[Plugin] [$] Artisan (1.2.3) - Feb 28, 2014
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Can you share the file?
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Well, it's a fresh new file I've started, that's the weird thing.
edit
SketchUpUndo1.log says the following:
File New
File New
======== Starting GL ========CBaseGLView::OnInitialUpdate
InitializeOpenGL
GetActivePixelFormat
Got PF= 15 from registry
IsValidPixelFormatInfo
requestedpf.accel=1
ARB functions NOT available.
nPfds=66
Pixel format 1 does not do a swap copy.
Pixel format 4 does not do a swap copy.
Pixel format 7 does not do a swap copy.
Pixel format 10 does not do a swap copy.
Pixel format 13 does not do a swap copy.
Pixel format 16 does not do a swap copy.
Pixel format 19 does not do a swap copy.
Pixel format 22 does not do a swap copy.
Pixel format 25 does not do a swap copy.
Pixel format 28 does not do a swap copy.
Pixel format 15 is valid
GLConfigUtils::GetActivePixelFormat ... returning specified format 15
Make a context ... pf=15
Got context @3d9e020 error=0
GL initialization succeeded
***** First UI thread = 5236
Tool(SketchTool)
Tool(SketchTool)
UseHWAccelerationFirstTime
Not first time ... returning true
Tool(SketchTool)
Tool(SketchTool)
Tool(RectangleTool)
Tool(RectangleTool)
Tool(RectangleTool)
Start(Rectangle)Commit(1)
Tool(RectangleTool)
Tool(SelectionTool)
Start(Reverse Face)Commit(2)
Start(Open)Commit(3)
Start(Change Axes)Commit(4)
Start(Macro) -
@whaat said:
@pbacot said:
Sometimes I get no results from the sculpt tool at all. However this can change when I close the model or SU and reopen. What might be the things that make this tool work better, or worse?
Hi Peter,
Maybe you have a mask active? If you have any edge or face selected, the sculpt tool will only affect those selected entities. I am not sure why else you would experience this.
Dale
Thank you, Dale, I'll keep that in mind!
BTW is is mathematically impossible to have smooth work in vertical lock mode (like sculpt and flatten)? What do you think about a lock down setting instead of the shift key?
Great tool. Still learning, I guess.
Peter
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@pbacot said:
@whaat said:
@pbacot said:
Sometimes I get no results from the sculpt tool at all. However this can change when I close the model or SU and reopen. What might be the things that make this tool work better, or worse?
Hi Peter,
Maybe you have a mask active? If you have any edge or face selected, the sculpt tool will only affect those selected entities. I am not sure why else you would experience this.
Dale
Thank you, Dale, I'll keep that in mind!
BTW is is mathematically impossible to have smooth work in vertical lock mode (like sculpt and flatten)? What do you think about a lock down setting instead of the shift key?
Great tool. Still learning, I guess.
Peter
Good suggestions, thanks! I will add them to the wishlist.
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matsuo:
It might help if you post the file. Also, what other plugins do you have installed?
Try temporarily putting all other plugins in a backup folder so they don't get loaded by SU to see if that fixes things. Then, try to use process of elimination to see if one particular plugin is contributing to the bug-splat.
Thanks.
Dale -
Well, I'm using a new file, so there's nothing in there that could cause problems
Edit: I've removed all the plugins, and no more bugsplats!
Edit 2: Reinstalled SketchUp + replaced all the outdated plugins = problem solved! -
@guanjin said:
Why do I install the free 15-day version of the display icon gray, can not be used.
If I buy genuine worry about will not be displayed? ?Normal installation, but can not find the tool。
I did something wrong
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Have you activated it in Preferences > Extensions ?
Have you then activated its Toolbar ?? -
@tig said:
Have you activated it in Preferences > Extensions ?
Have you then activated its Toolbar ??The toolbar nor any option
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Have you 'activated' its Extension ??
You have not said anything about this... -
@tig said:
Have you 'activated' its Extension ??
You have not said anything about this...Expansion which has also activated the
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Does that mean you got it to work?
Your phrasing does not explain things at all... -
A couple questions--maybe others have these issues (features?).
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When I select with the sculpt select tool, the selection partially disappears (some faces become unselected) during the first sculpt operation. The full selection might be functional during the first operation, but upon completion of the operation only the remaining selection is active. Why doesn't my full selection stay until I change it? I'd like to keep working on the selected faces. [This seems to be faces along the edge of the selection, which become deselected. I find that if I then add them back in, they stay selected better?]
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The sculpt circle and arrow disappears during the operation (often not always).
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Here's an example of something I want to do. I would like to select an area on one side of a hard edge and bring that edge up with the selection. This sort of works, stretching the faces on the opposite side. Is there a plugin or method that would leave those far side faces in place and infill the gap? Such a method could (for example) create a vertical face with breaks top and bottom as the geometry on the selected side is raised.
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knife tool could draw faces at the intersection! [ of such an option ]
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@pbacot:
Your second item I have also seen. It may have something to do with the tool's focus and sometimes cannot find the face normal?--especially in a busy area. Sometimes zooming in and adjusting the radius has helped me. I have occasionally used -BTM's Sculpt in conjunction with Artisan while in Sketchup v7. I don't know how that one will perform in v8.On your first item, does this have anything to do with the Crease Tool?
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Thanks for the note, Tim. Never tried Sculpt. I see no pattern to my issues, but I think my new computer's speed is helping. Still they seem pretty common and troublesome--such as the loss of selections in the middle of operations.
I have a lot of thoughts for Artisan for shaping terrain, but meanwhile it is still a fantastic and cool tool. And that's just talking about the sculpt side. The SDS side is also mind-boggling.
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My one wish for Artisan is that it kept UV coordinates when subdividing and sculpting.
Thomthoms Quads perhaps? -
@pixero said:
My one wish for Artisan is that it kept UV coordinates when subdividing and sculpting.
Thomthoms Quads perhaps?Sculpting...no
Subdividing...yes - is this not working for you? -
Hi
Im working alot more from home so using my Laptop
-ASUS G74
-i7 CPU @2.00Ghz
-8 GB RAM
-Win7 64bit
SU8 Pro
Im having problems with using this pluggin. I draw a simple rectangle, select the rectangle, select Subdivide selection, which divides the rectangle. I again select subdivide selection and I get a bug splat. I have tried this 10 times with the same result every time. Ive uninstalled the Artisan and re installed it, but still with the same result. This problem does not happen on my work computer. Do I need to delete all pluggins and slowly reinstall to see if there is a conflict? -
Hi, holmes:
Can this be anything to do with the "physical" size of the rectangle? or scale? Just asking. I don't know if that is relevant.
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