[Plugin] Compo Spray 1.4.2 Updated
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Simon,
C'est pas clair çà ???
Nouvelle version 1.4, ancienne 1.3 obsolete, plus de fichiers, plus de lien.
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OOps! Sorry Didier!
I was watching this link I had bookmarked: [Plugin] Component Spray update
instead of watching on the main Plugin thread: [Plugin] Component Spray Tool 1.3.
Those various links also "Spray" the doubt
++simon
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Dear Didier,
Thank you so much.
I'm excited to play with this new one.The better presentation I know about Compo Spray was done by takesh h on PushPullbar
Here is a link to his first picture:I hope he is going to do the same for your new version.
@thomthom said:
btw - v1.3 is now obsolete, right? Could you make a note of that in the post for that version - with a link to this...
@didier bur said:
Good point TT, done.
Well It is still not very clear IMO
Cheers, simon.
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Tanks a lot for the update, Didier! I can hardly wait to test it in "hot" action!
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Thank you Didier!
Please take a look at attached.
The only mode is working is 'point'.
P.S. And sorry if it was disscussed earlier but but this tool would greatly benefit if one could:
1/ work with preselected set of components;
2/ spray on component surfaces;
3/ spray on surfaces placed one above another (example: to spray entourage upnon balconies stacked in a column)
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THX
But It does not work in my PCI know why it does not work
I use it in sketchup8.0
It works well in sketchup7.1 -
@hebeijianke said:
THX
But It does not work in my PC
I [don't] know why it does not work
I use it in sketchup8.0
It works well in sketchup7.1Have you double checked the files are all extracted into the correct Plugin folder/subfolder as directed... AND removed the earlier versions ?
Error messages in Ruby Console?? -
@hebeijianke said:
THX
But It does not work in my PCCan you explain what doesn't work?
Do you get errors?
Are you missing menus?I use SketchUp8 - works for me.
Didier:
Instead of a modal window to set the preferences before you spray, how about leaving the window open so one can adjust the settings while you work?(Also: under OSX Webdialogs aren't true modal - they don't act like they do on Windows.)
(The scrollbars in the webdialog should do away if do addbody { overflow: hidden; }
to the CSS. (or was it to the html element...? I think that might depend if you're using a strict doctype or not.) -
I tried to use the Spray feature - clicked on a face and I was warned it'd create 3000 instances. (I had selected a 1x1x1m cube)
I said Cancel to abort the operation - the Ruby Console output:
Error: #<LocalJumpError: unexpected break> (eval):2544:in
cs_warning'
(eval):2088:incs_n_points' (eval):1560:in
create_geometry'
(eval):1488:inonLButtonDown'
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@didier bur said:
Simon,
C'est pas clair çà ???
Nouvelle version 1.4, ancienne 1.3 obsolete, plus de fichiers, plus de lien.
[attachment=0:mz8opdge]<!-- ia0 -->cs13.jpg<!-- ia0 -->[/attachment:mz8opdge]Would be good to have a redirect there as well.
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I also have trouble making this work with SU 8...
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@frederik said:
I also have trouble making this work with SU 8...
Like I asked hebeijianke: what specifically is the problem?
It's hard to debug an issue without knowing what the symptoms are.
Exactly what doesn't work as expected and what was expected results/behaviour? -
Not sure if i'm having much luck with 1.4 version either. I'm using Sketchup Pro 6. The old 1.3 version worked great.
Everytime I go to run the script, I select my component to spray, selected faces to spray onto. Other options left alone.
I get a dialoge box saying "1000 trials to drop components done. Continue?". At this point it shows 1% complete on the taskbar, I click continue and get a dailoge "more than 2 minutes remaining to complete. Continue?" as soon as I click I get "more than 4 minutes remaining to complete. Continue?" and so on.... never actually creating any copies, just doubling the time with each click?
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Hi,
@unknownuser said:
I get a dialoge box saying "1000 trials to drop components done. Continue?". And so on...
This dialog pops up when there are too much constraints (you drew your shape where there is no face that belongs to the layer mask for instance) and the script tries and tries to drop components and cannot.
@unknownuser said:
Other options left alone.
This may be the cause of the problem. Check if your options are consistent.
@unknownuser said:
Would be good to have a redirect there as well.
@TT : done.
@unknownuser said:
Error: #<LocalJumpError: unexpected break>
done too (fixed the bug).
@unknownuser said:
body { overflow: hidden; }
I tried that but no luck (CSS is greek to me )
I'd like to get rid of that horizontal scrollbar too...I've found a way to use dialog.show{} instead of show_modal{}
Keep the bugs comin', I'll fix 'em and publish a patch then.
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Error: #<TypeError: can't convert Array into Float>
(eval):1752:inraytest' (eval):1752:in
raytestH'
(eval):2323:incs_random_points' (eval):1160:in
create_geometry'
(eval):1052:inonLButtonDown' (eval):1752 Error: #<TypeError: can't convert Array into Float> (eval):1752:in
raytest'
(eval):1752:inraytestH' (eval):2323:in
cs_random_points'
(eval):1160:increate_geometry' (eval):1064:in
onLButtonUp'
(eval):1752 -
@didier bur said:
Hi,
@unknownuser said:
Would be good to have a redirect there as well.
@TT : done.
@unknownuser said:
Error: #<LocalJumpError: unexpected break>
done too (fixed the bug).
@unknownuser said:
body { overflow: hidden; }
I tried that but no luck (CSS is greek to me )
I'd like to get rid of that horizontal scrollbar too...Because you used a strict doctype the HTML DOM acts a bit different. When I applied the rule to the HTML element it worked:
<span class="syntaxdefault"><br />html </span><span class="syntaxkeyword">{<br /></span><span class="syntaxdefault"> overflow</span><span class="syntaxkeyword">;</span><span class="syntaxdefault"> hidden</span><span class="syntaxkeyword">;<br />}<br /></span><span class="syntaxdefault"> </span>
I think that you can get rid of the inset frame if you set the
scrollable
argument tofalse
when you create theWebDialog
.
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Hi folks,
Just a note to keep the thread on top of stack...
Update 1.4.1. of CompoSpray is available here: http://rhin.crai.archi.fr/RubyLibraryDepot/plugin_details.php?id=76Mainly bug fixes, backward compatibility, non-modal dialog BUT a true "Ignore hidden geometry" option (thanks to ThomThom): spray can now ignore entities that are masked OR on invisible layers.
Next step: a directionnal spray
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this is a sweet update.
do you have an explanation of how to use the layer mask?
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