sketchucation logo sketchucation
    • Login
    ๐Ÿ›ฃ๏ธ Road Profile Builder | Generate roads, curbs and pavements easily Download

    Subdividing faces for displacement plugin

    Scheduled Pinned Locked Moved SketchUp Discussions
    sketchup
    25 Posts 8 Posters 4.9k Views 8 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • Rich O BrienR Offline
      Rich O Brien Moderator
      last edited by

      I see ๐Ÿ‘

      Download the free D'oh Book for SketchUp ๐Ÿ“–

      1 Reply Last reply Reply Quote 0
      • jason_marantoJ Offline
        jason_maranto
        last edited by

        Bonzai3D contains a native "meshing" feature that does exactly this -- the idea is you simply tell it how large you would like the squares to be (in whatever units you are working in) and it will re-create the meshed faces.

        That is a really nice feature of their package -- other nice features are: they have much better import and export capabilities and Nurbs tools built in... all for the same price as Sketchup Pro. I hope Sketchup is feeling the pressure applied by Bonzai3D and will begin to more seriously develop similar tools for Pro users.

        Best,
        Jason.

        I create video tutorial series about several 2D & 3D graphics programs.

        1 Reply Last reply Reply Quote 0
        • GaieusG Offline
          Gaieus
          last edited by

          Actually there is a way for Tgi3D Amorph to subdivide with more regular rectangles (I mean closer to squares or whatever you need) just divide the bounding edges first - then it will use those endpoints as well to upsample the face.

          But then it's again some manual fiddling around with the edges/faces...


          Divided longer edges


          Resulting subdivision - x3

          Gai...

          1 Reply Last reply Reply Quote 0
          • Rich O BrienR Offline
            Rich O Brien Moderator
            last edited by

            So, a tool that draws Divided Edges ๐Ÿ˜‰

            Download the free D'oh Book for SketchUp ๐Ÿ“–

            1 Reply Last reply Reply Quote 0
            • GaieusG Offline
              Gaieus
              last edited by

              Well, not really. A tool that subdivides faces with rectangle as close to squares as possible.

              I would not connect it to a certain material however (as opposed to the original request) One may want to slightly bevel some edges - those should only be subdivided in the longer direction of the very narrow rectangles (those are not favourable at all).

              Gai...

              1 Reply Last reply Reply Quote 0
              • GaieusG Offline
                Gaieus
                last edited by

                Also, look at Pixero's excellent mini-tut over the Thea Forums about modelling a hedge. In this case, some similar subdivision would be a god-send.
                http://www.thearender.com/forum/viewtopic.php?p=42727#p42727

                Gai...

                1 Reply Last reply Reply Quote 0
                • srxS Offline
                  srx
                  last edited by

                  Maybe this plugin could work like this:
                  1 Take the regular mesh Gai presented.
                  2 Align and project it to every selected face (with filter for selecting faces with the same material ๐Ÿ˜„

                  www.saurus.rs

                  1 Reply Last reply Reply Quote 0
                  • EarthMoverE Offline
                    EarthMover
                    last edited by

                    How about using Soap Skin & Bubble, but just using the "skin" button to generate the even subdivisions? It works well as a subdivision skinning tool. Double click the face, hit skin, set the subdivisions, let it process, then explode the group.

                    3D Artist at Clearstory 3D Imaging
                    Guide Tool at Winning With Sketchup
                    Content Creator at Skapeup

                    1 Reply Last reply Reply Quote 0
                    • srxS Offline
                      srx
                      last edited by

                      Who could thought of this? Interesting method. It riches the half of the job.
                      Still is not automatic for more than one differently oriented faces.

                      www.saurus.rs

                      1 Reply Last reply Reply Quote 0
                      • GaieusG Offline
                        Gaieus
                        last edited by

                        Yes, SSB would do the trick - at least the "manual subdivision part".

                        With a hedge like in Pixero's tutorial, it could still be laborious.

                        Gai...

