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    The problem with Sketchup...still

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    • S Offline
      sorgesu
      last edited by

      Have you considered using SimuTerra along with SketchUp?
      http://www.compuneering.com/simuterra.php

      It is inexpensive and will save you hours of time as well as accomplish what you cannot accomplish in SketchUp alone.

      SimuTerra is listed on the SketchUp site as a SketchUp partner and back in V5 there was even a Plug-In version.

      Erez Anzel still supports SimuTerra though he is working on other things these days. I know many users who swear by this product.

      Take a look, try the trial download (MAC version is available) and see if it won't help you.

      Susan Sorger
      Former Seller Hand Rendered Entourage
      Former Canadian Authorized Training Centre, SketchUp

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      • R Offline
        Roger
        last edited by

        Has anyone tried using topo maps and raising the terrain from those in sketchUp then running the subsmooth plugin on the result? I have not but I am tempted to try it as an exercise.

        Or, how about Fredo's newly released "loft by spline." Just set up each contour as a separate spline.

        http://www.azcreative.com

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        • aadbuildA Offline
          aadbuild
          last edited by

          If you have survey of the job"loft by spline." will save those painful hours.

          Every building designed can be affordable & buildable, to help we built PlusSpec; VDC & BIM for Sketchup

          https://www.plusspec.com

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          • R Offline
            Roger
            last edited by

            Terrain with Subsmooth

            About two hours using subsmooth and a topo map. Wasn't sure what I was doing, but thought I would give it a test and then I got carried away.

            http://www.azcreative.com

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            • brookefoxB Offline
              brookefox
              last edited by

              I've found this to be a bit of an eye-opener for helpful methods, especially for setting easily drawn vertical and horizontal controls to act as contours from which to quickly generate terrain.

              http://www.youtube.com/watch?v=NHCEXlEZlo4&feature=player_embedded#!

              Though it looks like you've gotten good responses, adding the something about terrain modeling to the thread title might bring more.

              ~ Brooke

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              • O Offline
                otb designworks
                last edited by

                To generate terrains, I use the following workflow.

                Trace over the topo map in a vector software (Illustrator for me). Use a control point edit function to downsize the number of vertices to a reasonable number. Export out as a DXF.

                Import the DXF into Sketchup and move each topo loop to its correct height. Draw over one of the lines of each loop to close the face and ensure a connected loop. Delete each face. Group the whole thing, make a copy and save as a backup.

                With the original, explode the group, select all, and run the sandbox tool to generate mesh from contours.

                Import a satellite image, or one image cut into 2048x2048 pieces and project it onto the mesh and that should do it.

                Cheers, Chuck

                Cheers, Chuck

                OTB Designworks is on Youtube

                6 core nMP, 32 gig RAM, (2) D700 GPU's, dual monitors

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                • R Offline
                  Roger
                  last edited by

                  Actually a topo map would be a fine starting point. Just draw regularly spaced parallel line over the topo. Make tickmarks where each of your lines crosses a contour and note the distance between tick marks. Then draw a vertical from each tickmark to the height of the contour being crossed. Connect the tops of these lines and you will have a spline. Once your have a full set of splines for your terrain, run the result through Fredo's "Loft by Spline."

                  http://www.azcreative.com

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                  • honoluludesktopH Offline
                    honoluludesktop
                    last edited by

                    Not accurate, or elegant, but just in time for a quick presentation. How about Chris's simple loft tool. Import the topo as line segments at the correct height. Select with his tool, and loft (example with 4 topographic lines split into 2 segments each pair). Too simple?

                    Temp42.jpg

                    Temp43.jpg

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                    • Chris FullmerC Offline
                      Chris Fullmer
                      last edited by

                      I think you should look at the loft tool they suggested above Honolulu. Mine was the first, but it is VERY weak compared to Fredo's. His does anything mine does, but does it faster, more accurately, and is much more robust. Its really a better solution now.

                      Chris

                      Lately you've been tan, suspicious for the winter.
                      All my Plugins I've written

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                      • C Offline
                        cadmunkey
                        last edited by

                        How accurate are the levels on Google earth imagery? Is there anywhere that documents this?

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                        • bmikeB Offline
                          bmike
                          last edited by

                          @cadmunkey said:

                          How accurate are the levels on Google earth imagery? Is there anywhere that documents this?

                          not as accurate as a site survey... i think it is based on topo data, which can vary depending on source, date, etc.

                          mike beganyi design + consulting llc

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                          • broomstickB Offline
                            broomstick
                            last edited by

                            You are touching an open nerve, for me. I do not have time now, but later I'll try to post a case study of mine!

                            1 Reply Last reply Reply Quote 0
                            • K Offline
                              kilgo
                              last edited by

                              Heres some images from the project.


                              Front View


                              Rear Slope

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