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    Which plugins to install?

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    • C Offline
      cadmunkey
      last edited by

      Hi guys,
      I usually use 'vanilla' sketchup, so I dont use any plugins at all except for joint push pull.
      I have an existing land survey that I have imported into sketchup, the land is quite steep so the proposed car parking area will require alot of earth work excavations. I'd like to try and model the car park to give the client an idea of the amount of excavation required. I'm finding sketchup pretty tough going with terrain modelling, the sandbox tools arent great, so are there any plugins that would be very helpful for me that I should be using for this job? Or is it a bad idea to attempt it in sketchup? The only thing I really model are nice straight buildings 99% of the time!
      Cheers!

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      • Rich O BrienR Offline
        Rich O Brien Moderator
        last edited by

        Thomthom's Vertex Tools should fit the bill for this type of mesh transformation.

        Download the free D'oh Book for SketchUp πŸ“–

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        • KrisidiousK Offline
          Krisidious
          last edited by

          instant architect series will help you. both free and pro versions... check it out.

          Link Preview Image
          Vali Architects | Instant Scripts | SketchUp plugins

          Vali Architects | Instant Scripts - Vali Architects provides ruby scripts, tools and plugins for architectural modeling in SketchUp.

          favicon

          (www.valiarchitects.com)

          By: Kristoff Rand
          Home DesignerUnique House Plans

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          • jgbJ Offline
            jgb
            last edited by

            Since V8 is quite good at volume calcs now, try this.

            Isolate the section of the terrain where the parking lot would be and make a copy of it.
            Make that copy a component.
            Edit the component with a simple drawing of the parking lot, then join the perimeter of the lot to the sloped/divergent perimeter of the terrain to be cut away.
            Trim all loose ends.
            Close.
            The component should now be a "solid" and its volume displayed in "Entity Info".

            This should give you a very close approximation of the volume of the terrain that needs to be trucked away.

            If you are not following this I can whip up a simple demo.


            jgb

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            • fuzzionF Offline
              fuzzion
              last edited by

              TGI3d can create mesh with construction points and edit meshes.

              SDS also contains features superior to sandbox.
              SDS2 will blow you out of the water when it gets released.

              I havent had the chance to try the rest. 😐

              "Only the dead have seen the end of war" - Plato

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              • C Offline
                cadmunkey
                last edited by

                Thanks for all your replies guys, I'll check out each suggestion.

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