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    [Plugin][$] Curviloft 2.0a - 31 Mar 24 (Loft & Skinning)

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    • J Offline
      jumpjack
      last edited by

      Looks like canì't atttach a skp file...

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      • Dave RD Offline
        Dave R
        last edited by

        @jumpjack said:

        Looks like canì't atttach a skp file...

        There is a file size limit to attachments. You could make a separate file of just a small portion of the overall model. It won't take the whole thing to explain what needs doing.

        Etaoin Shrdlu

        %

        (THERE'S NO PLACE LIKE)

        G28 X0.0 Y0.0 Z0.0

        M30

        %

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        • J Offline
          jumpjack
          last edited by

          I decided to upload the whole file, in case others in the world are interested in some archeo-astro-photogrammetry 😄

          http://jumpjack.altervista.org/mars-pathfinder-model-D-color.zip (43 MB)

          Project page:
          http://www.boards.ie/vbulletin/showthread.php?t=2057032501

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          • BoxB Offline
            Box
            last edited by

            I don't think there is anything out there to heal your model. I have no idea how it was created, do you have individual files of each photometric section, but you have overlapping sections in a radial array and a mass of jagged bits and loose geometry all over the place. Maybe you can repair each part of the radial array in meshlab then stitch them together. Plus you seem to have multiple copies of the component which is making the file much bigger than it needs to be.

            What is it you want to end up with? Is it something you want to print? Is it meant to be an accurate Mars landscape? Is it just going to be a rendering?

            You can quickly sculpt a nice landscape with the Sandbox tools to form a printable solid or basis for a render.

            The one below took minutes to make. There is nothing stopping you making it as detailed as you want and starting with a solid mesh means you have no holes to fill. You can also use Fredos ThruPaint to place your images correctly.

            None of this really has much to do with Curviloft so it would probably be more appropriate moved to it's own thread.

            Also there are several plugins designed for working with topography, Toposhaper for one, that may be more suited to your project. http://sketchucation.com/forums/viewtopic.php?p=470701#p470701
            Or perhaps some point cloud plugin if the photometric data is suitable.

            If this is something like you want I can give you more information.

            Edit: I looked at your project page and now I have some understanding of what you are attempting. If you can get the point data I'm sure there is a way to get close.


            Quick Mars.JPG

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            • cottyC Offline
              cotty
              last edited by

              @box said:

              Edit: I looked at your project page and now I have some understanding of what you are attempting. If you can get the point data I'm sure there is a way to get close.

              I didn't have a look, but after reading this, I have thought about this:
              https://www.youtube.com/watch?v=092ZzSrsE_w

              my SketchUp gallery

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              • J Offline
                jumpjack
                last edited by

                @box said:

                I don't think there is anything out there to heal your model. I have no idea how it was created, do you have individual files of each photometric section, but you have overlapping sections in a radial array and a mass of jagged bits and loose geometry all over the place.

                Yes, it's a mess...

                @box said:

                Maybe you can repair each part of the radial array in meshlab then stitch them together.

                Maybe I could fill holes in each part using this plugin(it works fine for simple holes) and also stitch them together using the plugin again. Hopefully this will result in new holes which I will maybe be able to fill using again the plugin... and so on till I fill all of them!

                @box said:

                Plus you seem to have multiple copies of the component which is making the file much bigger than it needs to be.

                I didn't notice it, I'll check.

                What is the attachment?

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                • BoxB Offline
                  Box
                  last edited by

                  @jumpjack said:

                  What is the attachment?

                  It is a simple sandbox model with a random mars landscape as a texture, and the rover roughly lifted from your model and dropped on it.


                  Quick Mars.skp


                  Snap1.JPG

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                  • T Offline
                    thefreestman
                    last edited by

                    **I love this plugin, especially the splice feature.

                    Does anyone know of another similar feature that creates a grided planar surface in a similar effect- to that of the black mesh that appears in modeling before it generates a smooth surface?!

                    Thanks!**

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                    • TIGT Online
                      TIG Moderator
                      last edited by

                      At any time you can make any 'smoothed surface' into a 'mesh', with fully visible edges, by selecting the surface and using the native 'Soften/Smooth Edges' tool [context-menu], with minimal angle-slider setting and the two options ticked...
                      Of course you can do the reverse [on any 'mesh'] - select all of the facets required and move slider to right so the surface becomes smooth...


