sketchucation logo sketchucation
    • Login
    πŸ›£οΈ Road Profile Builder | Generate roads, curbs and pavements easily Download

    Add a face to my edges

    Scheduled Pinned Locked Moved SketchUp Discussions
    sketchup
    20 Posts 5 Posters 1.4k Views 5 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • N Offline
      nics
      last edited by

      maybe, here's one ... hmm which file extension is allowed here ? I can't upload DXF file.

      1 Reply Last reply Reply Quote 0
      • thomthomT Offline
        thomthom
        last edited by

        zip it

        Thomas Thomassen β€” SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

        1 Reply Last reply Reply Quote 0
        • N Offline
          nics
          last edited by

          ok so here the zip taken from this site: http://www.woodworkersworkshop.com/cadfiles/cadsyms.htm


          pineprof.zip

          1 Reply Last reply Reply Quote 0
          • honoluludesktopH Offline
            honoluludesktop
            last edited by

            When you import a model, it becomes a SU component made up mostly of edges, and faces. Typically CAD lines and curves are imported as edges. Only CAD 3d faces (closed polylines) import as edges and faces. Explode the component and draw a new line (edge) over any existing line, and if the model has no flaws the surface will appear.

            1 Reply Last reply Reply Quote 0
            • N Offline
              nics
              last edited by

              ok thanks but I wasn't able to do that earlier. Now it's ok .. don't know what I did wrong. Anyway πŸ˜„

              is there any example somewhere that load a dxf file and take the component inside in ruby script ? I wanna be able to do this in my script.

              thanks again !

              1 Reply Last reply Reply Quote 0
              • TIGT Offline
                TIG Moderator
                last edited by

                You'll need Pro ?
                http://code.google.com/apis/sketchup/docs/ourdoc/model.html#import
                Sketchup.active_model.import(path_to_file.dxf, false)

                TIG

                1 Reply Last reply Reply Quote 0
                • N Offline
                  nics
                  last edited by

                  is there any way to turn it into a surface without redrawing one of its edges ? thanks

                  1 Reply Last reply Reply Quote 0
                  • honoluludesktopH Offline
                    honoluludesktop
                    last edited by

                    Should work, I imported the first dxf file in your folder (ExtJamb.dxf), exploded the component, then turned it into a face.
                    Temp40.jpg

                    1 Reply Last reply Reply Quote 0
                    • honoluludesktopH Offline
                      honoluludesktop
                      last edited by

                      You could ask me to do it for you πŸ™‚ at $1.00 per byte per file. But seriously, any line touching any entity will do it, or you could write a ruby, but running it that would take as much time as inserting the line. Unless you batch it. Exactly what is it that you want to accomplish? If its simple, maybe Chris or TIG can bang one out for you.

                      1 Reply Last reply Reply Quote 0
                      • N Offline
                        nics
                        last edited by

                        no don't worry, I was just wondering if there was other way of doing it ...

                        its gonna be in my scrip ... what I wanna do is to load the dxf file on the fly, place the profile inside just beside a door that I created on the fly and then do a followme around it.

                        1 Reply Last reply Reply Quote 0
                        • TIGT Offline
                          TIG Moderator
                          last edited by

                          If you import the dxf you should get a component named after the dxf file - e.g. "myfile.dxf".
                          Let's assume you have a name as name="myfile.dxf" ...
                          You can find that in

                          defn=nil
                          model.definitions.each{|d|(defn=d;break)if d.name==name}
                          

                          In passing - you can also insert or manipulated instances of that definition...

                          tr=Geom;;Transformation.new(Geom;;Point3d.new(0,0,0))
                          inst=model.active_entities.add_instance(defn, tr)
                          

                          We have found the definition [ defn] so we can now change it's entities...

                          defn.entities.to_a.each{|e|e.find_faces if e.class==Sketchup;;Edge}
                          

                          Now all of your edges that can have faces should have got them.
                          If you want the faces to look 'up' [SUp always makes faces 'down' when z=0 !] use this...

                          defn.entities.to_a.each{|e|e.reverse! if e.class==Sketchup;;Face}
                          

                          πŸ€“

                          TIG

                          1 Reply Last reply Reply Quote 0
                          • Jean LemireJ Offline
                            Jean Lemire
                            last edited by

                            Hi folks.

                            Maybe this trick is a bit off topic and well known to seasonned SU users, especially those that are at the level of writing scripts, but it may help newbies reading this thread.

                            To be able to fill many shapes in one operation, see attached SU file for ideas.


                            Filling many shapes in one operation.skp

                            Jean (Johnny) Lemire from Repentigny, Quebec, Canada.

