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    [Plugin] Bitmap To Mesh

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    • Chris FullmerC Offline
      Chris Fullmer
      last edited by

      @thomthom said:

      Test with simple displacement map:

      Displacement.png

      MMMmmmm, a plugin that makes chocolate bars. I'm hungry now!

      Lately you've been tan, suspicious for the winter.
      All my Plugins I've written

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      • thomthomT Offline
        thomthom
        last edited by

        😄

        Thomas Thomassen — SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • MALAISEM Offline
          MALAISE
          last edited by

          ThomThom , for your own knowledge, you should get advantages by visiting ImageJ community (OpenSource)http://www.google.fr/url?sa=t&source=web&cd=1&ved=0CBUQFjAA&url=http%3A%2F%2Frsbweb.nih.gov%2Fij%2F&rct=j&q=ImageJ&ei=ujqnTJXjIZGp4AbwxvGjDQ&usg=AFQjCNGnkzWAmC5t2IbtD4C8ayw1R0v7tg&sig2=e2-bW7zDggSXIeVI7vPRbA&cad=rja. They work around scientific pictures, and all the ways to extract informations .

          Thank you really very much for all the plugins you give us.

          MALAISE

          La Connaissance n'a de valeur que partagée

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          • Dave RD Offline
            Dave R
            last edited by

            Except with very small BMP files, I don't seem to have any luck. Even with a small BMP file it takes a long time to process but that could just be my computer.

            Coen's comment though is intriguing. I was thinking this plugin could be a neat way to get line drawings into SketchUp. I made the attached line drawing as a quick test and got the second image as a result. I inverted the image and got the results in the third image. I wonder if it would be possible to have a control to somehow limit the range in the gray scale. Perhaps any RGB value less than, say, 250,250,250 gets read as 0,0,0? Or perhaps no height is assigned? Perhaps it isn't possible but I wonder.


            Image001cropped.jpg


            BMP2Mesh Results.jpg


            BMP2Mesh Inverted.jpg

            Etaoin Shrdlu

            %

            (THERE'S NO PLACE LIKE)

            G28 X0.0 Y0.0 Z0.0

            M30

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            • Rich O BrienR Offline
              Rich O Brien Moderator
              last edited by

              Making Knuckle-Dusters Dave?

              Download the free D'oh Book for SketchUp 📖

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              • Dave RD Offline
                Dave R
                last edited by

                Maybe I should. 😄 I was just doodling on the pad using AutoDesk Sketchbook.

                Etaoin Shrdlu

                %

                (THERE'S NO PLACE LIKE)

                G28 X0.0 Y0.0 Z0.0

                M30

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                • thomthomT Offline
                  thomthom
                  last edited by

                  @dave r said:

                  I wonder if it would be possible to have a control to somehow limit the range in the gray scale. Perhaps any RGB value less than, say, 250,250,250 gets read as 0,0,0? Or perhaps no height is assigned? Perhaps it isn't possible but I wonder.

                  It's technical possible to read values lower than 250 as 0, but I don't quite get why?
                  Though you can do it in PS (or similar) by adjusting the Levels.)

                  I have an idea of how to make the mesh less spiky though, but it needs some experimenting.

                  Thomas Thomassen — SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • Dave RD Offline
                    Dave R
                    last edited by

                    I was just thinking that setting some limit so that everything is either black or white and not shades of gray would get rid of the spikes.

                    Would it be possible to work things so that a face is created only if the value is less than some set point (250,250,250?) and the face is always at Z=0? Delete coplanar edges between faces and you'd have a raster to SKP converter.

                    Etaoin Shrdlu

                    %

                    (THERE'S NO PLACE LIKE)

                    G28 X0.0 Y0.0 Z0.0

                    M30

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                    • Rich O BrienR Offline
                      Rich O Brien Moderator
                      last edited by

                      I like that idea 👍

                      Kind of Footprint or Ink Stamp tool, lots of uses for it too!