                      Capture.PNG

                      TIG

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                      • BoxB Offline
                        Box
                        last edited by

                        And what Tig has modestly left out, a lot of his plugins allow you to choose quads, if that is the full square grid you are after.


                        Quads.JPG

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                        • T Offline
                          thefreestman
                          last edited by

                          Great Thanks!

                          1 Reply Last reply Reply Quote 0
                          • D Offline
                            dana2048
                            last edited by

                            This tool did exactly what I needed! Great work!

                            MiniSpeedster

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                            • JClementsJ Offline
                              JClements
                              last edited by

                              Could this plugin be adapted into a new/similar plugin but for sheet metal fabrication? With some of the functions described here in this SolidsWorks video; in particular bend lines and flattening functions?

                              favicon

                              (www.hawkridgesys.com)

                              John | Illustrator | Beaverton, Oregon

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                              • O Offline
                                Osuki99
                                last edited by

                                thankk you very much ^^

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                                • R Offline
                                  ronys
                                  last edited by

                                  Thank you for this amazing plugin.

                                  I am trying to use the outcome of the Curviloft for hotwiring foam (with CNC) for RC airplanes.
                                  My problem is that the some of the faces created are triangular - which is great for the purpose of lofting in SU, but is not good for hotwiring. If I use the path of triangles, the speed of the wire will not be constant on both faces.

                                  Anyway, my question is:
                                  Is there a way to make Curviloft create only quadratian faces?

                                  Triangular faces

                                  Thanks,
                                  Rony

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                                  • jgbJ Offline
                                    jgb
                                    last edited by

                                    This is not a Curviloft (CL) problem.

                                    Only when a 4 sided face is defined by opposite parallel lines will it form a face without triangles. A triangles face is, by definition, always flat.

                                    If a 4 sided (or more) face has any 1 vertex not in exactly the same plane, SU and CL will define the face with triangles.

                                    In your model, the lines defining the curves are not quite parallel in the lower 7 segments, and therefore cannot be defined by a 4 sided flat surface. You can prove this to yourself by drawing lines and seeing that they will not face. Other than adjusting one side or the other, there is nothing CL can do to fix that.


                                    jgb

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                                    • jeff hammondJ Offline
                                      jeff hammond
                                      last edited by

                                      @ronys said:

                                      Anyway, my question is:
                                      Is there a way to make Curviloft create only quadratian faces?

                                      [attachment=0:358vs3zr]<!-- ia0 -->curviloft.png<!-- ia0 -->[/attachment:358vs3zr]

                                      Thanks,
                                      Rony

                                      post the .skp (or that portion of the model).. there's probably a way to get better results than the long triangles you're getting.. (via better curve segmentation and/or curvilot settings)

                                      dotdotdot

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                                      • J Offline
                                        Jimmymino
                                        last edited by

                                        Hey community.

                                        Im having a bit of trouble with this plugin. Maybe the way I am applying it or maybe Im doing something wrong. Could someone help?

                                        Every time I attempt to loft an object along a path, the preview looks fine but the final result has tons of faces missing.

                                        I am trying to get information on what the various options in the toolbar are once you see the preview, (ie, sampling, interpolating, etc) and what they do, but cant find any info on it.

                                        Can some help?

                                        Jimmy Miño
                                        Owner
                                        the archiTECHtural workshop
                                        http://www.thearchitechturalworkshop.com

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                                        • Dave RD Offline
                                          Dave R
                                          last edited by

                                          Very likely you're working on something that is small and you're running up against the short edges/small faces issue. It would be most helpful if you would upload a sample SKP file that exhibits the problem you're having. Otherwise we're taking stabs in the dark.

                                          Etaoin Shrdlu

                                          %

                                          (THERE'S NO PLACE LIKE)

                                          G28 X0.0 Y0.0 Z0.0

                                          M30

                                          %

                                          1 Reply Last reply Reply Quote 0
                                          • P Offline
                                            peterromao
                                            last edited by

                                            Hey, great tool tat I've been using for some time.

                                            Funny that only now did I come across this green dialog box stating:

                                            "Handling Needle Eyes and other defects! -1"

                                            Could someone enlighten me as to what this signifies?

                                            Thanks!

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