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    [Plugin] Sketchup Ivy

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    • Didier BurD 離線
      Didier Bur
      最後由 編輯

      Hi,

      Very interesting. Two remarks/questions: lots of branches have their faces reversed. Do you think this will be fixed in a future release ?
      Do I have to play with the parameters to make it 'grow', as it seems to 'fall' more than to climb ?
      Regards,
      ivy.jpg

      DB

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      • OxerO 離線
        Oxer
        最後由 編輯

        Hi,
        A very interesting plugin, i have used Ivy Generator by Thomas Luft but it's better if you can make ivy into Sketchup directly.
        I use Mac and the plugin don't works on OSX, i hope that you can solved this problem.
        Bye and congratulations for this promising plugin. 👍

        This is a unfinished old project, i would like make this into SU directly.
        ivy created with Ivy Generator (Thomas Luft)

        "The result is the end what is important is the process" by Oxer
        [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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        • R 離線
          robert111
          最後由 編輯

          can anyone make tuto for this nice plugin plzzzzzzzzzzz

          thanks robert

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          • A 離線
            andre51
            最後由 編輯

            Great plugin! Thanks a lot

            ivy.jpg

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            • P 離線
              Pierreden
              最後由 編輯

              @didier bur said:

              Hi,

              Very interesting. Two remarks/questions: lots of branches have their faces reversed. Do you think this will be fixed in a future release ?
              Do I have to play with the parameters to make it 'grow', as it seems to 'fall' more than to climb ?
              Regards,

              I think both off these issues have been fixed in the v.0.1 release 😉

              @Oxer:
              I can take a look at it. If you could PM me the error output in the ruby console it would be of great help! ("windows" > "Ruby console" inside sketchup and then try to make a new Ivy with this window open and copy the error message)

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              • OxerO 離線
                Oxer
                最後由 編輯

                I probe the plugin again and don't works, the Console window appears blank and happens nothing.

                Console window

                Sorry Pierreden but i would like help you more, if there are another mac users please comment about the use of the plugin on Mac OSX.

                "The result is the end what is important is the process" by Oxer
                [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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                • Alan FraserA 離線
                  Alan Fraser
                  最後由 編輯

                  Some great improvements there...and pretty easy to customise (I doubled the float length). One issue I have on my system is that when the progress meter hits 100% I still can't see the red latent growth path. It's only visible from certain very specific angles, so I have to keep constantly orbiting to a new position to see where it's up to. I have the latest graphic drivers. It's no biggee, but I thought I'd mention it.

                  3D Figures
                  Were you required to walk 500 miles? Were you advised to walk 500 more?
                  You could be entitled to compensation. Call the Pro Claimers now!

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                  • N 離線
                    notareal
                    最後由 編輯

                    Interesting project. I am sure that this has more potent than just to grow a ivy. 👍

                    Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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                    • thomthomT 離線
                      thomthom
                      最後由 編輯

                      @alan fraser said:

                      Some great improvements there...and pretty easy to customise (I doubled the float length). One issue I have on my system is that when the progress meter hits 100% I still can't see the red latent growth path. It's only visible from certain very specific angles, so I have to keep constantly orbiting to a new position to see where it's up to. I have the latest graphic drivers. It's no biggee, but I thought I'd mention it.

                      That's probably because the tool doesn't implement the Tool.get_extent method: http://code.google.com/apis/sketchup/docs/ourdoc/tool.html#getExtents

                      @Pierreden: Beware that adding methods into the base classes risk running into conflicts with other plugins. It's the same as adding methods to the root namespace - everything is shared. Method names such as .to_v, .to_p, .all_faces could potentially be used by other plugins authors.
                      Even though it looks nicer to extend the base classes there always is a risk of clashes. I always advice people to void it just to be on the safe side.

                      Thomas Thomassen — SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • L 離線
                        Lobster
                        最後由 編輯

                        Hi,

                        Looks really interesting but I too have a problem on a Mac OSX 10.6.6. Sketchup 8.

                        There is no output in the console window showing fault after choosing/ticking in the plugin list and clicking on a surface.

                        The extraction of the .rar seemed fine and i have the folder and .rb file in the correct directory. I presume that the files remain in the Sketchupivy folder?

                        Regards

                        Sam

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                        • TIGT 離線
                          TIG Moderator
                          最後由 編輯

                          Lobster
                          You should a file called si.rb that is in Plugins and a folder called SketchupIvy containing other files, that folder also goes into Plugins.
                          If your .rar extractor has put these inside another folder then move the .rb and folder into the Plugins folder.

                          TIG

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                          • L 離線
                            Lobster
                            最後由 編輯

                            Hi Tig,

                            Thanks for the clarification. My path is correct. I have the Sketchupivy folder and the .rb file in the plug ins folder.

                            Regards

                            Sam

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                            • P 離線
                              Pierreden
                              最後由 編輯

                              @lobster said:

                              Hi Tig,

                              Thanks for the clarification. My path is correct. I have the Sketchupivy folder and the .rb file in the plug ins folder.

                              Regards

                              Sam

                              I have little experience with mac, but try to replace the tool.rb in the "SketchupIvy" folder with the attached one. Might work 😕


                              tool.rb

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                              • TIGT 離線
                                TIG Moderator
                                最後由 編輯

                                Copy/paste this into your Ruby Console Sketchup.find_support_file("Plugins")
                                It will give you the correct location for Plugins on your MAC.
                                Both the si.rb and tool's folder should be in this folder...

                                TIG

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                                • P 離線
                                  Pierreden
                                  最後由 編輯

                                  @thomthom said:

                                  @alan fraser said:

                                  Some great improvements there...and pretty easy to customise (I doubled the float length). One issue I have on my system is that when the progress meter hits 100% I still can't see the red latent growth path. It's only visible from certain very specific angles, so I have to keep constantly orbiting to a new position to see where it's up to. I have the latest graphic drivers. It's no biggee, but I thought I'd mention it.

                                  That's probably because the tool doesn't implement the Tool.get_extent method: http://code.google.com/apis/sketchup/docs/ourdoc/tool.html#getExtents

                                  @Pierreden: Beware that adding methods into the base classes risk running into conflicts with other plugins. It's the same as adding methods to the root namespace - everything is shared. Method names such as .to_v, .to_p, .all_faces could potentially be used by other plugins authors.
                                  Even though it looks nicer to extend the base classes there always is a risk of clashes. I always advice people to void it just to be on the safe side.

                                  Yeah. Im aware of this but do this mostly because my experiments and tests never leave my computer/Sketchup. Will do something about this soon.

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                                  • Dave RD 離線
                                    Dave R
                                    最後由 編輯

                                    It is an interesting plugin. Thank you. Like Alan, I don't see the red latent growth path. Most of the time orbiting doesn't help. Also, even with branching probability set to .99 I don't get any branches. If I have units set to Fractional as I normally do I get the following in the console.

                                    %(#FF0000)[nil
                                    Error: #<NoMethodError: undefined method []' for nil:NilClass> C:/Program Files/Google/Google SketchUp 8/Plugins/SketchupIvy/tool.rb:43:in onLButtonDown'
                                    C:/Program Files/Google/Google SketchUp 8/Plugins/SketchupIvy/tool.rb:43]

                                    Etaoin Shrdlu

                                    %

                                    (THERE'S NO PLACE LIKE)

                                    G28 X0.0 Y0.0 Z0.0

                                    M30

                                    %

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                                    • TIGT 離線
                                      TIG Moderator
                                      最後由 編輯

                                      To ensure that all of the model is included in the current drawn view within the Tool's class you have this method

                                      def getExtents
                                          bbox=Sketchup.active_model.bounds
                                          bbox.add(@ip.position)if @ip and @ip.valid?
                                          return bbox
                                      end
                                      

                                      assuming that @ip is your input point etc

                                      TIG

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                                      • TIGT 離線
                                        TIG Moderator
                                        最後由 編輯

                                        @dave r said:

                                        It is an interesting plugin. Thank you. Like Alan, I don't see the red latent growth path. Most of the time orbiting doesn't help. Also, even with branching probability set to .99 I don't get any branches. If I have units set to Fractional as I normally do I get the following in the console.

                                        %(#FF0000)[nil
                                        Error: #<NoMethodError: undefined method []' for nil:NilClass> C:/Program Files/Google/Google SketchUp 8/Plugins/SketchupIvy/tool.rb:43:in onLButtonDown'
                                        C:/Program Files/Google/Google SketchUp 8/Plugins/SketchupIvy/tool.rb:43]

                                        Line #43 in tool.rb should read something like this, so that the raytest can fail and not break things when there is no intersect...
                                        @iv = Si::Ivy.new(intersect[0], intersect[1].last.normal) **if intersect and intersect[1]**
                                        It should NOT be the result of 'units' settings - it's just an untrapped occurrence in the code when the raytest returns 'nil'.

                                        TIG

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                                        • Dave RD 離線
                                          Dave R
                                          最後由 編輯

                                          Well, you know how much I know about Ruby. Still, if I change the units to Decimal>Millimeters, the plugin works. If I change it to Fractional, it doesn't.

                                          Etaoin Shrdlu

                                          %

                                          (THERE'S NO PLACE LIKE)

                                          G28 X0.0 Y0.0 Z0.0

                                          M30

                                          %

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                                          • TIGT 離線
                                            TIG Moderator
                                            最後由 編輯

                                            @dave r said:

                                            Well, you know how much I know about Ruby. Still, if I change the units to Decimal>Millimeters, the plugin works. If I change it to Fractional, it doesn't.

                                            BUT the error you published isn't caused by the units change ?
                                            Do you get any other errors...
                                            The way it's coded is quite convoluted but I see no issues with fractional sizes as these are [probably?] returned as lengths anyway ?

                                            TIG

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