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    [Plugin] SU2POV 3.5

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    • V Offline
      vidy
      last edited by

      thanks for your confirmation didier. 😉

      best regards,

      still so much to learn..

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      • S Offline
        solodown
        last edited by

        @unknownuser said:

        Loading File su2pov35Toolbar.rb
        private method `split' called for nil:NilClass

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        • pugz1983P Offline
          pugz1983
          last edited by

          Hi Didier,

          I realy like your plugins, but please excuse me for asking but what is the reason behind SU2POV? I mean, aren't there enough render app to render a SU scene/model. Or am I missing something. Is there a special reason for developing this app? Can SU2POW do something the others can't?

          Greetz Twan

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          • K Offline
            Khai
            last edited by

            @pugz1983 said:

            Hi Didier,

            I realy like your plugins, but please excuse me for asking but what is the reason behind SU2POV? I mean, aren't there enough render app to render a SU scene/model. Or am I missing something. Is there a special reason for developing this app? Can SU2POW do something the others can't?

            Greetz Twan

            POVRay is free, widely respected and hugely powerful.

            and because you can never have enough render engines.

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            • Didier BurD Offline
              Didier Bur
              last edited by

              Hi,

              @unknownuser said:

              what is the reason behind SU2POV? I mean, aren't there enough render app to render a SU scene/model

              su2pov is old, first version was published in 2005 and was one of the first exporter to a render app. There was not lots of them at that time (I mean free, and ascii format). Tomasz developed su2kt a year later, based on su2pov, and since then I've written su2sf among others. Su2pov was like a test program for me and made me learn lots of things about Ruby and SketchUp.
              Yes there are plenty of render apps around, I'm not blind you know 😉 but for high quality renderings, you need a payware (Maxwell, Vray, Podium, etc). Su2pov is just for fun, although you can achieve decent results with it, IMHO.
              Best regards,

              DB

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              • V Offline
                vidy
                last edited by

                dear didier,

                i have one request for the new plugin SU2POV 3.5, is it possible with the material preset, we still have the "old like" material editor? i mean, i feel much easier with slider bar to all parameter.. 😛

                or it is still there, but i don't how to access it 😳
                thanks

                regards,

                still so much to learn..

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                • S Offline
                  solodown
                  last edited by

                  @solodown said:

                  @unknownuser said:

                  Loading File su2pov35Toolbar.rb
                  private method `split' called for nil:NilClass

                  Y a-t-il une solution à mon problème ?

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                  • Didier BurD Offline
                    Didier Bur
                    last edited by

                    Hi,
                    @vidy: sorry, but the old material editor has been deleted... (it was windows-only).
                    @solodown: il me faudrait le message d'erreur en entier (avec le numéro de ligne où ça plante). merci.

                    DB

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                    • S Offline
                      solodown
                      last edited by

                      C'est la seule information qu'il me donne à l'ouverture de sketchup dans la fenêtre load error :

                      Error Loading File su2pov35Toolbar.rb
                      private method `split' called for nil;NilClass
                      
                      1 Reply Last reply Reply Quote 0
                      • V Offline
                        vidy
                        last edited by

                        Hi didier,

                        with this new plug-in 3.5, is there a way i can attach bump image on the texture?

                        thanks,
                        vd

                        still so much to learn..

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                        • Didier BurD Offline
                          Didier Bur
                          last edited by

                          Hi,

                          @unknownuser said:

                          is there a way i can attach bump image on the texture?

                          If you mean attach another image (than the one of the texture) for the bump effect, the answer is no, but you can do this editing the pov-ray material manually.
                          regards

                          DB

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                          • Didier BurD Offline
                            Didier Bur
                            last edited by

                            @solodown:

                            Je suppose que tu es sur Mac ?
                            essaies avec le fichier attaché ci-dessous (à dezipper dans le dossier Plugins):


                            Su2pov35.zip

                            DB

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                            • V Offline
                              vidy
                              last edited by

                              @didier bur said:

                              If you mean attach another image (than the one of the texture) for the bump effect, the answer is no, but you can do this editing the pov-ray material manually.
                              regards

                              actually i want to add the same image, but with normal map or black and white version..
                              any tips about edit it manually as you describe above? thanks

                              regards,

                              still so much to learn..

                              1 Reply Last reply Reply Quote 0
                              • Didier BurD Offline
                                Didier Bur
                                last edited by

                                Hi,

                                Look at here:http://www.povray.org/documentation/view/3.6.0/341/
                                or here: http://www.f-lohmueller.de/pov_tut/tex/tex_840e.htm
                                or here: http://www.absoluteastronomy.com/topics/Bump_mapping

                                DB

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                                • V Offline
                                  vidy
                                  last edited by

                                  thanks for your response didier, but that technique kind of make me nervous, since im not good at programming.. 😳

                                  what i want to confirm from you, is there any possibility to add an external image texture in your material "surface effect" dialog box? (something that we can browse it independently) 😄

                                  thanks,

                                  still so much to learn..

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                                  • Didier BurD Offline
                                    Didier Bur
                                    last edited by

                                    @unknownuser said:

                                    is there any possibility to add an external image texture in your material "surface effect" dialog box

                                    Not in this version, maybe in a next release...

                                    DB

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                                    • S Offline
                                      solodown
                                      last edited by

                                      @didier bur said:

                                      @solodown:

                                      Je suppose que tu es sur Mac ?
                                      essaies avec le fichier attaché ci-dessous (à dezipper dans le dossier Plugins):

                                      Merci ^^

                                      Mais ça n'a pas l'air de fonctionner, je mets Render !, save puis rien ne se passe

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                                      • V Offline
                                        vidy
                                        last edited by

                                        @didier bur said:

                                        @unknownuser said:

                                        is there any possibility to add an external image texture in your material "surface effect" dialog box

                                        Not in this version, maybe in a next release...

                                        Woow.. it will be awesome feature mr. bur, thanks.. 😍

                                        still so much to learn..

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                                        • L Offline
                                          lichinho
                                          last edited by

                                          @solodown said:

                                          @didier bur said:

                                          @solodown:

                                          Je suppose que tu es sur Mac ?
                                          essaies avec le fichier attaché ci-dessous (à dezipper dans le dossier Plugins):

                                          Merci ^^

                                          Mais ça n'a pas l'air de fonctionner, je mets Render !, save puis rien ne se passe

                                          Merci pour cette version pour mac.

                                          Elle tourne en effet sur mac. Le fichier pov est creé. POV n'est pas lancé automatiquement, mais pour moi tant mieux, car je peux lancer MegaPOV manuellement.

                                          Pour moi, c'est suffisant. Cependant, le plugin essaye de créer des fichiers dans un sous-directoire mais en utilisant le séparateur "" comme en windows, et pas "/". Le résult est que "" vient à faire part du nom du fichier.
                                          Si, par exemple, le nom du sketch est "sketch",
                                          en lieu de créer un fichier "sketch.pov" dans une directoire "sketch", un fichier avec le nom "sketch\sketch.pov" est créé et le directoire "sketch" reste vide. C'est pas grave, mais quelque chose à rectifier peut-être dans une nouvelle version.

                                          Merci beaucoup!

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                                          • X Offline
                                            xWarcox
                                            last edited by

                                            gracias ... en español por que mi ingles no es tan bueno ...
                                            los mejores renders los he optenido con Pov-Ray .. gracias al Su2Pov

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