[Plugin][$] Curviloft 2.0a - 31 Mar 24 (Loft & Skinning)
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Jeff,
Thanks for this comprehensive explanation.
Actually, I did cover the case in the initial version of Curviloft where I had 2 Bezier methods. The Method 2 was for using the contour planes to detremine tangency at boundaries of junction. I dropped it when introducing the Orthogonal methods.
I will reinstate the method 2 in a next release. I should also try to make the orthogonal methods work properly in case of S-Curves.
In the mean time here is the result of this Bezier method 2
JH_curviloft3 - Fredo - Bezier method 2.skpFredo
PS: I can't make a new release of Curviloft immediately, as I am working on the Loft Along module. If you wish to test in the meanwhile, you can drop the two attached files in the CURVILOFT_Dir_10 folder
CurviloftPalette.rb
CurviloftSpline.rb -
Hi Fredo,
I have found one small error. If I use a single edge, the ends are twisted. At the same profile as a face all is right.
Charly
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@charly2008 said:
Hi Fredo,
I have found one small error. If I use a single edge, the ends are twisted. At the same profile as a face all is right.
Charly
Charly,
There are plenty of errors in Loft. I am currently trying to consolidate fixes for a next release. This one will be fixed, I hope.
Can you post the model.
Fredo
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Hi Fredo,
I know that it is impossible to find any errors, but still it is a great tool. I admire you, which you can write so wonderful Ruby Scripts.
Charly
Image below: Curviloft and Shape Bender.
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@charly2008 said:
Hi Fredo,
I know that it is impossible to find any errors, ...I guess you mean "impossible not to find any errors"
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Hi Mariocha,
I think both expressions are right. Now it's a mathematical Question. Theoretically, all bugs can be found. This would require all possible geometric cases are tried with the tool. The problem is to find all the possibilities and the time needed for it. Therefore, it is impossible not to find a bug. This problem is found with any software.
Charly
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wow Fredo, the method2 drawing looks excellent!
i'll give it a try myself a little later in the day. -
Mighty impressive stuff Fredo.
I hope you get some donations for this! -
@thomthom said:
Mighty impressive stuff Fredo.
I hope you get some donations for this!agree!
Tools-> Fredo6 Collection-> Curviloft-> Donation...hit it up boys and girls
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@charly2008 said:
Hi Fredo,
I know that it is impossible to find any errors, but still it is a great tool. I admire you, which you can write so wonderful Ruby Scripts.
Charly
Image below: Curviloft and Shape Bender.
Thanks the model. Actually, I had fixed the error already in my own version.
Let me also tell you that your golden frises are quite nice looking. I am not sure I would be able to do the same myself with Curviloft!
Finally, I think it is in practiceimpossible to find all errors, but more surely, it impossible to fix them all.
Fredo
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Fredo, i have to admit.. i'm beyond excited!!
bezier method 2 is exactly what i was talking about.. very impressive! [which has me wondering.. how many other little ruby experiments do you have laying around on your hard drives ]
please include that method in subsequent curviloft releases. -
@unknownuser said:
J... If you wish to test in the meanwhile, you can drop the two attached files in the CURVILOFT_Dir_10 folder
[attachment=1:35q6ko6g]<!-- ia1 -->CurviloftPalette.rb<!-- ia1 -->[/attachment:35q6ko6g]
[attachment=0:35q6ko6g]<!-- ia0 -->CurviloftSpline.rb<!-- ia0 -->[/attachment:35q6ko6g]Some feedback; the "new" CurviLoftSpline.rb seems to go in an endless loop here. No result.
Tried the previous one, works ok. -
@mariocha said:
Some feedback; the "new" CurviLoftSpline.rb seems to go in an endless loop here. No result.
Tried the previous one, works ok.the newly added method is the one with the arrow pointing to it in this screenshot.. i dunno, i'm not experiencing any looping with it.. maybe upload a .skp showing the problem?
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Jeff, how do you dock Ruby toolbar buttons to the main toolbar in OSX SU? When I looked at it on my Mac I thought I only had the native buttons available...
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@thomthom said:
Jeff, how do you dock Ruby toolbar buttons to the main toolbar in OSX SU? When I looked at it on my Mac I thought I only had the native buttons available...
right click on an empty space of the toolbar then choose 'customize toolbar'.. all of your icons will be available and can be placed up there individually.. (this goes for all osx apps btw)
one thing to note when doing this in sketchup:
when you quit sketchup, your custom toolbar will be saved however, when you relaunch, only the native google icons will be up there.. ⌘N (File-> New) will give you a new window and your custom layout with 3rd party plugin icons will appear..
i think it's something to do with when the icons are initialized.. the google ones happen during launch prior to the window being shown whereas the plugins folder is accessed later during launch ?[edit - i should note as well that google's sandbox tools exhibit the same behavior at the 3rd party plugins so it's not as if they have a certain snip of code allowing them to be accessed earlier.. it's the standard google toolset, views, render style etc.. that will remain upon a fresh launch..
also, if you want to remove icons from the toolbar during customization, just drag them off the toolbar and drop them anywhere else on screen.. they'll poof]
edit2 - oh, here's a post from last year where i made a video showing the customization process:
http://forums.sketchucation.com/viewtopic.php?p=162762#p162762 -
And Jeff, deserve a THANKS.
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Hi Fredo,
Anyone can do that, it is very easy. Draw any profile you want, make it a group and copy it several times as shown in the picture below. A further possibility is to move the profiles horizontally or vertically. So you can then try all possible combinations with Curviloft. The imagination knows no boundaries. The possibilities are endless.
Charly
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@charly2008 said:
...Anyone can do that, it is very easy. ...The possibilities are endless.
Hey thanks a lot for the tip Charlie.
I still got to figure out how you achieve such a nice interior surface thought. -
@mariocha said:
Some feedback; the "new" CurviLoftSpline.rb seems to go in an endless loop here. No result.
Tried the previous one, works ok.Does it happen with a specific model or all models?
Which tool do you use?Fredo
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@unknownuser said:
Does it happen with a specific model or all models?
Which tool do you use?
FredoLet me investigate a little more, I did not put enough time on it yet to be specific.
Maybe tomorrow in the plane to Basecamp.
I'll keep you in touch.
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