Tgi3D plugins -
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@thomthom said:
.exes? hm.... installers then?
Hmm Installer? let's hope it doesn't install in the home file, when the Mac version arrives eh?
$900 is a lot of money, but considering how cheap SU is, and how many plugs are so cheap, it doesn't seem so bad. But less is most certainly better.
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@unknownuser said:
I have downloaded the training program and received the following warning from Norton. It may be just a misunderstanding between Norton and this file, or an honest threat.
Just giving a heads up.
No warnings with f-secure. Might be a false positive.
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I think they probably just gave ThomThom a few ideas for vertex tools
I don't see how they could patent this i've seen a hundred 3D progs do that!
PS, i don't think a plugin should EVER cost more than the program it runs in, unless the parent program gets a cut. Ridiculous! BTW, i'm not including renderers in this statement. (at least not the ones that are also stand alone such as Thea) -
Installs fine with SU 7.1 Pro but when SU 8 Pro starts on the same PC following message occurs: no such file to load -- tgi3d/imain, there is file imain.rbs in Plugins/tgi3d though. Installed again with the same result. What am I doing wrong?
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@xrok1 said:
BTW, i'm not including renderers in this statement. (at least not the ones that are also stand alone such as Thea)
Why should there be a difference?
I'd say if it's worth it then it's worth it. No point setting a fixed limit for everything. You never how how extensive something might be. (This is not a statement in regard to this plugin, but just in general.) -
i made the difference in regards to certain renderers are a lot more complex and useful for more than one app via inexpensive plugins and obj... import.
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@xrok1 said:
[...]are a lot more complex and useful for more than one app via inexpensive plugins and obj... import.
Which is kind of my point - why set a max price generically for plugins without consideration of how complex they might be?
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When someone writes a unique plugin they choose a price.
If it's high they expect to sell very few.
If it's low they expect to sell a lot.
I my situation I 'give my stuff away' but I appreciate a 'donation'.
That way lots of people get to use my tools [and why else would I write them?] AND the ones who appreciate what I've given them pay a modest sum to show their appreciation... -
Expensive in comparison to SU Pro, yes. However if the plugin pays is way in time saved quickly, it would make sense to purchase. After all time = money
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high prices to me tend to insinuate that companies will be making the purchase and not individuals like us. thus Autocad's 3k price tag. 1000 is extremely high for me... I could use these tools but that's out of my price range for architecture.
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point taken
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@krisidious said:
high prices to me tend to insinuate that companies will be making the purchase and not individuals like us. thus Autocad's 3k price tag. 1000 is extremely high for me... I could use these tools but that's out of my price range for architecture.
Kris, I can understand where you are coming from when you say the the $999 price is aimed at companies, I imagine it is. I can see even small companies buying a copy and having one person specialise using it. He then becomes the 'Photoscan Expert' with the company, makes sense!
Its a bit more difficult to justify the purchase of a $1k app for occasional use for the sole operator UNLESS they can manage to use it for sub-contract work! Its always an option.
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dunno., i'm still a skeptic
from the video, it's not seeming all it's cracked up to be as far as 3D scanner goes..
you need at least 15 photos etc.. even textured non-shiny objects..then you have to patch the whole thing together which looks like quite a bit of work for that shape in the video.. not to mention the inaccuracies that are bound to occur + missing camera angles (bird's eye)etc..it's hobbyist work, not professional, yet it carries a pro price tag..
i can't try it out for myself but someone please wow me with a 3D scanning experience
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It's a free tool -- take it and be grateful just like you would any other plugin... if you feel that you need/want the more advanced features then you can pay for them. They have the right to charge whatever they think the market will bear -- if they are wrong then the market will speak and they will change their policy.
Griping about their pricing policy is pretty pointless.
Best,
Jason. -
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how is it a free tool? there's a training version but does it allow you to save it? and use the model? I don't think it's pointless.... in fact I bet their reading it... and I also bet they had these same arguments.
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Yes and yes... maybe you should use it before you comment.
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I've tried... it doesn't work and I've had no response to my bug report.
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it had a really kool installer though... found all my installations on all my drives and installed to each simultaneously. and if you look at their website these guys love to code... lots of nooks and crannies, very tight.
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Not sure if this is the issue, but when you install the set of Free training tools, you will at first get a menu of grayed out icons. You have to click on the last one and enter your name to register the toolbar, then restart Sketchup. After that the tools work fine, although they are limited by the number of verticies they will process. For example the Upsample tool (right click menu) won't work on anything complicated, but will work only on small areas with only a few dozen verts. For me, the Select and Cross Section tools alone make the plugin worth checking out. I just wish they would allow you select loops as well as manipulate them. It seems if you can find loops to be manipulated, it would easy enough to also add a feature to select edge loops as well.
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