sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    FluidImporter free .obj importer Beta 1.0.5 Updated

    Scheduled Pinned Locked Moved Extensions & Applications Discussions
    extensions
    168 Posts 46 Posters 62.9k Views 46 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • TIGT Offline
      TIG Moderator
      last edited by

      @snorky said:

      fluidimporter doesn't work for me!
      (works fine only in a in a previous installation of o.s.)

      i try su7, su8, su8pro trial... 😒
      How doesn't it work?
      It's very frustrating for developers to be told something doesn't work, but then give no clues as to the issue[s]...
      Does it appear on the Import menu list of types?
      Does it open a dialog for options?
      Does it run?
      Does it do anything at all?
      Is the imported object not as expected?
      Does it take a long time to process?
      Does Sketchup crash/bugsplat?
      If you open the Ruby Console before running the importer are there any error messages?
      Can you successfully open this OBJ file in another app like Blender?
      Are the OBJ/MTL files together and any textures in the folder as specified in the MTL?

      You see there are many questions unanswered...

      TIG

      1 Reply Last reply Reply Quote 0
      • S Offline
        snorky
        last edited by

        you're right, sorry!
        simply did not appear *. obj on the list of import formats ...
        I do not know what else to explain the problem.

        only now it is on the list

        mystery

        (translated by google)

        1 Reply Last reply Reply Quote 0
        • P Offline
          pmolsen
          last edited by

          Just tried to download fluidimporter. Web page comes back with an error Internal Server Error.

          1 Reply Last reply Reply Quote 0
          • TIGT Offline
            TIG Moderator
            last edited by

            pmolsen

            Worked fine for me just now.
            I'd PM you the zip BUT it's 11Mb...

            TIG

            1 Reply Last reply Reply Quote 0
            • P Offline
              pmolsen
              last edited by

              Worked that time thanks. I tried it for over an hour last night with the same error. Maybe they were doing maintenance.

              1 Reply Last reply Reply Quote 0
              • R Offline
                redlerred7
                last edited by

                I have a problem as well

                I open a new sketchup 8 window
                I click File>Import
                I change "All Supported Image Files" to ".obj files"
                I select an obj file I exported from sketchup previously
                I click import
                The window freezes then closes
                Bug splat appears

                1 Reply Last reply Reply Quote 0
                • TIGT Offline
                  TIG Moderator
                  last edited by

                  πŸ˜•
                  Do you get an options dialog auto-opening before the freeze happens ?
                  If so what settings have you tried/used?
                  Can you try it with a simple 'box' OBJ exported from a SKP.
                  Importing that should work.

                  When you installed the OBJ importer did you have 'admin rights'?
                  Is its .exe in Sketchup's Importers folder ?
                  Have you tried uninstalling it and reinstalling to see if that fixes it ??

                  If you have the Ruby Console open before the import starts are there any error messages ??

                  TIG

                  1 Reply Last reply Reply Quote 0
                  • G Offline
                    GUNAWAN W
                    last edited by

                    just trying to import this model:
                    http://www.flyingarchitecture.com/download/DOT-modo-obj.zip
                    than bugsplat came out πŸ’š

                    1 Reply Last reply Reply Quote 0
                    • TIGT Offline
                      TIG Moderator
                      last edited by

                      @gunawan w said:

                      just trying to import this model:
                      http://www.flyingarchitecture.com/download/DOT-modo-obj.zip
                      than bugsplat came out πŸ’š
                      The obj file is strangely structured and the mtl lacks good color definitions.
                      I edited the file to ensure all of the 'o[bjects]' become g[roups] with the mtl material immediately afterwards and the matching g[roup]/mat entries before the 'f' blocks was removed.
                      Then it works - units=mm and flip-YZ...


                      stoool.PNG


                      stoool.zip

                      TIG

                      1 Reply Last reply Reply Quote 0
                      • G Offline
                        GUNAWAN W
                        last edited by

                        Thanks TIG,will try it as your Sugestion πŸ˜„

                        1 Reply Last reply Reply Quote 0
                        • iichiversiiI Offline
                          iichiversii
                          last edited by

                          Everything ive tried to import is causing bugsplats, πŸ˜’

                          Bring on the Rain...

                          1 Reply Last reply Reply Quote 0
                          • TIGT Offline
                            TIG Moderator
                            last edited by

                            @iichiversii said:

                            Everything ive tried to import is causing bugsplats, πŸ˜’
                            Post a simple OBJ/MTL file set [zipped] that you are having issues with and we can read/test it, to see if it's the file or your setup that needs fixing...

