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    This chair drives me crazy

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    • jo-keJ Offline
      jo-ke
      last edited by

      yeah thats it. Thanks a lot. How did you draw the first shape? This was my biggest problem.

      http://www.zz7.de

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      • shuraS Offline
        shura
        last edited by

        Very good guys, its nice to watch your solutions as chairs with organic shape have also driven me nuts recently.
        Ive noticed that your models show a more square shaped behind. In top view it should be more oval, if i interpret the photos right. Maybe try FFD plugin to fix this?
        Solo has shown a workflow on another chair here. He modeled polygons and later extruded them with JPP...

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        • A Offline
          alex1811
          last edited by

          @unknownuser said:

          Ive noticed that your models show a more square shaped behind. In top view it should be more oval, if i interpret the photos right. Maybe try FFD plugin to fix this?

          I think your interpretation is correct, actually we should ideally always save our base mesh somewhere, so that we could always go back to it when we realize we cannot undo anymore and our surface is already subdivided.

          I do not not if there is a plugin allowing to switch between base and subdivided mesh but that would be very cool.

          @unknownuser said:

          Solo has shown a workflow on another chair here. He modeled polygons and later extruded them with JPP...

          Yes I have also use this plugin on the current model.

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          • jo-keJ Offline
            jo-ke
            last edited by

            yes the shape is more round on the backside.

            how did you model the groundshape? That was my biggest problem.

            this week I'm going to buy subdivide and smooth!

            http://www.zz7.de

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            • A Offline
              alex1811
              last edited by

              Hi,

              I think this tutorial will help you http://www.youtube.com/watch?v=I7sdl-bhlyM, that is the way I did the chair, but that's not the only way, it is also possible to start from a cube or a simple rectangle, find the method you are the most confortable with, and watch a lot of tutorials.

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              • jo-keJ Offline
                jo-ke
                last edited by

                Thank you for that useful video. It helped a lot to understand the workflow.

                http://www.zz7.de

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                • jo-keJ Offline
                  jo-ke
                  last edited by

                  Hi thank you everybody for your help.

                  This thread is half a year old and a had a lot of practice in the meantime. So I tried again to construct this chair. The result is far away from being perfect but much better then my experiments in june.


                  cor-yucca2-render.jpg

                  http://www.zz7.de

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                  • jo-keJ Offline
                    jo-ke
                    last edited by

                    Here's the proxy and the model after SDS


                    cor-yucca2-render004.jpg

                    http://www.zz7.de

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                    • soloS Offline
                      solo
                      last edited by

                      http://img254.imageshack.us/img254/1668/chairproxy.gif

                      http://www.solos-art.com

                      If you see a toilet in your dreams do not use it.

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                      • jo-keJ Offline
                        jo-ke
                        last edited by

                        Thanks pete, but this isn't the right shape. I've got a new version and it looks much better then my last one...

                        I'm going to post it here..

                        http://www.zz7.de

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                        • jo-keJ Offline
                          jo-ke
                          last edited by

                          here is my latest result.

                          I'm still working on the piping 😕


                          cor-yucca2-render005pp.jpg

                          http://www.zz7.de

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