                        1 Reply Last reply Reply Quote 0
                        • sdmitchS Offline
                          sdmitch
                          last edited by

                          @srx said:

                          I was thinking about more automotive work flow.
                          1 Input - one or more materials (for example stone)
                          2 Output - All the faces with stone material applied are subdivided evenly (more or less). This is what displacement needs.

                          This is kind of reversed "remove collinear edges" command - Add collinear edges ๐Ÿ˜„

                          srx, The attached plugin is my attempt to automate the sub-dividing of faces with a given material. For reasons I have yet to figure out, it sometimes has a problem around window openings if the grid happens to fall a certain way. I hope you find it helpful.


                          sub-divides face with given material

                          Nothing is worthless, it can always be used as a bad example.

                          http://sdmitch.blogspot.com/

                          1 Reply Last reply Reply Quote 0
                          • EarthMoverE Offline
                            EarthMover
                            last edited by

                            Thanks Sam. Good tool. It seems you have to select all faces by material and then also choose the material in the drop down for it to work properly. Might make more sense to just have it either divide the selected faces, or allow you to run the plugin with no selection and then divide by material. Current method seems a tad redundant. Either way it is a time saver and much appreciated! ๐Ÿ‘

                            3D Artist at Clearstory 3D Imaging
                            Guide Tool at Winning With Sketchup
                            Content Creator at Skapeup

                            1 Reply Last reply Reply Quote 0
                            • srxS Offline
                              srx
                              last edited by

                              Thank you Sam!

                              I love this forum.

                              The plugin should have its own topic. It's very useful.

                              www.saurus.rs

                              1 Reply Last reply Reply Quote 0
                              • GaieusG Offline
                                Gaieus
                                last edited by

                                This is super, Sam. ๐Ÿ‘ Thanks a bunch (still before trying...)

                                Could you also post the plugin in the Plugins forum, with the [Plugin] tag? That's how the plugin index is being updated.

                                (And maybe instead of the plugin attached here directly, just a link to that post. See, folks are already requesting changes so I can imagine some further versions).

                                And thanks again! โ˜€

                                Gai...

                                1 Reply Last reply Reply Quote 0
                                • N Offline
                                  notareal
                                  last edited by

                                  Drape Cpoints can also be used for creating evenly subdivided mesh for displacement. Works well with ground, roofs or similar objects. http://forums.sketchucation.com/viewtopic.php?f=323&t=21379

                                  Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

                                  1 Reply Last reply Reply Quote 0
                                  • GaieusG Offline
                                    Gaieus
                                    last edited by

                                    True! ๐Ÿ‘
                                    (Although for completely vertical faces like walls, it is not the best tool)

                                    Gai...

                                    1 Reply Last reply Reply Quote 0
                                    • sdmitchS Offline
                                      sdmitch
                                      last edited by

                                      EarthMover you are right in that it is a bit redundent to have to select and specify material and is a simple change but wasn't sure if the sub-divided faces would be left in the original model or moved so selecting avoided the re-dividing of faces. Also, I didn't want to assume that every face with a given material in the model was to be sub-divided.

                                      srx, what changes if any would you like to be made?

                                      Nothing is worthless, it can always be used as a bad example.

                                      http://sdmitch.blogspot.com/

                                      1 Reply Last reply Reply Quote 0
                                      • srxS Offline
                                        srx
                                        last edited by

                                        Here is the tutorial ๐Ÿ˜„
                                        http://forums.sketchucation.com/viewtopic.php?f=18&t=37707&p=332802#p332802

                                        www.saurus.rs

                                        1 Reply Last reply Reply Quote 0
                                        • 1
                                        • 2
                                        • 2 / 2
                                        • First post
                                          Last post
                                        Buy SketchPlus
                                        Buy SUbD
                                        Buy WrapR
                                        Buy eBook
                                        Buy Modelur
                                        Buy Vertex Tools
                                        Buy SketchCuisine
                                        Buy FormFonts

                                        Advertisement