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[Plugin] Make Fur v.2.1.0(20140323)

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  • B Offline
    bimbachi
    last edited by 29 May 2010, 11:31

    1.3 k not working at all. I have a lot of plugins , hard to find conflict if any.

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    • D Offline
      Daniel S
      last edited by 29 May 2010, 11:43

      Hi tak2hata
      The new version 1.3k is not working for me too.
      Here a screenshot of my ruby console:
      Captura.JPG
      Daniel S

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      • B Offline
        bimbachi
        last edited by 29 May 2010, 11:46

        @tak2hata said:

        Webdialog html add "....charset = 'UTF-8'"
        Save this plugin in UTF-8(withoutBOM) format.
        It don't work on my sketchup when using UTF8(withBOM).

        can anyone help and explain for simple person like me what exatly it means (quote)
        how to make this "UTF-8(withoutBOM)" on mac ???
        thanks

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        • G Offline
          Gaieus
          last edited by 29 May 2010, 11:53

          That's an encoding type to make sure different non-English characters "render" correctly. Like áíűőüöúóé for my language.

          The file is already encoded in UTF-8 (without BOM) so I guess you should do nothing really. Also, this should not affect the functioning of the plugin - only the appearance of these foreign characters in the webdialog.

          Gai...

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          • B Offline
            bimbachi
            last edited by 29 May 2010, 12:07

            @gaieus said:

            That's an encoding type to make sure different non-English characters "render" correctly. Like áíűőüöúóé for my language.

            The file is already encoded in UTF-8 (without BOM) so I guess you should do nothing really. Also, this should not affect the functioning of the plugin - only the appearance of these foreign characters in the webdialog.

            thank you

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            • D Offline
              Didier Bur
              last edited by 29 May 2010, 12:15

              Hi,

              V1.3k not working here too. This is a variable type conversion error:
              line 1443: Error: #<ArgumentError: Cannot convert "0.2" to Length>

              @ tak2hata:
              the variable tstr is a string to be converted to a float, and if the decimal separator (in your windows settings I guess) is a dot, it doesn't work.
              Try: "0.2".to_l in the console, and you'll get: Error: Cannot convert "0.2" to Length>
              Try: "0,2".to_l and you'll get 7.8740157480315 (inches)
              Try: "0.2".to_f.to_l and it works, but returns 0.2 (inches) which is false.(0.2m != 0.2inch of course)
              Try: "0.2".to_f.m, it works and you'll get 7.8740157480315 (inches)

              Hope this helps,

              DB

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              • T Offline
                tak2hata
                last edited by 29 May 2010, 13:00

                I update to verison1.3L.
                Sorry, in previous version,I change the value converting method.
                I want to fix the problem that "-50mm".to_l.to_s turn to "~ -0'" , when sketchup units setting is "Feets",etc.
                Problem in previous version caused to that.
                I returned it to older version.

                I think that it moves perhaps.
                Thanks.


                by TAK2HATA

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                • D Offline
                  Didier Bur
                  last edited by 29 May 2010, 16:12

                  Hi,

                  V1.3L not working either: no error message, no fur, nothing happens 😲

                  EDIT: it works if I switch the model units to inches. There's definitely something wrong with unit management.

                  Doesn't work if I set "root width" to "0,5" but works with "1,1", same goes with "length" parameter, so I think that
                  @unknownuser said:

                  the problem that "-50mm".to_l.to_s turn to "~ -0'"
                  is not fixed yet.

                  DB

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                  • F Offline
                    Fletch
                    last edited by 29 May 2010, 17:01

                    @massimo said:

                    @unknownuser said:

                    Fletch, your leaves are not overlaping! how did you achieve that?

                    Perhaps he deleted some overlapping components later? 😉

                    Glad you like it... I do too! 😄

                    No. I deleted nothing.
                    There are 12 new leaves we made (free) for licensed users of Twilight... available here .... along with a video tutorial and the practice scene.

                    Twilight Render also has no problems exporting these 2400 leaf instances in this image (took about 1sec. to process the file) and they render perfectly.

                    The "secret" to not overlapping is that the leaf component is made to be at approx. 15 degree angle away from the face, the way they grow.