                      Download the free D'oh Book for SketchUp 📖

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                      • thomthomT Offline
                        thomthom
                        last edited by

                        @dave r said:

                        I was just thinking that setting some limit so that everything is either black or white and not shades of gray would get rid of the spikes.

                        The spikes you see if much due to the extreme height of the mesh, and part due to the current triangulation. I'm not sure if making the contrast bigger will reduce then - in either case, Ruby isn't efficient for image manipulation - you'd be just as well off just preparing the image before in an proper image editor.

                        @dave r said:

                        Would it be possible to work things so that a face is created only if the value is less than some set point (250,250,250?) and the face is always at Z=0? Delete coplanar edges between faces and you'd have a raster to SKP converter.

                        It'd be an interesting new tool, but I still think it's best if the image is prepared by the user in an editor and made into complete Black and White (not grey scale).

                        Then the tool could read all the white or black and generate a mesh - where it could then afterwards trace the outline and remove the interior lines. After running an curve simplification, like the Douglas-Peucker algorithm, and you could end up with a decent vectorized shape from your raster mask.

                        This would have been so much better if I could read the alpha channel of PNG files. I was a looking at this some time ago, but existing too many third party libraries for my comfort which makes redistribution more complex. The alternative, making a pure standalone ruby PNG interpreter wasn't so easy either, the decompression algorithm wasn't the easiest.

                        Thomas Thomassen — SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

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                        • Dave RD Offline
                          Dave R
                          last edited by

                          Well, it's all voodoo to me so I am glad we have folks like you.

                          Etaoin Shrdlu

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                          (THERE'S NO PLACE LIKE)

                          G28 X0.0 Y0.0 Z0.0

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                          %

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                          • thomthomT Offline
                            thomthom
                            last edited by

                            Version 0.2.0b

                            • Made into a tool so the user can easily position the mesh
                            • Moved menu to Draw > Mesh From Bitmap
                            • Keeps aspect ratio of image or Image element
                            • Right click and Image element to generate a mesh. (Does not need to be BMP image - but Draw > Mesh From Bitmap still require BMP imput)
                            • Colour BMP images will convert the RGB value to optical greyscale.
                            • VCB support

                            Thomas Thomassen — SketchUp Monkey & Coding addict
                            List of my plugins and link to the CookieWare fund

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                            • thomthomT Offline
                              thomthom
                              last edited by

                              TerrainTest.png

                              Test using sample maps from: http://www.mtgrafix.com/programs/terrain.html

                              Also tried this: http://www.twisteddirt.com/TutorialStuff/dem_02.php Nice terrain shape - but the diffuse texture wasn't so good.

                              Thomas Thomassen — SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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                              • D Offline
                                dedmin
                                last edited by

                                or-a-24-0039.jpg

                                2010-10-03_185534.jpg
                                2010-10-03_185511.jpg

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                                • thomthomT Offline
                                  thomthom
                                  last edited by

                                  308px × 1 047px - that would make the mesh ~500-600K faces?

                                  And the issue with that bitmap is that despite it being a greyscale, it's still not a height map - which is why the mesh doesn't come out looking as what the image illustrate.

                                  Thomas Thomassen — SketchUp Monkey & Coding addict
                                  List of my plugins and link to the CookieWare fund

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                                  • D Offline
                                    dedmin
                                    last edited by

                                    Yes, true. I just wanted to test it - the file is 105 MB 🤣

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                                    • thomthomT Offline
                                      thomthom
                                      last edited by

                                      Yea - the last texture I tested was 512x512 - heavy mesh. And I'd forgotten that Autosave was on - every 5 mins. x_X

                                      Thomas Thomassen — SketchUp Monkey & Coding addict
                                      List of my plugins and link to the CookieWare fund

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                                      • D Offline
                                        dedmin
                                        last edited by

                                        2010-10-03_191933.jpg

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                                        • D Offline
                                          dedmin
                                          last edited by

                                          2010-10-03_192956.jpg

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                                          • shuraS Offline
                                            shura
                                            last edited by

                                            Why don't I get the Curve Simplification to work?

                                            Test.jpg

                                            TestSorry.jpg

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