                            1 Reply Last reply Reply Quote 0
                            • N Offline
                              nics
                              last edited by

                              Thanks for all .. it works fine but my transformation doesn't seem to work .. what I did wrong ? thanks

                              
                              require 'sketchup.rb'
                              
                              model = Sketchup.active_model
                              
                              Sketchup.active_model.import("G;/download/installation temporaire/SU-Ruby/pineprof/Wm41.DXF", false)
                              
                              name="Wm41.DXF"
                              defn=nil
                              model.definitions.each{|d|(defn=d;break)if d.name==name}
                              
                              tr=Geom;;Transformation.new(Geom;;Point3d.new(6,6,6))
                              inst=model.active_entities.add_instance(defn, tr)
                              
                              #defn.entities.to_a.each{|e|e.find_faces if e.class==Sketchup;;Edge}
                              
                              #defn.entities.to_a.each{|e|e.reverse! if e.class==Sketchup;;Face}
                              
                              #new_transformation = Geom;;Transformation.new([20,20,20]) 
                              #inst.transform(new_transformation)
                              
                              rv = Geom;;Vector3d.new(0,0,1)
                              inst.entities.transform!(Geom;;Transformation.rotation(Geom;;Point3d.new(inst.entities.bounds.center), rv, 45.degrees))
                              
                              
                              1 Reply Last reply Reply Quote 0
                              • TIGT Offline
                                TIG Moderator
                                last edited by

                                You want to transform the instance NOT it's entities ?
                                inst.entities.transform!(Geom::Transformation.rotation(Geom::Point3d.new(inst.entities.bounds.center), rv, 45.degrees))
                                should be
                                inst.transform!(Geom::Transformation.rotation(Geom::Point3d.new(inst.entities.bounds.center), rv, 45.degrees))
                                Probably a lot clearer to make tr=(Geom::Transformation.rotation(Geom::Point3d.new(inst.entities.bounds.center), rv, 45.degrees)
                                and then inst.transform!(tr) too...
                                If you want to 'transform entities' there use something like entities.transform_entities(entities_or_array_of_entities) method .
                                There's also a entities.transform_by_vector(array_of_entities, array_of_vectors) method...
                                These are useful foe move geometry and vertices etc inside a group's entities etc etc

                                TIG

                                1 Reply Last reply Reply Quote 0
                                • N Offline
                                  nics
                                  last edited by

                                  I want to rotate on the Component Instance since I want to retate the whole thing ... rotate entities would be if I want to rotate only part of the instance no ?

                                  the rotate doesn't not work .. do I need to commit something ?

                                  here's my code again thanks

                                  
                                  
                                  require 'sketchup.rb'
                                  
                                  model = Sketchup.active_model
                                  
                                  Sketchup.active_model.import("G;/download/installation temporaire/SU-Ruby/pineprof/Wm41.DXF", false)
                                  
                                  name="Wm41.DXF"
                                  defn=nil
                                  model.definitions.each{|d|(defn=d;break)if d.name==name}
                                  
                                  tr=Geom;;Transformation.new(Geom;;Point3d.new(6,6,6))
                                  inst=model.active_entities.add_instance(defn, tr)
                                  
                                  
                                  rv = Geom;;Vector3d.new(0,0,1)
                                  tr1=(Geom;;Transformation.rotation(Geom;;Point3d.new(inst.bounds.center), rv, 45.degrees))
                                  inst.transform! (tr1)
                                  
                                  
                                  
                                  1 Reply Last reply Reply Quote 0
                                  • TIGT Offline
                                    TIG Moderator
                                    last edited by

                                    rv = Geom;;Vector3d.new(0,0,1)
                                    pt = Geom;;Point3d.new(inst.bounds.center)
                                    tr = Geom;;Transformation.rotation(pt, rv, 45.degrees)
                                    inst.transform!(tr)
                                    

                                    Should work - note no space between .transform!(tr) whereas without the parenthesis it needs to be .transform! tr - the first way is recommended...
                                    This should turn inst about its center 45 degrees ??
                                    Test by adding 'puts ' in front of the variable setting line e.g. puts pt = Geom::Point3d.new(inst.bounds.center) and it prints the result in the Ruby Console - this lets you see what is getting set or error msgs...

                                    TIG

                                    1 Reply Last reply Reply Quote 0
                                    • N Offline
                                      nics
                                      last edited by

                                      ok it works, my zoom was really high and my instance was out of my screen. Now I see the rotated ComponentInstance and the ComponentDefinition. I tried the remove the definition by doing defn.remove! but I have this exception : (eval):22:in `erase!': Cannot determine parent of entity

                                      getting better .. ill try to figure out how to delete πŸ˜„ thanks for all appreciated

                                      1 Reply Last reply Reply Quote 0
                                      • TIGT Offline
                                        TIG Moderator
                                        last edited by

                                        @nics said:

                                        ok it works, my zoom was really high and my instance was out of my screen. Now I see the rotated ComponentInstance and the ComponentDefinition. I tried the remove the definition by doing defn.remove! but I have this exception : (eval):22:in `erase!': Cannot determine parent of entity
                                        getting better .. ill try to figure out how to delete πŸ˜„ thanks for all appreciated

                                        inst.erase! erases an instance.
                                        group.erase! erases a group.
                                        or to 'remove' a defn completely erase! all of it's entities inside a start_operation..commit..

                                        TIG

                                        1 Reply Last reply Reply Quote 0
                                        • 1 / 1
                                        • First post
                                          Last post
                                        Buy SketchPlus
                                        Buy SUbD
                                        Buy WrapR
                                        Buy eBook
                                        Buy Modelur
                                        Buy Vertex Tools
                                        Buy SketchCuisine
                                        Buy FormFonts

                                        Advertisement