Quicly Simplify "Jagged" Curves / Line
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Hi guys, I'm a newbie to this forum. Thanks for all your free tips and scripts. They are amazing
I have a question, since I'll be working mostly on curves imported from CAD. Is there a Ruby to simply jagged curve as shown in attachment (arc marked in red). I always encounter this type and I end up drawing a new arc just to clean it up. I tried the WELD ruby, it's great too but I think it's best for my workflow if I can have it in two steps like:- select the jagged arc/lines I want to repair
- Right-click, choose a command/tool or click an icon. Jagged lines turns to clean arc/line
THANKS!!!
attached image:Uploaded with ImageShack.us
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you could also adjust your style settings
style->edit->edge settings->endpoints.
turn endpoints off and you won't see all of that even on an exploded arc.
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+1 on the request for a plugin of this nature - but forget the business with endpoints.
is there a way to select a number of line segments and simply multiply or subdivide them to smooth out a spline/curve imported from CAD? ie. i have a spline that comes in to SU with 24 segments, exploded. by selecting them, the script might 1. weld and 2. allow for increased segments similar to the native SU function for arcs/circles/polygons in 'entity info.' ??
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I wrote a tool to mimic 'Entity Info' - where you can manually change the number of segments in a selected arc IF it's not 'constrained' by connected geometry...
http://forums.sketchucation.com/viewtopic.php?p=158903#p158903 -
@unknownuser said:
you could also adjust your style settings
style->edit->edge settings->endpoints.
turn endpoints off and you won't see all of that even on an exploded arc.
Wow, that was easy.. now it looks neat. Thanks!
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@tig said:
I wrote a tool to mimic 'Entity Info' - where you can manually change the number of segments in a selected arc IF it's not 'constrained' by connected geometry...
http://forums.sketchucation.com/viewtopic.php?p=158903#p158903I love that one.. thanks for sharing!
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hi there,
these jagged lines are derived from unifying two curved solids into a cross vault. i am trying to make the line of interface curved (the groin). Any ideas? see image below, many thanks. -
Build a framework of curves and loft them.
Curviloft, Extrude Tools etc... will do the heavy lifting
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i have already tried that but it does not produce what this is i.e. the intersection of two surfaces. And that is also quite a lot of work, making all the lofts to exactly follow the geometry. There has to be an easier way to make this work.
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Can we see your failed attempt?
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Rich, I think he has a curve the other way also, in other words, the quadrants are domed.
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Curved or straight...profiles are profiles.
Proper topology with segment count is all that is needed
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I agree, I was just pointing out the difference, and why he may be having trouble. If you intersect spheres incorrectly you will get a jagged line.
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