                    But yes, the sizes and angle should perhaps be "jittered" or "changed" a bit more... it was just a quick test. 😉

                    Fletch
                    Twilight Render Cross-platform Plugin for SketchUp on PC or Mac

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                    • T Offline
                      tak2hata
                      last edited by 30 May 2010, 02:59

                      Hi,all.
                      I update to verison1.3m.
                      It changes LengthPrecision temporary.
                      So using units "m" has no problem , now.(perhaps).

                      Thanks.


                      by TAK2HATA

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                      • G Offline
                        Gaieus
                        last edited by 30 May 2010, 09:06

                        Yes, this is working, thank tak2hata!
                        I can make fur again
                        😍
                        (now just exploring all the settings...)


                        furry-chair.jpg

                        Gai...

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                        • J Offline
                          JClements
                          last edited by 30 May 2010, 14:24

                          Gaieus: That's Shaga-delic.

                          John | Illustrator | Beaverton, Oregon

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                          • S Offline
                            saturne45
                            last edited by 30 May 2010, 14:56

                            Hello, very great job... make fur is very nice. thank you.

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                            • T Offline
                              tald311
                              last edited by 30 May 2010, 15:24

                              Thank you. This is great.

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                              • C Offline
                                Click Draw
                                last edited by 30 May 2010, 17:51

                                Been playin'....this is very cool! I hope PETA doesn't get wind of this 🤣
                                Thanks very much for this!!!
                                Jeff

                                Have I mentioned how much of a laugh I get out of some of the Signatures on here!

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                                • R Offline
                                  realist
                                  last edited by 31 May 2010, 09:34

                                  Hi, I'm new to Sketchup and about to climb the learning curve.
                                  I saw the Fur plugin and thought it would be a cool additon to Sketchup. I clicked on the link to download it but all that does is refresh the page. It doesn't download anything. Am I missing something here? Thanks.Gary

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                                  • J Offline
                                    JollyFather
                                    last edited by 31 May 2010, 10:22

                                    Thanks a lot!!!

                                    Best regards,

                                    JF

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                                    • P Offline
                                      paulower
                                      last edited by 31 May 2010, 14:33

                                      Hello Tak2hata.
                                      I have spoken these days about the plugin, which is one of the best I've seen so far for our dear SketchUp.

                                      @unknownuser said:

                                      Is there a way the dialog can remember it's position on the screen? I always expect it to reopen where I put it the previous time. 😄

                                      Any chance this feature soon?

                                      @unknownuser said:

                                      Hi,all.
                                      I updated this plugin to version1.3i.

                                        Webdialog sees easier.(Thanks Diego.)
                                        Parameter name translates by langage text file.
                                      

                                      Thanks.

                                      If you wish, I can provide the translation from Portuguese languaje from Make Fur


                                      http://i910.photobucket.com/albums/ac301/bausketchup/MakeFUR1.jpg


                                      http://i910.photobucket.com/albums/ac301/bausketchup/makefur2.jpg

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                                      • T Offline
                                        thiloo
                                        last edited by 31 May 2010, 14:37

                                        thank you so much, I already love this Plugin!

                                        some question:

                                        • what´s the "Valid Distance" for?
                                          if I choose "make by Component: no"
                                          and enter something different than 0,000m it´s not working.
                                          if I choose "make by Component: yes"
                                          it´s working, but seems to have no effect.
                                        • Also, if I select "make by Component: yes" the results are looking quite different from when I select no". for example: the force values seem to have stronger impact on component:yes.
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                                        • T Offline
                                          tak2hata
                                          last edited by 1 Jun 2010, 00:22

                                          Hi, thiloo.

                                          @thiloo said:

                                          some question:

                                          • what´s the "Valid Distance" for?
                                            if I choose "make by Component: no"
                                            and enter something different than 0,000m it´s not working.
                                            if I choose "make by Component: yes"
                                            it´s working, but seems to have no effect.
                                          • Also, if I select "make by Component: yes" the results are looking quite different from when I select no". for example: the force values seem to have stronger impact on component:yes.

                                          The Valid Distance is validate fur about distance from camera.
                                          So This value is large.like 20m.
                                          But 0 make all valid.it do not omits fur.
                                          Example.Use valid distance = 8000mm.
                                          About Fur_Valid Distance1
                                          About Fur_Valid Distance2
                                          About Fur_Valid Distance3
                                          Hi,paulower.
                                          Sorry ,Now I examines the method to remember dialog position.
                                          That demands the javascript knowledge from me.
                                          I will update few day later.

                                          Thanks.


                                          by TAK2HATA

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