[Plugin] Guide Tools (1.3.0) — 21 October 2010
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Version 1.2.0
- CPoint at Edge-Face Intersection
- CPoint at Edge-Edge Intersection
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@unknownuser said:
And CPoint at intersection of Guides lines?
Intersection of selected construction guides?
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@thomthom said:
@earthmover said:
(On a side note, can you implement a multiple copy array feature to your divide face tool? That would be very handy! )
It already has. After placing a line you can type * or / to add more lines. Even adjust the amounts.
Perhaps I need to update my version then. The one I have doesn't. That's great news though! Sorry for the redundant questions.
EDIT - Ahhh, you're right, I'm an idiot. It seems the / key on the keyboard doesn't work, but the one on the Num pad works. I usually put my / or "x" after the number and I usually use "X" instead of * to make forward arrays. Using the * or / from the keypad and using them first instead of last works as expected. Sorry again for the bother.
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@unknownuser said:
And CPoint at intersection of Guides lines?
if it's not a very hard work, sure with extrem pleasure!
(but maybe it's include with your last version, take me five minutes for test it -
Seems don't works for the V 6
I will test the V 7Works for the the V 7 !
(so maybe i must intersect before in the V6
That is that!!!
Works in the V6 when I Intersect before!
(of course if you can make an autoùatic intersction in the V6 that will be luxuousPS And you write
@unknownuser said:
1.1.0 - 11.10.2010
* CPoint at Edge-Face Intersection
* CPoint at Edge-Edge Intersection
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Yea, I made the assumption that edges split each other, not just overlapping. I never use SU6 any more - forgotten it didn't auto-split edges.
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And this (not a big deal as I can move and re put) but...
it's because segments touch the perimeter? (only "loose" edges)
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Nah - this is charming: http://www.youtube.com/watch?v=mOZqRJzE8xg
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And one existential question with the Cpoint at Arcs Center!
(of course from a same circle trimed) -
Very Romantic yes
But there is a little problem
That works not with that!
(I have also tried with explode Circle, convert, erase..., not better) !
Good result must be 5 CPpoints !
Else of course your plug if very fun (and useful) for this sort of thing
CPoint at Circle Center
Insert Components at CPoints
And of course Selection Toys for Select CPoints -
@unknownuser said:
Very Romantic yes
But there is a little problem
That works not with that!
(I have also tried with explode Circle, convert, erase..., not better) !
Good result must be 5 CPpoints !
[attachment=0:26fwmhk5]<!-- ia0 -->worksnot1.jpg<!-- ia0 -->[/attachment:26fwmhk5]Are these edges that's split each other?
From your original request I thought you wanted cpoints at edge crossings if the edge where not part of a face.
Maybe it should just not check if edges are connected to faces?
Should it only place a cpoint for overlapping edges (but does not split each other? )@unknownuser said:
And one existential question with the Cpoint at Arcs Center!
(of course from a same circle trimed)[attachment=0:26fwmhk5]<!-- ia0 -->existential.png<!-- ia0 -->[/attachment:26fwmhk5]
I don't understand the question...
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Should it only place a cpoint for overlapping edges (but does not split each other? )
In fact just put a CPoint at any real intersections of a selection of lines and/or circles, arc circle and /or curves
on faces or in the space
(i don't know if it's an hard work or not)for the existential question
an Arc Circle A has a Cpoint CPA, xa , ya, za
an Arc Circle B has a Cpoint CPB xb, yb, zbbut of course as you can see on my previous image
because arc are from a same circle
xa = xb, ya = yb, za = zb
So my question what about this "double CPoint"?
is there 2 Cpoints or you merge it in only one? -
@unknownuser said:
In fact just put a CPoint at any real intersections of a selection of lines and/or circles, arc circle and /or curves
on faces or in the spaceWhere edges are split where they intersect? Or where they overlap - like they often do in SU6 and older?
@unknownuser said:
So my question what about this "double CPoint"?
is there 2 Cpoints or you merge it in only one?Doesn't check for existing CPoints.
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@unknownuser said:
Where edges are split where they intersect? Or where they overlap - like they often do in SU6 and older?
I don't know, on the face I suppose
In any case we have solution to move them out the face (when existing)
call the plug, and re put on the face@unknownuser said:
Doesn't check for existing CPoints.
So there are 2CPoint overlaped
or they are automatical merged as one by SU as having same coordinates ?
(same than you draw 2 lines ovelapped) -
@unknownuser said:
@unknownuser said:
Where edges are split where they intersect? Or where they overlap - like they often do in SU6 and older?
I don't know, on the face I suppose
Something is lost in translation here - I mean should there be a CPoint only when two edges cross each other but doesn't split each other?
@unknownuser said:
So there are 2CPoint overlaped
or they are automatical merged as one by SU as having same coordinates ?
(same than you draw 2 lines ovelapped)I don't know - I haven't tested it. The plugin just adds a CPoint blindly.
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I have just tested seems there are really 2 CPoints!
Maybe some annoyous
click image if scrool bar!
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I think Pilou's issue with 'duplicated Cpoints' - i.e. at the same location in 3D space - is if they are used to place Instances later it will duplicate the Instances etc.
When adding the new Cpoints it'd be relatively easy to test to see if there was a Cpoint already there.
First make a collection of Cpoints in the current context [entities] and make an array of the 'position' of each one: then only add the new Cpoint if it's not already there - code-example...there=false cpoint_positions.each{|p|(there=true;break)if p==new_point} entities.add_cpoint(new_point) if not there
You should still add coincident Cpoints if they are in different contexts [entities-sets]...
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Slightly trimmed variant:
entities.add_cpoint(new_point) unless cpoint_positions.any?{|pt|pt==new_point}
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In fact that must be 6 points!
1 Center of circle
1 Intersection of lines
4 Intersection Lines CircleHere I have a lot of more
I have made Intersection before launch the plug Edge/edge (V 6)Edit I have found a Process
General Intersection
Hide Circle
Call the Plug Guides Tool - Edge/edge
Show Circle
Select Circle
Call ad Cpoint to Circle
I have my six points
Easy for not numerous circles but for many ?
Ok I can use Selection Toys Circles
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