Sky reflection
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Yes - that is where you'd put the reflection map.
What do you mean by "Slow?"? Is that another question? You find it affecting render times?
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Thom in a previous post you typed slow instead of slot!
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It wasn't me! It was the forum gnome! It roams about shuffling things around!
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Ahhh ahhh ahhh, the gnome of the forum ... hopefully not mix things again!
In your experience, what are the minimum dimensions for the spherical reflection map?
Beware the gnome!
David -
That would depend on the resolution you render in.
Fro background they need to be quite big - but in reflection maps I usually find that you can get away with smaller maps - but it depends on the scene. -
What the hell is 'fro'?
This is a fro....
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I want to reflect ladscape image in the mirrored elevation to get such an effect:
http://4.bp.blogspot.com/_8Lufw3c2g4I/TPU5VqvLXlI/AAAAAAAAXoM/KW_HWDIT2Zs/s1600/Territorial+Agency.+The+Horizon+House+.+Ordos+39+%25281%2529.jpghowever when i put GI as sky no backgroung image just black color and reflection with bitmap texture nothing happens.
please help me!!! -
@zowza said:
I want to reflect ladscape image in the mirrored elevation to get such an effect:
http://4.bp.blogspot.com/_8Lufw3c2g4I/TPU5VqvLXlI/AAAAAAAAXoM/KW_HWDIT2Zs/s1600/Territorial+Agency.+The+Horizon+House+.+Ordos+39+%25281%2529.jpghowever when i put GI as sky no backgroung image just black color and reflection with bitmap texture nothing happens.
please help me!!!Increase the multipler for your map.
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and if the reflection is still a bit hazy and blury and mirror material is too dark?
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