House or building design. I use Arcon myself, it kicks Sketchup into next week as far as I am concerned.

        However for conceptualisation and 3D illustrations Sketchup is awesome. I use it for all sorts of things, studwork, kitchen layouts, bathroom layouts. I get the drawings for the baths,units etc and make them in Sketchup, I can then see exactly what they look like. I make 3D drawings for my contractors so they can see exactly what I mean.

        I found Sketchup hard to get into and still run into problems. Compared to Autocad it is easy. You get out what you put in.

        Maybe one day I will be an expert like some of the people here but in the meantime I will carry on trundling out wicked 3D illustrations, get a buzz out of every one!

        Peter

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        • E Offline
          Ecuadorian
          last edited by

          @yeahright said:

          with all of the 'pro' (e.g. Blender, Maya etc.) software out there, what made you stick with Sketchup? What does it offer you that the others don't?

          A lot of us are architects. SketchUp is almost perfect for us: Way more freedom than ArchiCAD, but not as intrincate as Maya or Max.

          -Miguel Lescano
          Subscribe to my house plans YouTube channel! (30K+ subs)

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          • Y Offline
            yeahright
            last edited by

            Wow - what an awesome response!

            Cheers for all of your responses. I have to be honest, I'm still feeling the pull towards more 'pro' packages - specifically Maya - mostly due to the possibility of future employment... I guess I don't want to invest too much time in something (Sketchup) if I'm going to move on to something more powerful (Maya) in a few months.

            Does that make sense or am I talking gibberish? πŸ˜„

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            • soloS Offline
              solo
              last edited by

              @unknownuser said:

              well not unless you are attempting something incredibly organic that might be more suited to Z-Brush

              And yes there are freaks that try doing those models in Sketchup...idiots. πŸ’š

              http://www.solos-art.com

              If you see a toilet in your dreams do not use it.

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              • L Offline
                ledisnomad
                last edited by

                Hey, yeahright.

                Very interesting discussion you started. Thanks.

                What's your intended use? You mention employ-ability, so you are looking at software packages to learn as career skills, right? There's another dimension to "why sketchup?" if you have a particular use in mind. Some people have mentioned architecture, archviz, interior design, set design, exhibit design; there's game design people on this forum, too, and I'm sure many, many other professions. However, there are many people here that can point out all the shortcomings of SketchUp right along with its strengths. That's where you need to know WHAT you are using it for.

                Organic shapes? Don't use SketchUp.
                Maybe you need BIM or parametric features, so something like Revit, Bentley GC, or CATIA.
                Are you doing fabrication? Maybe SolidWorks.
                Are you going to do character animation? Maya, Blender, or something with character rigging... now I'm getting into territory I know very little about.

                So, what profession are you in? I have a philosophy that one should use the right tool for the job. I use SketchUp, Rhino, AutoCAD, and Revit all the time and often work between programs depending on the project or the task. I think one should learn the concepts behind modeling, rendering, scripting, etc. so it is that much easier to learn a new tool when you need it.

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                • J Offline
                  julyyen
                  last edited by

                  I have the same opinion and feeling like Pilou, even my 7 years old little boy draw in SketchUp since he was 5 and every time i checked the forum for new posts, when I see new plugins appearing, he says - dad, let's try all this!!
                  Finally, when I use this fantastic piece of software I fell free and ideas comes easy.

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                  • A Offline
                    ArCAD-UK
                    last edited by

                    Because it's actually quick and fun to design with, unlike some BIM monsters out there that tie you down with programed limitations and administrative complexities.

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                    • jeff hammondJ Offline
                      jeff hammond
                      last edited by

                      @unknownuser said:

                      It's the only one that you can master after 15 minutes! β˜€
                      Even kids from 5 years old! 😎

                      Not saying I'm a sketchup master but it did take quite a bit longer to really learn it.
                      At least a year or two but maybe I'm slow. πŸ˜‰

                      dotdotdot

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                      • tademaT Offline
                        tadema
                        last edited by

                        yeahright, what a great thread you've started here. Almost every post so far has the answer to your question...fun. For me Sketchup is so versatile it's like a cordless drill but plug it in (plugins) then it becomes a mighty hammer drill, often under rated to what it's really capable of.
                        John

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                        • Alan FraserA Offline
                          Alan Fraser
                          last edited by

                          It's not so much that people 'stick with' SketchUp rather than moving on to something more 'sophisticated'. There are plenty of people on this forum that have used Max or Maya for years but have actually ditched them in favour of SU. Sophistication is not necessarily of paramount importance; there are plenty of fields in which a short turn-around of visuals is equally, if not much more important....and it's here that SU wins hands-down over the competition. The vast majority of my company's clients (we offer SU components) fall into this category and are mostly involved in architecture, archviz, interior design, and movie or theatre set design/previz. They all relate how dramatically this reduction in time has affected their workflow.

                          The Intuitiveness and the fun go hand in hand. It's fun because it doesn't get between you and your ideas....well not unless you are attempting something incredibly organic that might be more suited to Z-Brush.
                          It's default image export is often far more effective in getting ideas across than some photoreal render. I used to use it for book and magazine illustrations, precisely because of its illustrative style. However, if you do require a more photoreal finish, there are a myriad of renderers available, or you can export to something like Lumion if you need easy-peasy animated elements such as people windblown trees, vehicles...even pigeons. Buy both and you'd still come out way ahead over purchasing Max to achieve the same result...with a heck of a lot less work involved.

