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    [Plugin] SU2POV 3.5

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    • Didier BurD Offline
      Didier Bur
      last edited by

      Hi vidy,

      The "unexpected break" occurs theorically when you hit the cancel button of the "Save as" dialog that should pop up when hitting "Render!". Did you see this dialog ? It asks for a pov file name to export. Thus you can save as many version of you model as you want.
      Thanks for reporting bugs...

      DB

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      • V Offline
        vidy
        last edited by

        dear didier,

        actually i didn't see any dialog box popped up, its just seems like there is nothing happen, until i check on ruby console dialog, and I've got those messages, that's why i'm asked about the version problem, since it running well at SU 7.

        regards,

        still so much to learn..

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        • Didier BurD Offline
          Didier Bur
          last edited by

          Hi,
          I've installed it on SU6 and also got the bug.
          The "UI.savepanel" method doesn't work the same way in SU7 API than in SU6 😢
          So version 3.5 is for SU7 or higher...
          Regards,

          DB

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          • V Offline
            vidy
            last edited by

            thanks for your confirmation didier. 😉

            best regards,

            still so much to learn..

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            • S Offline
              solodown
              last edited by

              @unknownuser said:

              Loading File su2pov35Toolbar.rb
              private method `split' called for nil:NilClass

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              • pugz1983P Offline
                pugz1983
                last edited by

                Hi Didier,

                I realy like your plugins, but please excuse me for asking but what is the reason behind SU2POV? I mean, aren't there enough render app to render a SU scene/model. Or am I missing something. Is there a special reason for developing this app? Can SU2POW do something the others can't?

                Greetz Twan

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                • K Offline
                  Khai
                  last edited by

                  @pugz1983 said:

                  Hi Didier,

                  I realy like your plugins, but please excuse me for asking but what is the reason behind SU2POV? I mean, aren't there enough render app to render a SU scene/model. Or am I missing something. Is there a special reason for developing this app? Can SU2POW do something the others can't?

                  Greetz Twan

                  POVRay is free, widely respected and hugely powerful.

                  and because you can never have enough render engines.

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                  • Didier BurD Offline
                    Didier Bur
                    last edited by

                    Hi,

                    @unknownuser said:

                    what is the reason behind SU2POV? I mean, aren't there enough render app to render a SU scene/model

                    su2pov is old, first version was published in 2005 and was one of the first exporter to a render app. There was not lots of them at that time (I mean free, and ascii format). Tomasz developed su2kt a year later, based on su2pov, and since then I've written su2sf among others. Su2pov was like a test program for me and made me learn lots of things about Ruby and SketchUp.
                    Yes there are plenty of render apps around, I'm not blind you know 😉 but for high quality renderings, you need a payware (Maxwell, Vray, Podium, etc). Su2pov is just for fun, although you can achieve decent results with it, IMHO.
                    Best regards,

                    DB

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                    • V Offline
                      vidy
                      last edited by

                      dear didier,

                      i have one request for the new plugin SU2POV 3.5, is it possible with the material preset, we still have the "old like" material editor? i mean, i feel much easier with slider bar to all parameter.. 😛

                      or it is still there, but i don't how to access it 😳
                      thanks

                      regards,

                      still so much to learn..

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                      • S Offline
                        solodown
                        last edited by

                        @solodown said:

                        @unknownuser said:

                        Loading File su2pov35Toolbar.rb
                        private method `split' called for nil:NilClass

                        Y a-t-il une solution à mon problème ?

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                        • Didier BurD Offline
                          Didier Bur
                          last edited by

                          Hi,
                          @vidy: sorry, but the old material editor has been deleted... (it was windows-only).
                          @solodown: il me faudrait le message d'erreur en entier (avec le numéro de ligne où ça plante). merci.

                          DB

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                          • S Offline
                            solodown
                            last edited by

                            C'est la seule information qu'il me donne à l'ouverture de sketchup dans la fenêtre load error :

                            Error Loading File su2pov35Toolbar.rb
                            private method `split' called for nil;NilClass
                            
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                            • V Offline
                              vidy
                              last edited by

                              Hi didier,

                              with this new plug-in 3.5, is there a way i can attach bump image on the texture?

                              thanks,
                              vd

                              still so much to learn..

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                              • Didier BurD Offline
                                Didier Bur
                                last edited by

                                Hi,

                                @unknownuser said:

                                is there a way i can attach bump image on the texture?

                                If you mean attach another image (than the one of the texture) for the bump effect, the answer is no, but you can do this editing the pov-ray material manually.
                                regards

                                DB

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                                • Didier BurD Offline
                                  Didier Bur
                                  last edited by

                                  @solodown:

                                  Je suppose que tu es sur Mac ?
                                  essaies avec le fichier attaché ci-dessous (à dezipper dans le dossier Plugins):


                                  Su2pov35.zip

                                  DB

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                                  • V Offline
                                    vidy
                                    last edited by

                                    @didier bur said:

                                    If you mean attach another image (than the one of the texture) for the bump effect, the answer is no, but you can do this editing the pov-ray material manually.
                                    regards

                                    actually i want to add the same image, but with normal map or black and white version..
                                    any tips about edit it manually as you describe above? thanks

                                    regards,

                                    still so much to learn..

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                                    • Didier BurD Offline
                                      Didier Bur
                                      last edited by

                                      Hi,

                                      Look at here:http://www.povray.org/documentation/view/3.6.0/341/
                                      or here: http://www.f-lohmueller.de/pov_tut/tex/tex_840e.htm
                                      or here: http://www.absoluteastronomy.com/topics/Bump_mapping

                                      DB

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                                      • V Offline
                                        vidy
                                        last edited by

                                        thanks for your response didier, but that technique kind of make me nervous, since im not good at programming.. 😳

                                        what i want to confirm from you, is there any possibility to add an external image texture in your material "surface effect" dialog box? (something that we can browse it independently) 😄

                                        thanks,

                                        still so much to learn..

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                                        • Didier BurD Offline
                                          Didier Bur
                                          last edited by

                                          @unknownuser said:

                                          is there any possibility to add an external image texture in your material "surface effect" dialog box

                                          Not in this version, maybe in a next release...

                                          DB

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                                          • S Offline
                                            solodown
                                            last edited by

                                            @didier bur said:

                                            @solodown:

                                            Je suppose que tu es sur Mac ?
                                            essaies avec le fichier attaché ci-dessous (à dezipper dans le dossier Plugins):

                                            Merci ^^

                                            Mais ça n'a pas l'air de fonctionner, je mets Render !, save puis rien ne se passe

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