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    • B Offline
      blajnov
      last edited by

      kate-art, it's not all... ๐Ÿ˜ฒ ๐Ÿ˜’ โžก http://forums.sketchucation.com/viewtopic.php?f=323&t=28782

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      • mitcorbM Offline
        mitcorb
        last edited by

        I already gave you three--for this week. I also like to see how well I can do some operations from scratch. However, I don't think Weld has a native substitute.

        I take the slow, deliberate approach in my aimless wandering.

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        • pilouP Offline
          pilou
          last edited by

          The 3 more fun ๐Ÿ˜Ž (for me ๐Ÿ˜’
          Grow by Tig perfect for iteration volumes with multiple size, Move, rotate
          Protrude by Jim Foltz funny automatic exotic generations
          Random Painter by Chris Fullmer for some joyous variations of colors

          3 in the same time ๐Ÿ˜„
          exo.jpg

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

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          • K Offline
            kate-art
            last edited by

            Great feedback guys - thanks. I find it interesting how everyone likes something different. This short thread has generated a list of 30+ plugins!

            Shaderlight delivers interactive, photorealistic rendering to Google SketchUp. Download it for FREE at http://www.shaderlight.com

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            • T Offline
              tfdesign
              last edited by

              @kate-art said:

              This short thread has generated a list of 30+ plugins!

              Brilliant! Then I too will also go with these as well ๐Ÿ˜„

              My book "Let's SketchUp!" Download from here

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              • D Offline
                DIEGO-RODRIGUEZ
                last edited by

                extrusion line
                mirror
                joint push pull

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                • EdsonE Offline
                  Edson
                  last edited by

                  mirror
                  podium
                  1001bit tools

                  edson mahfuz, architect| porto alegre โ€ข brasil
                  http://www.mahfuz.arq.br

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                  • H Offline
                    haynesc
                    last edited by

                    I couldnt decide 3 so anyof the below :

                    PurgeAll
                    Make Faces
                    Frontface
                    Weld
                    Default Layer Gemometry
                    SceneExporter Pro
                    Extrude Tools
                    Curviloft
                    Curvishear
                    CD STANDARD & CD TOOLSET Toolbars
                    Zorro
                    Move to Orgin
                    Remove Materials
                    joint push pull
                    1001 tools

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                    • daleD Offline
                      dale
                      last edited by

                      TOS
                      1001 bit Tools
                      Joint Pushpull.....For work

                      The one I use when I am playing SDS, Fur

                      Just monkeying around....like Monsanto

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                      • Chris FullmerC Offline
                        Chris Fullmer
                        last edited by

                        @haynesc said:

                        Default Layer Gemometry

                        I totally agree on this one. It is invaluable to me. Move all geometry to layer 0 while keeping all groups, images, components on the layer they were on. Absolute must for clean modeling habits.

                        Lately you've been tan, suspicious for the winter.
                        All my Plugins I've written

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                        • arquitectomaracuchoA Offline
                          arquitectomaracucho
                          last edited by

                          Curviloft ๐Ÿ˜
                          1001 bit Tools
                          joint push pull
                          tools on surface

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                          • EdsonE Offline
                            Edson
                            last edited by

                            @chris fullmer said:

                            @haynesc said:

                            Default Layer Gemometry

                            I totally agree on this one. It is invaluable to me. Move all geometry to layer 0 while keeping all groups, images, components on the layer they were on. Absolute must for clean modeling habits.

                            I gather you mean to say "move all loose geometry, that is, not grouped or turned into a component".

                            edson mahfuz, architect| porto alegre โ€ข brasil
                            http://www.mahfuz.arq.br

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                            • T Offline
                              tfdesign
                              last edited by

                              Chris, why is that so important/ invaluable?

                              My book "Let's SketchUp!" Download from here

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                              • Dave RD Offline
                                Dave R
                                last edited by

                                Edson, the plugin Chris refers to does move all geometry whether it is loose or in a component/group to the Default layer as he wrote. It is very handy for cleaning up models. I end up using it once in awhile on models others send me but I have adopted a practice in which I never set any layer other than the default as active.

                                Etaoin Shrdlu

                                %

                                (THERE'S NO PLACE LIKE)

                                G28 X0.0 Y0.0 Z0.0

                                M30

                                %

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                                • jeff hammondJ Offline
                                  jeff hammond
                                  last edited by

                                  BezierSpline
                                  Curviloft
                                  ExtrudeEdges Suite
                                  JPP

                                  (weld is a given. 100% should not be a ruby)

                                  (Curviloft and EEbyX might seem redundant but I use lathe a lot as well as extrude vector.. I still skin with it as well in certain instances. )

                                  dotdotdot

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                                  • Dave RD Offline
                                    Dave R
                                    last edited by

                                    I should have added Purge All.

                                    Like Jeff, I find both Curviloft and EEbyX useful. Sometimes I find one will do something the other won't.

                                    Etaoin Shrdlu

                                    %

                                    (THERE'S NO PLACE LIKE)

                                    G28 X0.0 Y0.0 Z0.0

                                    M30

                                    %

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                                    • jeff hammondJ Offline
                                      jeff hammond
                                      last edited by

                                      powerhouses aside, i use these daily (if it's a drawing day ๐Ÿ˜„)

                                      arc: center + 2pts. (didier)
                                      select curve (thomthom)
                                      selection toys (tt)
                                      exploded arc centerpoint (c.fullmer)
                                      work plane (tig)
                                      cline (jimF)
                                      fillet.rb (ohYeahCad)
                                      fredoscale (fredo)
                                      tangent tools (tig)
                                      skindigo (whaat)
                                      slice face horizontally (via 1001bit) (goh)
                                      3pt rectangle (google). Recently found it but something I've always wished for:)

                                      and it's great to have these when needed:

                                      perp. face tools (c.fullmer)
                                      vertex tools (tt)
                                      mirror (tig)
                                      SDS (whaat)
                                      profile builder (whaat)
                                      curve maker (drawMetal.com)
                                      shape bender (c.fullmer)
                                      selection memory (jimF)
                                      round corner (fredo)
                                      tools on surface (fredo)
                                      unfold (jimF)
                                      solid inspector (tt)
                                      1001bit's followme (goh)

                                      i have double+ that amount installed but these are the ones that have floated to the top as far as my technique is concerned.

                                      dotdotdot

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                                      • EdsonE Offline
                                        Edson
                                        last edited by

                                        I forgot to mention good old add hidden layer, invaluable when you have many acenes already set up and decide to create a new layer.

                                        edson mahfuz, architect| porto alegre โ€ข brasil
                                        http://www.mahfuz.arq.br

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                                        • T Offline
                                          tfdesign
                                          last edited by

                                          My 3rd plugin may have to be Thom's UV Toolkit, which I'm still brewing the beer to give to Thom for!

                                          Let's face it (face those surfaces ๐Ÿ˜‰ ), They don't and won't look right without a tool like this ๐Ÿ˜„

                                          http://forums.sketchucation.com/viewtopic.php?f=323&t=18992

                                          My book "Let's SketchUp!" Download from here

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                                          • Chris FullmerC Offline
                                            Chris Fullmer
                                            last edited by

                                            @dave r said:

                                            I end up using it once in awhile on models others send me but I have adopted a practice in which I never set any layer other than the default as active.

                                            Same here, but if you explode a group/component that was on a different layer, its entities will get moved onto the layer the group was on - thereby taking them off layer 0. So that has caused me some pain in the past.

                                            Chris

                                            Lately you've been tan, suspicious for the winter.
                                            All my Plugins I've written

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