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    [Plugin][$] Vertex Tools

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    • K Offline
      KrisM
      last edited by

      Tspco,

      I have had the same problem (see question above). Vertex tools will make selection of vertices planar (they are in line on the same plane). This does not mean that the plane is level. Box mentioned the use of Artisan. This works as desired. Vertex tools is great for a lot of things. It just doesn't do this specific task.
      Kris

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      • thomthomT Offline
        thomthom
        last edited by

        To flatten something to a given axis you can use the scale grip in the Gizmo. Scale it all the way to zero in the Z axis and you will have a level surface.

        I used the development version of the next Vertex Tools in that video - I don't recall if version 1.1 will stop at the zero point - but if that's the case you can adjust it with the VCB afterwards.

        Thomas Thomassen β€” SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • K Offline
          KrisM
          last edited by

          Thomas,
          Thanks for the clarification. Sorry about my statement above being incorrect. Great tool.
          Kris

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          • pbacotP Offline
            pbacot
            last edited by

            Thanks for asking the question. I don't think I've tried that way to flatten before. This tool (and others like Curviloft and Artisan) just about need a whole "for Dummies" book on their own. Imagine the book we'll need to use the bezier surface tool when it comes...

            MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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            • thomthomT Offline
              thomthom
              last edited by

              Don't be shy to ask about workflow questions. Gives me insight to what can be improved and what would use useful improvements to the documentation, FAQ and/or video examples.

              Certainly bezier surface is much more complex... and creating documentation for it is something I dread... πŸ˜•

              Thomas Thomassen β€” SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • xiombargX Offline
                xiombarg
                last edited by

                @box said:

                Krism, do you have Artisan, another wonderful tool.

                It has a make planer tool that you can specify, Best, XY, YZ or XZ.

                But the scaling in Vertex Tools works in conjunction with the axis tool so that you can specify any angle or plane in your model and have it flatten to that angle. Artisan's Make Planar only works with the default x,y,z planes and ignores the axis tool, even if you change the world axis outside of any local groupings it still references the original default x,y,z planes. I also generally prefer lasso selection tools vs brush selection tools, especially when aligning single rows of vertices to build clean geometry or frameworks for lofting with plugins such as Curviloft.

                If you consider that Artisan video with the lightcycle, think how much more quick and efficient it would have been to also use Vertex Tools to properly move, align, merge etc. some of those problematic areas in the geometry where he kept having to rework.

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                • xiombargX Offline
                  xiombarg
                  last edited by

                  I hope that didn't sound like I was trying to put down Artisan. Artisan is great for subdividing, and the knife tool is indispensable for certain tasks, but I just wanted to make it clear what it's limitations are when flattening or aligning vertices.

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                  • xiombargX Offline
                    xiombarg
                    last edited by

                    As long as I'm stacking posts and tooting on about VT... I also have to express how HUGE the Gizmo is and it's right click custom settings when combined with using VT's edge extrusion function. By choosing to "release orientation" and "align to custom" combined with VTs edge extrusion, this is by far the fastest way to whip out most non-linear and organic model forms, at least in the early stages. I'm working on a curvey looking spaceship that normally I would never use Sketchup to create, but with VT (along with Artisan for the subdividing), Sketchup is now a capable option. I'll try and post it up when it gets closer to being done.

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                    • thomthomT Offline
                      thomthom
                      last edited by

                      @xiombarg said:

                      I'm working on a curvey looking spaceship that normally I would never use Sketchup to create, but with VT (along with Artisan for the subdividing), Sketchup is now a capable option. I'll try and post it up when it gets closer to being done.

                      Got some work in progress screenshots? I'd love to see what you're working on.

                      Thomas Thomassen β€” SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • xiombargX Offline
                        xiombarg
                        last edited by

                        Give me a few days on it and I'll post something up. I won't have time to work on it this weekend, and what I have so far isn't substantial enough to give and accurate idea of what the end result will be.

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                        • thomthomT Offline
                          thomthom
                          last edited by

                          πŸ‘ πŸ‘ πŸŽ‰

                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • sicksickisckS Offline
                            sicksickisck
                            last edited by

                            will it be nice to see something like this [attachment] in V2 πŸ˜„ . and some shortcuts!! to make work faster with this tool..


                            quick planar move

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                            • thomthomT Offline
                              thomthom
                              last edited by

                              Yea - 2D Move and Scale for the Gizmo is planned. πŸ˜„

                              Thomas Thomassen β€” SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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                              • panixiaP Offline
                                panixia
                                last edited by

                                can't wait πŸ˜„

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                                • pbacotP Offline
                                  pbacot
                                  last edited by

                                  Powerful and excellent tool! Fun too! My main problem with vertex tools, you can't pick a point and use inferences with the Gizmo. I often default to the simple point move tool to do that. Am I missing something?

                                  MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                                  • pbacotP Offline
                                    pbacot
                                    last edited by

                                    @thomthom said:

                                    @xiombarg said:

                                    I'm working on a curvey looking spaceship that normally I would never use Sketchup to create, but with VT (along with Artisan for the subdividing), Sketchup is now a capable option. I'll try and post it up when it gets closer to being done.

                                    Got some work in progress screenshots? I'd love to see what you're working on.

                                    Early progress shots especially.

                                    MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                                    • thomthomT Offline
                                      thomthom
                                      last edited by

                                      @pbacot said:

                                      Powerful and excellent tool! Fun too! My main problem with vertex tools, you can't pick a point and use inferences with the Gizmo. I often default to the simple point move tool to do that. Am I missing something?

                                      How would you expect inference to work with the Gizmo?
                                      Are you manipulating single or multiple vertices with the Gizmo?

                                      Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                      List of my plugins and link to the CookieWare fund

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                                      • pbacotP Offline
                                        pbacot
                                        last edited by

                                        I mean I when I move it, after picking the direction, I want to be able to pick a point (most likely at the center of the selection) then move it relative to (inference) another point on the model, sort of a target point. Often it's not for exact lineup but for some frame of reference for the move. (Sometimes I do move single points with it. Maybe there's no point using it for that?)

                                        MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                                        • panixiaP Offline
                                          panixia
                                          last edited by

                                          @pbacot said:

                                          I often default to the simple point move tool to do that. Am I missing something?

                                          maybe you are missing that if you activate the move tool with soft selection turned on, it does exactly what you are asking for πŸ‘
                                          or pheraps i did'nt 100% understand your point..

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                                          • sicksickisckS Offline
                                            sicksickisck
                                            last edited by

                                            my works with vertex tool [and tgi3d and fredo monster tools 🀣 πŸ‘Š ]
                                            https://www.artstation.com/artwork/staff-001-modules-concept-artof-ancient-space
                                            some progress..
                                            https://www.artstation.com/artwork/infiltrator_art2
                                            vertex tool is very very useful tool,, so far, for me πŸŽ‰

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