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    • porch_unpluggedP 離線
      porch_unplugged
      最後由 編輯

      @thomthom said:

      Hide Layer by Pick ❓
      http://sketchucation.com/forums/viewtopic.php?t=36558

      thanks, but it doesn't seem to work quite the way I'm looking for. Everything I draw is on layer 0, and reading through your plugin thread, it seems that it doesn't apply to groups or components which would be on the designated layer.

      thanks anyway.

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      • TIGT 離線
        TIG Moderator
        最後由 編輯

        You have misunderstood the instructions.
        It will work just fine and 'hide' the layer of ANY selected object[s] etc [or other methods]...
        However, you will need to change the view [e.g. orbit] to refresh the view and see the changes, otherwise it will remain unchanged until you do something else which can be disconcerting... that is unless you [or Didier] were to add something like model.active_view.refresh near to the end of every method, just after the changes have been done [I have done this myself on my own copy]...

        TIG

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        • porch_unpluggedP 離線
          porch_unplugged
          最後由 編輯

          Ok, I just tried it again, and got it to work, but it only works on components, not on groups.

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          • TIGT 離線
            TIG Moderator
            最後由 編輯

            No it works on selected components and groups - I just [re]tried it.
            If you are talking about picking objects inside a group... then what you select has to be in the active context, so then you need to edit the group before picking ?!
            😕

            TIG

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            • porch_unpluggedP 離線
              porch_unplugged
              最後由 編輯

              thanks for the reply.

              I set up a test. i made to separate identical boxes, the geometry of one i made into a group, the geometry of the other i made into a component. i selected both, and through the entity info window, i changed them to layer "test". selected the 'hide layer by pick' tool from the tools menu, clicked on the group, nothing happened, clicked on the component, layer turned off.

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              • porch_unpluggedP 離線
                porch_unplugged
                最後由 編輯

                all geometry was drawn on layer 0 (which is my current layer)

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                • Dave RD 離線
                  Dave R
                  最後由 編輯

                  Why don't you post your SKP file?

                  Etaoin Shrdlu

                  %

                  (THERE'S NO PLACE LIKE)

                  G28 X0.0 Y0.0 Z0.0

                  M30

                  %

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                  • porch_unpluggedP 離線
                    porch_unplugged
                    最後由 編輯

                    I closed sketchup without saving the test 😒 so I had to draw it out again. but now that i have, it's not working for components any more. BUT... i have a feeling when i was messing around in the original test, i might have changed all the geometry in the component to layer "test", and that's why it was working for the component.

                    anyway, it's not working for either groups or components for me now. apologies if i'm missing something glaringly obvious.


                    hide layer by pick test.skp

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                    • TIGT 離線
                      TIG Moderator
                      最後由 編輯

                      I suspect you are using a different version of the Layer-Manager from mine [or using the same one incorrectly].
                      My one only works on preselected objects [and does so faultlessly].

                      You speak of 'picked' - are you activating the tool then picking objects ?
                      With my installation: you preselect the objects and activate the tool - their layer[s] gets 'hidden'...

                      TIG

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                      • porch_unpluggedP 離線
                        porch_unplugged
                        最後由 編輯

                        @tig said:

                        I suspect you are using a different version of the Layer-Manager from mine [or using the same one incorrectly].
                        My one only works on preselected objects [and does so faultlessly].

                        You speak of 'picked' - are you activating the tool then picking objects ?
                        With my installation: you preselect the objects and activate the tool - their layer[s] gets 'hidden'...

                        didn't know there was other layer managers out there!

                        I was activating the tool then selecting the object, but tried preselecting and then activating the tool, but to no avail.

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                        • porch_unpluggedP 離線
                          porch_unplugged
                          最後由 編輯

                          hold the phone. I got Didier's layer manager toolbar, and it's doing the job. thanks for the help anyways.

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                          • TIGT 離線
                            TIG Moderator
                            最後由 編輯

                            Now we get to it.
                            It's not you it's that particular tool!

                            Your version of TT's layer-picking tool only works on faces and edges that are below the cursor - ignoring whether they are inside groups or not - the container's layer is simply ignored.
                            It's also prone to fail for some users when they have offset.rb loading which redefines offset for array as if not point3d etc...

                            I suggest that Didier's Layer-Manager is more effective... http://rhin.crai.archi.fr/rld/plugin_details.php?id=217 - it has far more functions and works on any preselected object-type... try it...

                            TIG

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                            • porch_unpluggedP 離線
                              porch_unplugged
                              最後由 編輯

                              @tig said:

                              Now we get to it.
                              Your version of TT's layer-picking tool only works on faces and edges that are below the cursor - ignoring whether they are inside groups or not - the container's layer is simply ignored.
                              It's also prone to fail for some users when offset.rb redefines offset for array and point3d etc...

                              I suggest that Didier's Layer-Manager is more effective... http://rhin.crai.archi.fr/rld/plugin_details.php?id=217 it has far more functions and works on any preselected object-type...

                              sorted, thanks again.

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                              • N 離線
                                numerobis
                                最後由 編輯

                                I wish for the option to switch of the rotate handles on groups/components...

                                I NEVER use them, but they're VERY annoying if you try to select some points who are close to them... 😒

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                                • fivebythreeF 離線
                                  fivebythree
                                  最後由 編輯

                                  I went through a few pages didn't see these -

                                  • More advanced shadow controls - with overlays, shade colour.
                                  • A Photoshop like layer functionality.
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                                  • masterpaulM 離線
                                    masterpaul
                                    最後由 編輯

                                    A built in plugin search bar... that would quickly look through all plugins for what you need.

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                                    • brodieB 離線
                                      brodie
                                      最後由 編輯

                                      One thing I don't see talked about much is parametric modeling.

                                      One big advantage a program like 3ds Max has is that you can create a sweep, for example, and then go back and edit the line that created it which will affect the final outcome. Follow Me, in comparison, is sort of unintelligent in the sense that if you want to change it you must totally rebuild the geometry each time.

                                      Similarly, being able to adjust the segments in a cylinder or arced plane would be great.

                                      Parametric bends, FFD's, etc.

                                      -Brodie

                                      steelblue http://www.steelbluellc.com

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                                      • thomthomT 離線
                                        thomthom
                                        最後由 編輯

                                        @unknownuser said:

                                        Similarly, being able to adjust the segments in a cylinder or arced plane would be great.

                                        BezierSurface will do that.

                                        Thomas Thomassen — SketchUp Monkey & Coding addict
                                        List of my plugins and link to the CookieWare fund

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                                        • porch_unpluggedP 離線
                                          porch_unplugged
                                          最後由 編輯

                                          a log of commands carried out like the F2 text window in autocad, or even a command line that let you access the history. If I'm undoing more than one or 2 commands in a complicated model, it's hard to know when to stop hitting undo (bad explanation, I know), or whether I've hit save or not.

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                                          • dukejazzD 離線
                                            dukejazz
                                            最後由 編輯

                                            I want a better interface for programing
                                            needs a API paste in place for the Mac like the pc Sketchup.send_action(21939)

                                            A web inputBox with a real look alike example done by web dialog ruby code
                                            that works the same with format parmeters as to api inputbox

                                            Needs some color shaders

                                            Mac and pc code needs to be the same

                                            Would like to run all sketchup functions in the menu's at ati codes levels

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