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    Sky reflection

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    • thomthomT Offline
      thomthom
      last edited by

      Yes - that is where you'd put the reflection map.

      What do you mean by "Slow?"? Is that another question? You find it affecting render times?

      Thomas Thomassen β€” SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • Rich O BrienR Offline
        Rich O Brien Moderator
        last edited by

        Thom in a previous post you typed slow instead of slot!

        Download the free D'oh Book for SketchUp πŸ“–

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        • soloS Offline
          solo
          last edited by

          πŸ˜„

          http://www.solos-art.com

          If you see a toilet in your dreams do not use it.

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          • thomthomT Offline
            thomthom
            last edited by

            😲 😳

            It wasn't me! It was the forum gnome! It roams about shuffling things around! πŸ˜•

            😳

            http://arthropoda.southernfriedscience.com/wp-content/uploads/2009/11/facepalm-300x240.jpg

            Thomas Thomassen β€” SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • D Offline
              dizain
              last edited by

              Ahhh ahhh ahhh, the gnome of the forum ... hopefully not mix things again!
              In your experience, what are the minimum dimensions for the spherical reflection map?
              Beware the gnome!
              David

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              • thomthomT Offline
                thomthom
                last edited by

                That would depend on the resolution you render in.
                Fro background they need to be quite big - but in reflection maps I usually find that you can get away with smaller maps - but it depends on the scene.

                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • Rich O BrienR Offline
                  Rich O Brien Moderator
                  last edited by

                  What the hell is 'fro'?

                  This is a fro.... 😎

                  Download the free D'oh Book for SketchUp πŸ“–

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                  • thomthomT Offline
                    thomthom
                    last edited by

                    http://www.newyorkpersonalinjuryattorneyblog.com/uploaded_images/Doh-712993.jpg

                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • Z Offline
                      zowza
                      last edited by

                      I want to reflect ladscape image in the mirrored elevation to get such an effect:
                      http://4.bp.blogspot.com/_8Lufw3c2g4I/TPU5VqvLXlI/AAAAAAAAXoM/KW_HWDIT2Zs/s1600/Territorial+Agency.+The+Horizon+House+.+Ordos+39+%25281%2529.jpg

                      however when i put GI as sky no backgroung image just black color and reflection with bitmap texture nothing happens.
                      please help me!!!

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                      • thomthomT Offline
                        thomthom
                        last edited by

                        @zowza said:

                        I want to reflect ladscape image in the mirrored elevation to get such an effect:
                        http://4.bp.blogspot.com/_8Lufw3c2g4I/TPU5VqvLXlI/AAAAAAAAXoM/KW_HWDIT2Zs/s1600/Territorial+Agency.+The+Horizon+House+.+Ordos+39+%25281%2529.jpg

                        however when i put GI as sky no backgroung image just black color and reflection with bitmap texture nothing happens.
                        please help me!!!

                        Increase the multipler for your map.

                        Thomas Thomassen β€” SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

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                        • Z Offline
                          zowza
                          last edited by

                          and if the reflection is still a bit hazy and blury and mirror material is too dark?

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