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    Modeling issue: Cloth wrapped around a metal structure

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    • W Offline
      Wildchild
      last edited by

      Dude...I don't want to bother more than I've done but ๐Ÿ˜’ , I tried this method and it actually does work, the top and bottom are now aligned, the thing is now the faces are not equally insetting anymore ๐Ÿ˜ฎ . Seems like that one excludes the other, as shown below:
      or or.jpg

      Most likely I am not doing it in the right way, in that case, would you be so kind to explain? Thanks

      Eternity is very long, especially towards the end. Woody Allen

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      • fredo6F Offline
        fredo6
        last edited by

        Could you please post your particular model above, because I don't obtain the discrepancy you mentioned. On my tests, the extruded faces are parallel to the original face and at the specified distance.

        Thanks

        Fredo

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        • W Offline
          Wildchild
          last edited by

          Sure enough I'm doing something wrong.

          thanks


          The actual inset that I need is 1.5 cm, but as far as I know any other value will work for testing purposes.

          Eternity is very long, especially towards the end. Woody Allen

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          • fredo6F Offline
            fredo6
            last edited by

            @wildchild said:

            Sure enough I'm doing something wrong.

            thanks

            If you use the Tape tool to measure the corersponding edge, you will observe that they are strictly parallel at a distance of exactly 20cm. However, the orthogonal distance between faces is smaller.

            I'll need to have a look and try to fix that if I can

            Fredo

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            • W Offline
              Wildchild
              last edited by

              I know, I tried to mesure it! what shook me is that the top and bottom are equidistant while the orthogonal faces are not! And as far as i know this is geometrically impossible if the 2 faces are parallel (equidistant). The only solution to this would be that the inset face is not flat, or rather, made by non-coplanar triangles or quad-faces(but that's not the case). Does that even makes sense?

              See what you can do! thank you.

              Eternity is very long, especially towards the end. Woody Allen

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              • gillesG Offline
                gilles
                last edited by

                you could use Smartpushpull plugin.
                http://forums.sketchucation.com/viewtopic.php?f=323&t=23341&hilit=smartpushpull

                I applied it on each faces, then erase unwanted geometries about 5 mn work.


                Volumes_smartpushpull.skp

                " c'est curieux chez les marins ce besoin de faire des phrases "

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                • W Offline
                  Wildchild
                  last edited by

                  @gilles: DUDEEEEEEEEEE!! I say Bingo! it definately does work! how come I haven't noticed this plugin i don't know!
                  smart push pull result.jpg

                  The funny thing is that in the 1001 pro bit tool bar which I have, there's a tool that behaves just like smartpushpull but can't handle small values, infact it wasn't working in this case.

                  It would be cool to just be able to interanct with the adjacent faces as well.

                  Eternity is very long, especially towards the end. Woody Allen

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                  • fredo6F Offline
                    fredo6
                    last edited by

                    WildChild,

                    I modified JPP to handle the case of forced plane. This won't work in all situations (as there is no mathematical solution for vertices with more than 3 faces), but it might help for your particular objectives of wrapping box.

                    See main post of JPP

                    Fredo

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                    • W Offline
                      Wildchild
                      last edited by

                      Sorry for being ridiculously late in my reply, I've been busy working.
                      I finally tested your update Fredo, and it works perfectly smooth, and it breezed through the exam!

                      I can't express how gratefull I am! thank you very much! Hope I wont bother anyone with some crazy request for a while!
                      the result

                      Eternity is very long, especially towards the end. Woody Allen

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                      • pilouP Offline
                        pilou
                        last edited by

                        Not exactly the same but can give some ideas ๐Ÿ˜‰

                        http://forums.sketchucation.com/download/file.php?id=58372

                        Explosion =Radial Move by C.Plassais Fredo6/ Pilou ๐Ÿ˜‰

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

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