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    • shuraS Offline
      shura
      last edited by

      Since LightUp has the texture animation feature, I am enjoying the easy workflow when making walkthroughs with simulated video screens and monitors.
      At some point at around fifty and more frames it is getting complex in Photoshop. Btw, any idea how to automate video to "film-texture"?
      I also like this sort of "feedback workflow", I mean that you can make your own animated texture from LightUp`s exported image sequence movie...

      ...can't thank you enough for making LightUp, Adam!

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      • daleD Offline
        dale
        last edited by

        Amazing.
        Excuse me if this question has been asked of you before, but are these qualities that you assign in light up exportable to other rendering engines? i.e animation, transparency, point and other lights and their settings?
        Thanks

        Just monkeying around....like Monsanto

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        • D Offline
          Daniel S
          last edited by

          Wow. Looks fantastic!!!
          Great work Adam!!!

          Daniel S

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          • shuraS Offline
            shura
            last edited by

            Dale, I think the answer is no in most cases (please someone correct me If I am wrong, I am just a user). Compared to other render engines LU is unique, working very different. Although I know that many use LightUp to export to game engines.

            Adam, I have not been to the LU gallery for long - some really great new renders you have there!

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            • daleD Offline
              dale
              last edited by

              Thanks Alexander, I suspected so. But it doesn't take away from the brilliance, and ease of use, of this software.

              Just monkeying around....like Monsanto

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              • R Offline
                remus
                last edited by

                Very nice πŸ‘ Lightup is a truly wonderful piece of software.

                http://remusrendering.wordpress.com/

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                • FrederikF Offline
                  Frederik
                  last edited by

                  I'm impressed... 😎
                  Really cool feature...
                  Inspiring...

                  Cheers
                  Kim Frederik

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                  • X Offline
                    xrok1
                    last edited by

                    just checked out the lightup player. WOW!! 😲 best SU walkthrough software yet. 😍
                    BTW, do animated textures work in the player?

                    β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                    http://www.Twilightrender.com try it!

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                    • tbdT Offline
                      tbd
                      last edited by

                      Adam: yay, finally animated textures are back in Sketchup ! almost 3 years after my proof of concept and it works great without hacks.

                      love LightUp player, can you make an iPad version as well ? ps. nice password on .luca files. πŸ’š

                      SketchUp Ruby Consultant | Podium 1.x developer
                      http://plugins.ro

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                      • GaieusG Offline
                        Gaieus
                        last edited by

                        @xrok1 said:

                        ...BTW, do animated textures work in the player?

                        That was exactly my very first thought!

                        The other day I "discovered" the player and now finally (after so much time scratching my head), I really have to buy LU!

                        Gai...

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                        • AdamBA Offline
                          AdamB
                          last edited by

                          Gaieus: LightUp Player has exactly the same features and behavior as LightUp inside SketchUp.

                          So, yes. Any animated Dynamic Components setup in LightUp, texture animation and color animation as well as SketchUp Scenes work inside LightUp Player. It also can run Fullscreen for presentations etc.

                          dale. The light rigging + shader parameters should be able to be exported from LightUp. The texture animation also but in that case there isn't other packages that support that kind of thing.

                          FYI The webpage for LightUp Player is here http://www.light-up.co.uk/player

                          Adam

                          Developer of LightUp Click for website

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                          • thomthomT Offline
                            thomthom
                            last edited by

                            Is there any way to enable SketchUp like navigation in LightUp Player?

                            Thomas Thomassen β€” SketchUp Monkey & Coding addict
                            List of my plugins and link to the CookieWare fund

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                            • AdamBA Offline
                              AdamB
                              last edited by

                              @thomthom said:

                              Is there any way to enable SketchUp like navigation in LightUp Player?

                              What do you have in mind? Always interested in getting feedback.
                              Currently, in LU Player, you can pivot around a point (Alt/Ctrl) as well as navigate around your model.

                              Developer of LightUp Click for website

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                              • thomthomT Offline
                                thomthom
                                last edited by

                                Ah - the pivot is nice.
                                Though I wish the mousewheel could be used. (or should it work? in any case - does nothing for me)

                                One thing I struggled with when navigation was to get the camera to stop. The inertia effect keep drifting the camera further away than I want.

                                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                List of my plugins and link to the CookieWare fund

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                                • GaieusG Offline
                                  Gaieus
                                  last edited by

                                  Also, would there be a chance to "add speed"? (In some FPS style game engines you toggle a "running" mode with the shift key). With some bigger models this speed would be a bit slow if you want to wander all around...

                                  And some basic localization? That short(ish) menu would not be a hard work to translate.

                                  How about a web based viewer? (I know I ask too much and a web based viewer is something different than just add running mode and localization...) πŸ˜’

                                  Gai...

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                                  • S Offline
                                    sepo
                                    last edited by

                                    I find that moving about works best with arrows keys. If you want stop ineria you press arrow up and arrow down at the same time., or arrow lef and arrow right.
                                    Also if you want to initiate running mode press arrow UP (or any arrow key) while pressing and holding scroll wheel. If you let go of the wheel it will slow down to normal speed.

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                                    • AdamBA Offline
                                      AdamB
                                      last edited by

                                      Mousewheel is currently not supported. We'll look into it.

                                      @thomthom said:

                                      One thing I struggled with when navigation was to get the camera to stop. The inertia effect keep drifting the camera further away than I want.

                                      The idea behind LU Player is to capture the setup the author chose using LightUp. So if you create the content to have a camera speed of X and no inertia and using a specific Skybox, this is what you'll get in LU Player. So if you don't want inertia, then export with inertia unchecked.

                                      @gaieus said:

                                      Also, would there be a chance to "add speed"? (In some FPS style game engines you toggle a "running" mode with the shift key). With some bigger models this speed would be a bit slow if you want to wander all around...

                                      Hold Shift down before pressing direction keys for 5x speed increase. Also using Scenes (right mouse click) to get to a vicinity is handy too.

                                      Developer of LightUp Click for website

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                                      • EdsonE Offline
                                        Edson
                                        last edited by

                                        great feature, adam. I am dying to use it. πŸ‘ πŸ‘

                                        edson mahfuz, architect| porto alegre β€’ brasil
                                        http://www.mahfuz.arq.br

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                                        • D Offline
                                          dylan
                                          last edited by

                                          Well I have never tried Lightup before, but visiting the site and checking the software out a little further, I must give this a go. It looks really good.
                                          Nice work Adam.

                                          http://dmdarchitecture.co.uk/

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                                          • E Offline
                                            Ecuadorian
                                            last edited by

                                            πŸ‘ You and a lot of other people like this.

                                            -Miguel Lescano
                                            Subscribe to my house plans YouTube channel! (30K+ subs)

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