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    [Plugin] Make Fur v.2.1.0(20140323)

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    • B Offline
      bimbachi
      last edited by

      1.3 k not working at all. I have a lot of plugins , hard to find conflict if any.

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      • D Offline
        Daniel S
        last edited by

        Hi tak2hata
        The new version 1.3k is not working for me too.
        Here a screenshot of my ruby console:
        Captura.JPG
        Daniel S

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        • B Offline
          bimbachi
          last edited by

          @tak2hata said:

          Webdialog html add "....charset = 'UTF-8'"
          Save this plugin in UTF-8(withoutBOM) format.
          It don't work on my sketchup when using UTF8(withBOM).

          can anyone help and explain for simple person like me what exatly it means (quote)
          how to make this "UTF-8(withoutBOM)" on mac ???
          thanks

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          • GaieusG Offline
            Gaieus
            last edited by

            That's an encoding type to make sure different non-English characters "render" correctly. Like áíűőüöúóé for my language.

            The file is already encoded in UTF-8 (without BOM) so I guess you should do nothing really. Also, this should not affect the functioning of the plugin - only the appearance of these foreign characters in the webdialog.

            Gai...

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            • B Offline
              bimbachi
              last edited by

              @gaieus said:

              That's an encoding type to make sure different non-English characters "render" correctly. Like áíűőüöúóé for my language.

              The file is already encoded in UTF-8 (without BOM) so I guess you should do nothing really. Also, this should not affect the functioning of the plugin - only the appearance of these foreign characters in the webdialog.

              thank you

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              • Didier BurD Offline
                Didier Bur
                last edited by

                Hi,

                V1.3k not working here too. This is a variable type conversion error:
                line 1443: Error: #<ArgumentError: Cannot convert "0.2" to Length>

                @ tak2hata:
                the variable tstr is a string to be converted to a float, and if the decimal separator (in your windows settings I guess) is a dot, it doesn't work.
                Try: "0.2".to_l in the console, and you'll get: Error: Cannot convert "0.2" to Length>
                Try: "0,2".to_l and you'll get 7.8740157480315 (inches)
                Try: "0.2".to_f.to_l and it works, but returns 0.2 (inches) which is false.(0.2m != 0.2inch of course)
                Try: "0.2".to_f.m, it works and you'll get 7.8740157480315 (inches)

                Hope this helps,

                DB

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                • T Offline
                  tak2hata
                  last edited by

                  I update to verison1.3L.
                  Sorry, in previous version,I change the value converting method.
                  I want to fix the problem that "-50mm".to_l.to_s turn to "~ -0'" , when sketchup units setting is "Feets",etc.
                  Problem in previous version caused to that.
                  I returned it to older version.

                  I think that it moves perhaps.
                  Thanks.


                  by TAK2HATA

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                  • Didier BurD Offline
                    Didier Bur
                    last edited by

                    Hi,

                    V1.3L not working either: no error message, no fur, nothing happens 😲

                    EDIT: it works if I switch the model units to inches. There's definitely something wrong with unit management.

                    Doesn't work if I set "root width" to "0,5" but works with "1,1", same goes with "length" parameter, so I think that
                    @unknownuser said:

                    the problem that "-50mm".to_l.to_s turn to "~ -0'"
                    is not fixed yet.

                    DB

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                    • F Offline
                      Fletch
                      last edited by

                      @massimo said:

                      @unknownuser said:

                      Fletch, your leaves are not overlaping! how did you achieve that?

                      Perhaps he deleted some overlapping components later? 😉

                      Glad you like it... I do too! 😄

                      No. I deleted nothing.
                      There are 12 new leaves we made (free) for licensed users of Twilight... available here.... along with a video tutorial and the practice scene.

                      Twilight Render also has no problems exporting these 2400 leaf instances in this image (took about 1sec. to process the file) and they render perfectly.

                      The "secret" to not overlapping is that the leaf component is made to be at approx. 15 degree angle away from the face, the way they grow.

