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Animated flames

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  • T Offline
    tbd
    last edited by 8 Aug 2010, 20:14

    Adam: yay, finally animated textures are back in Sketchup ! almost 3 years after my proof of concept and it works great without hacks.

    love LightUp player, can you make an iPad version as well ? ps. nice password on .luca files. πŸ’š

    SketchUp Ruby Consultant | Podium 1.x developer
    http://plugins.ro

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    • G Offline
      Gaieus
      last edited by 9 Aug 2010, 06:40

      @xrok1 said:

      ...BTW, do animated textures work in the player?

      That was exactly my very first thought!

      The other day I "discovered" the player and now finally (after so much time scratching my head), I really have to buy LU!

      Gai...

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      • A Offline
        AdamB
        last edited by 9 Aug 2010, 07:40

        Gaieus: LightUp Player has exactly the same features and behavior as LightUp inside SketchUp.

        So, yes. Any animated Dynamic Components setup in LightUp, texture animation and color animation as well as SketchUp Scenes work inside LightUp Player. It also can run Fullscreen for presentations etc.

        dale. The light rigging + shader parameters should be able to be exported from LightUp. The texture animation also but in that case there isn't other packages that support that kind of thing.

        FYI The webpage for LightUp Player is here http://www.light-up.co.uk/player

        Adam

        Developer of LightUp Click for website

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        • T Offline
          thomthom
          last edited by 9 Aug 2010, 08:11

          Is there any way to enable SketchUp like navigation in LightUp Player?

          Thomas Thomassen β€” SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • A Offline
            AdamB
            last edited by 9 Aug 2010, 13:16

            @thomthom said:

            Is there any way to enable SketchUp like navigation in LightUp Player?

            What do you have in mind? Always interested in getting feedback.
            Currently, in LU Player, you can pivot around a point (Alt/Ctrl) as well as navigate around your model.

            Developer of LightUp Click for website

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            • T Offline
              thomthom
              last edited by 9 Aug 2010, 13:28

              Ah - the pivot is nice.
              Though I wish the mousewheel could be used. (or should it work? in any case - does nothing for me)

              One thing I struggled with when navigation was to get the camera to stop. The inertia effect keep drifting the camera further away than I want.

              Thomas Thomassen β€” SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • G Offline
                Gaieus
                last edited by 9 Aug 2010, 13:48

                Also, would there be a chance to "add speed"? (In some FPS style game engines you toggle a "running" mode with the shift key). With some bigger models this speed would be a bit slow if you want to wander all around...

                And some basic localization? That short(ish) menu would not be a hard work to translate.

                How about a web based viewer? (I know I ask too much and a web based viewer is something different than just add running mode and localization...) πŸ˜’

                Gai...

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                • S Offline
                  sepo
                  last edited by 9 Aug 2010, 14:12

                  I find that moving about works best with arrows keys. If you want stop ineria you press arrow up and arrow down at the same time., or arrow lef and arrow right.
                  Also if you want to initiate running mode press arrow UP (or any arrow key) while pressing and holding scroll wheel. If you let go of the wheel it will slow down to normal speed.

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                  • A Offline
                    AdamB
                    last edited by 10 Aug 2010, 05:44

                    Mousewheel is currently not supported. We'll look into it.

                    @thomthom said:

                    One thing I struggled with when navigation was to get the camera to stop. The inertia effect keep drifting the camera further away than I want.

                    The idea behind LU Player is to capture the setup the author chose using LightUp. So if you create the content to have a camera speed of X and no inertia and using a specific Skybox, this is what you'll get in LU Player. So if you don't want inertia, then export with inertia unchecked.

                    @gaieus said:

                    Also, would there be a chance to "add speed"? (In some FPS style game engines you toggle a "running" mode with the shift key). With some bigger models this speed would be a bit slow if you want to wander all around...

                    Hold Shift down before pressing direction keys for 5x speed increase. Also using Scenes (right mouse click) to get to a vicinity is handy too.

                    Developer of LightUp Click for website

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                    • EdsonE Offline
                      Edson
                      last edited by 10 Aug 2010, 12:44

                      great feature, adam. I am dying to use it. πŸ‘ πŸ‘

                      edson mahfuz, architect| porto alegre β€’ brasil
                      http://www.mahfuz.arq.br

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                      • D Offline
                        dylan
                        last edited by 11 Aug 2010, 12:28

                        Well I have never tried Lightup before, but visiting the site and checking the software out a little further, I must give this a go. It looks really good.
                        Nice work Adam.

                        http://dmdarchitecture.co.uk/

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                        • E Offline
                          Ecuadorian
                          last edited by 15 Aug 2010, 07:51

                          πŸ‘ You and a lot of other people like this.

                          -Miguel Lescano
                          Subscribe to my house plans YouTube channel! (30K+ subs)

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                          • O Offline
                            outofdate33
                            last edited by 3 Sept 2010, 08:28

                            This is VERY great!

                            But what would be even greater is to have the choice from 1st and 3rd-person view like in Walkabout3D 😍

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