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    Rotate Axes w/ top down view

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    • Jean LemireJ Offline
      Jean Lemire
      last edited by

      Hi Eric, hi folks.

      I would do the reverse, rotate the model to align to the axes.

      Especially if you use a scanned image, you should try to draw the longest possible straight line using the imported image as a guide. Then, rotate both the image and the line so that the line is aligned with the appropriate axis (red or green).

      Just ideas.

      Jean (Johnny) Lemire from Repentigny, Quebec, Canada.

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      • E Offline
        ericschimel
        last edited by

        I would agree that is a good way to do it. I just wish there was a way I could "Reset" the axis so I could fix this model without too much heartache. Clearly Sketchup knows where the original axis should be, I just don't know how to restore it there...

        -Eric
        http://plugin.sketchthis.net
        Sketchup Kitchen Design Plugin
        Custom Models

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        • Dave RD Offline
          Dave R
          last edited by

          Right click on the origin and choose Reset.

          Etaoin Shrdlu

          %

          (THERE'S NO PLACE LIKE)

          G28 X0.0 Y0.0 Z0.0

          M30

          %

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          • E Offline
            ericschimel
            last edited by

            Ahhh! I knew it was there somewhere!!

            You have to be very accurate to be able to click on it, and I had to hide all the geometry that was on top of it, but I got it!

            Thanks so much!

            -Eric
            http://plugin.sketchthis.net
            Sketchup Kitchen Design Plugin
            Custom Models

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            • TIGT Offline
              TIG Moderator
              last edited by

              If you have the axes 'on' right-clicking over part of an axis that's not covered by geometry will give the same 'rest' option... You could always try hiding somethings... reset the axes and then doing an 'unhide last' too......... 😉

              TIG

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              • wind-borneW Offline
                wind-borne
                last edited by

                @unknownuser said:

                Ahhh! I knew it was there somewhere!!

                You have to be very accurate to be able to click on it, and I had to hide all the geometry that was on top of it, but I got it!

                Thanks so much!

                Another simple way is keyboard shortcut


                SketchUp Preferences.png

                "To read between the lines was easier than to follow the text."OSX 10.11.6

                %(#BF80BF)[SU 8 pro

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                • Chris FullmerC Offline
                  Chris Fullmer
                  last edited by

                  I also change my world axis often. I set up shortcuts to change it and to reset it. Works great,

                  Chris

                  Lately you've been tan, suspicious for the winter.
                  All my Plugins I've written

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                  • DavidBoulderD Offline
                    DavidBoulder
                    last edited by

                    I often save a rotated axis in a scene (that only contains the axis, vs. camera etc. Also I thought Layout used to offer two versions of top. One was the Standard View "Top" and the other was a top down view at the current rotation. Maybe it doesn't have that anymore.

                    --

                    David Goldwasser
                    OpenStudio Developer
                    National Renewable Energy Laboratory

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                    • P Offline
                      pitrak
                      last edited by

                      I'm having a very similar issue here. I've modeled a house (rectangular, everything based on the same axes) and Geo-located it to have accurate sun and shadows. Now I want top view, elevations, ... all based on the original axes, but it does not seem to work.

                      I've tried several things:

                      1. Clearing the geo-location (Windows > Model Info > Geo Location > Clear Location). Does not change the World axes.
                      2. Resetting the axes does not help as these views apparently only work on the World axes..
                      3. Copy paste model to a new SU file on world axes > set north with Solar North toolbar. That does the trick.

                      That means I actually need two models: one geo-located for sun and surroundings and one for making plans and views. Seems quite silly.. Is there a way around this? A plugin maybe that allows you to set the world axes while keeping the north and geo-location? Or a way to make the views relate to the current axes rather than the world axes?

                      Thanks!

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                      • mitcorbM Offline
                        mitcorb
                        last edited by

                        You may have to construct some Scenes that will set the camera square on to the orientations you desire. And, I thought that there was at least one camera control plugin that could do this? I assume that Parallel Projection could be applied to each scene?

                        I take the slow, deliberate approach in my aimless wandering.

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