                      But yes, the sizes and angle should perhaps be "jittered" or "changed" a bit more... it was just a quick test. 😉

                      Fletch
                      Twilight Render Cross-platform Plugin for SketchUp on PC or Mac

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                      • T Offline
                        tak2hata
                        last edited by

                        Hi,all.
                        I update to verison1.3m.
                        It changes LengthPrecision temporary.
                        So using units "m" has no problem , now.(perhaps).

                        Thanks.


                        by TAK2HATA

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                        • GaieusG Offline
                          Gaieus
                          last edited by

                          Yes, this is working, thank tak2hata!
                          I can make fur again
                          😍
                          (now just exploring all the settings...)


                          furry-chair.jpg

                          Gai...

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                          • JClementsJ Offline
                            JClements
                            last edited by

                            Gaieus: That's Shaga-delic.

                            John | Illustrator | Beaverton, Oregon

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                            • S Offline
                              saturne45
                              last edited by

                              Hello, very great job... make fur is very nice. thank you.

                              1 Reply Last reply Reply Quote 0
                              • T Offline
                                tald311
                                last edited by

                                Thank you. This is great.

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                                • C Offline
                                  Click Draw
                                  last edited by

                                  Been playin'....this is very cool! I hope PETA doesn't get wind of this 🤣
                                  Thanks very much for this!!!
                                  Jeff

                                  Have I mentioned how much of a laugh I get out of some of the Signatures on here!

                                  1 Reply Last reply Reply Quote 0
                                  • R Offline
                                    realist
                                    last edited by

                                    Hi, I'm new to Sketchup and about to climb the learning curve.
                                    I saw the Fur plugin and thought it would be a cool additon to Sketchup. I clicked on the link to download it but all that does is refresh the page. It doesn't download anything. Am I missing something here? Thanks.Gary

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                                    • J Offline
                                      JollyFather
                                      last edited by

                                      Thanks a lot!!!

                                      Best regards,

                                      JF

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                                      • P Offline
                                        paulower
                                        last edited by

                                        Hello Tak2hata.
                                        I have spoken these days about the plugin, which is one of the best I've seen so far for our dear SketchUp.

                                        @unknownuser said:

                                        Is there a way the dialog can remember it's position on the screen? I always expect it to reopen where I put it the previous time. 😄

                                        Any chance this feature soon?

                                        @unknownuser said:

                                        Hi,all.
                                        I updated this plugin to version1.3i.

                                          Webdialog sees easier.(Thanks Diego.)
                                          Parameter name translates by langage text file.
                                        

                                        Thanks.

                                        If you wish, I can provide the translation from Portuguese languaje from Make Fur


                                        http://i910.photobucket.com/albums/ac301/bausketchup/MakeFUR1.jpg


                                        http://i910.photobucket.com/albums/ac301/bausketchup/makefur2.jpg

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                                        • T Offline
                                          thiloo
                                          last edited by

                                          thank you so much, I already love this Plugin!

                                          some question:

                                          • what´s the "Valid Distance" for?
                                            if I choose "make by Component: no"
                                            and enter something different than 0,000m it´s not working.
                                            if I choose "make by Component: yes"
                                            it´s working, but seems to have no effect.
                                          • Also, if I select "make by Component: yes" the results are looking quite different from when I select no". for example: the force values seem to have stronger impact on component:yes.
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                                          • T Offline
                                            tak2hata
                                            last edited by

                                            Hi, thiloo.

                                            @thiloo said:

                                            some question:

                                            • what´s the "Valid Distance" for?
                                              if I choose "make by Component: no"
                                              and enter something different than 0,000m it´s not working.
                                              if I choose "make by Component: yes"
                                              it´s working, but seems to have no effect.
                                            • Also, if I select "make by Component: yes" the results are looking quite different from when I select no". for example: the force values seem to have stronger impact on component:yes.

                                            The Valid Distance is validate fur about distance from camera.
                                            So This value is large.like 20m.
                                            But 0 make all valid.it do not omits fur.
                                            Example.Use valid distance = 8000mm.
                                            About Fur_Valid Distance1
                                            About Fur_Valid Distance2
                                            About Fur_Valid Distance3
                                            Hi,paulower.
                                            Sorry ,Now I examines the method to remember dialog position.
                                            That demands the javascript knowledge from me.
                                            I will update few day later.

                                            Thanks.


                                            by TAK2HATA

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