                            TIG

                            1 Reply Last reply Reply Quote 0
                            • iichiversiiI Offline
                              iichiversii
                              last edited by

                              @tig said:

                              @iichiversii said:

                              Everything ive tried to import is causing bugsplats, πŸ˜’
                              Post a simple OBJ/MTL file set [zipped] that you are having issues with and we can read/test it, to see if it's the file or your setup that needs fixing...

                              I will have to get back to you on this later Tig, my Internet is down and I'm restricted to my iPhone 😐

                              Bring on the Rain...

                              1 Reply Last reply Reply Quote 0
                              • W Offline
                                wingman
                                last edited by

                                Hi sir! I tried using the fluidImporter but I'm having issues regarding the missing materials.. whenever I import an object in Sketchup the materials are always missing.. and sometimes it crashes.. please help on this.. thank you so much in advance!:)

                                1 Reply Last reply Reply Quote 0
                                • W Offline
                                  wingman
                                  last edited by

                                  Here are the images of the imported obj. file and the obj. image...


                                  GM Plutone Prev_01_PSig.jpg4aa5070b-6bfe-4690-9651-4b650ec5f938Large.jpg

                                  1 Reply Last reply Reply Quote 0
                                  • W Offline
                                    wingman
                                    last edited by

                                    imported obj. model


                                    imported 3d.jpg

                                    1 Reply Last reply Reply Quote 0
                                    • TIGT Offline
                                      TIG Moderator
                                      last edited by

                                      So the geometry is arriving OK ??
                                      You need to do some 'smoothing' as OBJs will always arrive 'faceted'...
                                      Presumably the option to import using textures is set 'on'.
                                      Do you have the OBJ's MTL file?
                                      Do you have the texture images specified in that file ?
                                      Can you PM the whole lot zipped so we can see what the issue is...

                                      TIG

                                      1 Reply Last reply Reply Quote 0
                                      • M Offline
                                        Mainline411
                                        last edited by

                                        Hi, I recently tried this .obj importer but it did not import textures I have tried all the different settings if someone could please work out what the error is even better import it and send me the .skp it would be most appreciated.

                                        1 Reply Last reply Reply Quote 0
                                        • TIGT Offline
                                          TIG Moderator
                                          last edited by

                                          To import materials associated with an OBJ file you need the matching MTL file.
                                          These files are readable when opened in a plain-text editor like Notepad.exe.
                                          Near the start of the OBJ code [let's assume it's called Filename.obj] there is a line specifying the MTL - saying something like mtllib Filename.mtl.
                                          This MTL file should be in the same folder as the OBJ file, unless the line of code specifies a subfolder.
                                          The MTL file defines all material e.g. name newmtl WoodColor, color Kd 0.890196 0.882353 0.870588, transparency d 1.000000 etc.
                                          If a specified material uses a texture then the name of its image file is given in the material's MTL code on a line starting with map_Kd.
                                          If there is a folder-path [given as say Textures**/**oak.png] then the image file is expected to be in that subfolder, that is itself in the MTL file's folder; however, if there is no subfolder given in the path then the image file is expected to be in the MTL file's own folder.

                                          The Importer is not clairvoyant - it can only work with the data in the file[s] that you give it.
                                          The most common reason for 'missing materials' is that they are simply missing! πŸ˜’

                                          TIG

                                          1 Reply Last reply Reply Quote 0
                                          • M Offline
                                            Mainline411
                                            last edited by

                                            @tig said:

                                            To import materials associated with an OBJ file you need the matching MTL file.
                                            These files are readable when opened in a plain-text editor like Notepad.exe.
                                            Near the start of the OBJ code [let's assume it's called Filename.obj] there is a line specifying the MTL - saying something like mtllib Filename.mtl.
                                            This MTL file should be in the same folder as the OBJ file, unless the line of code specifies a subfolder.
                                            The MTL file defines all material e.g. name newmtl WoodColor, color Kd 0.890196 0.882353 0.870588, transparency d 1.000000 etc.
                                            If a specified material uses a texture then the name of its image file is given in the material's MTL code on a line starting with map_Kd.
                                            If there is a folder-path [given as say Textures**/**oak.png] then the image file is expected to be in that subfolder, that is itself in the MTL file's folder; however, if there is no subfolder given in the path then the image file is expected to be in the MTL file's own folder.

                                            The Importer is not clairvoyant - it can only work with the data in the file[s] that you give it.
                                            The most common reason for 'missing materials' is that they are simply missing! πŸ˜’

                                            I have the .OBJ .MTL and .TGA I have opened both the .OBJ and the .MTL withe Notepad and all paths and file names are set correctly but the textures I have tried ataching a .ZIP archive with the files attached to yesterday's post and this post but it will not work I will upload it to a different site later today

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 5
                                            • 6
                                            • 7
                                            • 8
                                            • 9
                                            • 9 / 9
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement