HELP me please
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HEY Tig thanks for that...is that a plugin though? thee eebyvector? if so would you please post me a link?
Thanks
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lots of ways to accomplish this.. here's another approach.. (note- this method won't result in a true arc on the top panel.. i'm not sure if you want the top/bottom to match vertically or if they should be independent)
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@tig said:
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how do i get eebyvector is it a plugin? if so would you be able to post a link? cheers
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@ditziwill said:
@tig said:
[attachment=0:pqv269f4]<!-- ia0 -->Capture.PNG<!-- ia0 -->[/attachment:pqv269f4]
how do i get eebyvector is it a plugin? if so would you be able to post a link? cheers
It's part of my ExtrusionTools zipped set, available here http://forums.sketchucation.com/viewtopic.php?p=217663#p217663
There are several tools and the links on that page also go off to each individual tool's threads... -
TIG this is an amazing tool thank you very much
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Hi again...i had another go at what i was doing yesterday and got a tiny bit further but then realised that everytime i use the eebyvector tool it is deleting the underside face of the top part and i really dont know how to get around this as iv tried doin loads of different things. Im sure its very simple and im just being stupid but anychance someone could explain it to me? thanks
the new link is http://sketchup.google.com/3dwarehouse/details?mid=748e2858742bd2b83782bfca6505b87
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Simply re-drawing on a single little edge could solve that problem.
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iv tried that and it didnt effect anything but i would agree that usually works. I think theres a lil error or glitch going on in my software because it does this sometimes when i just extrude a simple shape aswel
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it's little glitches in the drawing technique (and it's these minuscule errors that can lead to the biggest headaches ]
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here's your skp with the error exaggerated which makes it easier to understand the problem..
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If you draw your arc on the piece, get your Push/Pull tool, then tap the [CTRL] key you should be able to push the arc through leaving some stuff on the underside. Now select the part and all of the stuff that was added by the Push/Pull and intersect with selected. Now carefully erase your unneeded geometry being careful not to delete the arc intersecting the underside of the surface. That arc completes the bottom surface and you should be good to go.
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