                          3D Figures
                          Were you required to walk 500 miles? Were you advised to walk 500 more?
                          You could be entitled to compensation. Call the Pro Claimers now!

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                          • bazB Offline
                            baz
                            last edited by

                            I design and make furniture, (amongst other things), the only downside to SU for me is that once I've designed and built a piece in Sketchup, I often lose interest in actually making it, because, there it is!

                            But really, since starting with SU (V4), my work has improved in efficiency 10 fold.
                            No more getting halfway thru a project and seeing the proportions are wrong and no more spending hours with pencils, (remember those?), trying to visualize a connection.

                            And especially, no more clients saying "Oh, I didn't think it was going to be like that".

                            Yay for sketchup

                            Baz

                            PS: I do actually invariably start a new project with pencil and paper, nothing beats it yet for going crazy with ideas.

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                            • Y Offline
                              yeahright
                              last edited by

                              Wow, more fantastic replies... I think I'll be sticking around here πŸ˜„

                              @ledisnomad: my intended use is - for the moment at least - to play! I work mostly in web design / graphic design, but I'm a bit of a jack of all trades (i.e. master of none) so I'm always happy to have something else to add to my CV. 3D modeling wise I'm interested in archviz and potentially organic landscapes - I've seen some amazing stuff done with instancing and indigo renderer.

                              Fun is definitely the keyword here - personally I tend to try and turn things I enjoy into a potential career (see the CV comment above!) which sometimes sucks all of the fun right out.

                              However, based on you guys and gals I'm going to stick with Sketchup! I had a peek at the 'get started' guide for Maya and threw up a little bit! πŸ˜†

                              Next up is a thread asking for your recommendations for 'must have' plugins - i.e. what every newbie should have!

                              Thanks everyone for your views!

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                              • pilouP Offline
                                pilou
                                last edited by

                                @unknownuser said:

                                Not saying I'm a sketchup master but it did take quite a bit longer to really learn it.
                                At least a year or two but maybe I'm slow.

                                Sure...(and you are a modest Master πŸ˜‰
                                ...but from zero that is only "complex" and "versatile" prog that you can use with very pleasure of building 15 minutes after
                                its start without any 3D knowledge! 😎
                                I am not sure that you can make the same with Blender or Zbrush or ...! πŸ’š

                                Frenchy Pilou
                                Is beautiful that please without concept!
                                My Little site :)

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                                • K Offline
                                  KarinaGM
                                  last edited by

                                  Well, getting a cube is faster in Blender πŸ˜‰

                                  Jokes apart, I agree with everything said up there so there isn't much left.
                                  For my job it is the perfect tool, because I need fast results and accurate measures to show to clients few minutes after they make the request πŸ˜„

                                  **"Aquel que sacrifica un poco de libertad por seguridad, no se merece ninguna y terminarΓ‘ perdiendo ambas"

                                  -BenjamΓ­n Franklin.**

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                                  • pilouP Offline
                                    pilou
                                    last edited by

                                    @unknownuser said:

                                    getting a cube is faster in Blender

                                    and make a hole inside when you don't kown anything in 3D ? πŸ’š
                                    I don't remember that they had discovered the Push Puspull effect πŸ˜‰

                                    Frenchy Pilou
                                    Is beautiful that please without concept!
                                    My Little site :)

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                                    • Alan FraserA Offline
                                      Alan Fraser
                                      last edited by

                                      I haven't tried Blender for a long time, but I assume that Karina was making a joke...in that Blender opens a new file with a cube (or sphere) primitive already in place...ready to be worked on, like several other programs.

                                      Of course, there is nothing to prevent anyone from creating a SU template that did exactly the same thing, but given that there are several Ruby scripts that will produce a cube (or box) almost instantly, it's hardly worth the bother. πŸ˜‰

                                      3D Figures
                                      Were you required to walk 500 miles? Were you advised to walk 500 more?
                                      You could be entitled to compensation. Call the Pro Claimers now!

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                                      • Rich O BrienR Offline
                                        Rich O Brien Moderator
                                        last edited by

                                        @Alan

                                        The latest build of Blender is worth taking a look at. The UI is now more pleasing and once you get the right click setup under control you start to enjoy it.

                                        The level of help you get at blender.org is incredible. They've some great members

                                        Download the free D'oh Book for SketchUp πŸ“–

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                                        • Alan FraserA Offline
                                          Alan Fraser
                                          last edited by

                                          I might do that, Rich...although at the moment, I'm wrestling with the intricacies of geo and spatial referencing.

                                          @unknownuser said:

                                          The UI is now more pleasing...

                                          It would need to be, the last time I tried it (adittedly quite a few years ago) it made Maya look easy; and had the reputation of being the most devilishly unintuitive 3D app on the planet. πŸ˜‰

                                          3D Figures
                                          Were you required to walk 500 miles? Were you advised to walk 500 more?
                                          You could be entitled to compensation. Call the Pro Claimers now!

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                                          • iichiversiiI Offline
                                            iichiversii
                                            last edited by

                                            Awwwwwwwwww Rich, not the "B" word again, lol

                                            Bring on the Rain...

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