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    [Plugin] Make Fur v.2.1.0(20140323)

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    • PixeroP Offline
      Pixero
      last edited by

      Would it be possible to have it make "guide hairs" that external renderers then could fill the inbetweens with a preset number of strands without bogging down SketchUp? Thats how most fur solutions work in other apps AFAIK.
      Another possibility is to be able to "style/comb" the guide hairs/strands.
      Maybe with splines as guides and Thomthoms coming vertex edit plugin?
      (A "Combing" function request, Thomthom.) πŸ˜‰

      Edit, splines CAN be used as fur if you make it a component instance. But that way you'll edit all strands if you edit one. An option to use your own shape without it having to be a component maybe?
      (I'm talking about guide strands here.)


      fur.jpg

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      • RichardR Offline
        Richard
        last edited by

        Mate you can select the surface and make alternatives to fill the same space so that the components aren't all the same!

        [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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        • F Offline
          fabprera
          last edited by

          How I download the plugin? Help me please

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          • GaieusG Offline
            Gaieus
            last edited by

            Hi Fabio,

            Plugins are generally attached to the end of the very first post in the topic.

            Gai...

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            • massimoM Offline
              massimo Moderator
              last edited by

              Really nice images cronicash. πŸ‘

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              • PixeroP Offline
                Pixero
                last edited by

                @richard said:

                Mate you can select the surface and make alternatives to fill the same space so that the components aren't all the same!

                Thats not what I was after.

                Styling fur/hair/grass is a way of...styling it to suite the geometry like combing hair on a head.

                "Guide hairs" is a way of using a few strands too control placement and direction and styling of a at render time full dense fur/grass/hair.

                Here are two links to other fur solutions that explains combing:
                http://www.worley.com/E/Products/sasquatch/combing.html
                http://www.joealter.com/newSite/combing.htm

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                • R Offline
                  Ruturaj
                  last edited by

                  Really nice plugin ......

                  Autograss v1 0 .jpg

                  Very nice
                  Thanks .........

                  Thanks,
                  RuturaJ

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                  • A Offline
                    AcesHigh
                    last edited by

                    @xrok1 said:

                    i knew i should have popped that before it got out of hand! 😲
                    who would have ever imagined fur for SU?????????????????????????????

                    a very hairy nipple?? πŸ˜„ πŸ˜„

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                    • E Offline
                      ENG. YASEEN
                      last edited by

                      I Made This By Fur Plugin 😍

                      http://i567.photobucket.com/albums/ss118/ALGALY/XYZ4Studioin4.jpg

                      😎 πŸ‘
                      Thx tak2hata

                      My Website:

                      http://xyz4studio.blogspot.com/

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                      • A Offline
                        adityas
                        last edited by

                        What am I suppose to do after making fun with this tools?
                        Should I cry or just shout to tell the author, "THIS IS A SUPER DUPER MARVELOUS PLUGIN!!!"
                        Damn good... simple but... (I cant't explain with words).

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                        • mariochaM Offline
                          mariocha
                          last edited by

                          Hey many, many thanks man ! impressive plugin.
                          After all, some still think art is easier on grass πŸ˜†


                          Art on Grass.png

                          %(#008000)[Mario C.
                          Every rule has exceptions, but some.]

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                          • RichardR Offline
                            Richard
                            last edited by

                            @pixero said:

                            @richard said:

                            Mate you can select the surface and make alternatives to fill the same space so that the components aren't all the same!

                            Thats not what I was after.

                            Sorry mate I understand now! Yes certainly an option to force specs easier than it certainly could be without work! Though that said this is the first we have seen of this plug so who knows, good idea though!!!! πŸ˜„

                            [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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                            • T Offline
                              tak2hata
                              last edited by

                              Hi, All.
                              I updated make fur plugin version to 1.3a(test version).

                              Because I changed the format of the preset, it is not compatible with the one before.
                              Please warn you.

                              Thanks.


                              by TAK2HATA

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                              • EscapeArtistE Offline
                                EscapeArtist
                                last edited by

                                Just keeps getting better!

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                                • D Offline
                                  Daniel S
                                  last edited by

                                  Thank you for the update tak2hata!

                                  Perhaps in next versions you can put all the options in a submenu? Something like the attachment.

                                  Daniel S


                                  submenu.jpg

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                                  • thomthomT Offline
                                    thomthom
                                    last edited by

                                    Why metric and imperial? Why not just deal with the units in the way that the model is?

                                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

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                                    • T Offline
                                      tak2hata
                                      last edited by

                                      Hi,Daniel.
                                      I Changed menu items into sub menu named "Fur_v1_3".

                                      @thomthom said:

                                      Why metric and imperial? Why not just deal with the units in the way that the model is?

                                      Hi,Thomas.
                                      Because I think it easy to test both imperial and metric.
                                      I am not accustomed to the imperial.
                                      I will corrects it in future version.
                                      Thanks for your advice.


                                      by TAK2HATA

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                                      • thomthomT Offline
                                        thomthom
                                        last edited by

                                        The Numeric, Float and String class has some nice methods that let you deal with units in the user's locale and in the current model's units.

                                        Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                        List of my plugins and link to the CookieWare fund

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                                        • T Offline
                                          tak2hata
                                          last edited by

                                          @thomthom said:

                                          The Numeric, Float and String class has some nice methods that let you deal with units in the user's locale and in the current model's units.

                                          Hi, Thomas.
                                          Thanks ! I'm searching for that method.


                                          by TAK2HATA

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                                          • thomthomT Offline
                                            thomthom
                                            last edited by

                                            Basically:

                                            Ensure the units you use are Length objects. Length.to_s will output a unit in the user's locale and model settings. This is useful when presenting units in the UI, like for inputboxes etc.

                                            Then you have String.to_l, which is useful to convert user input into Length. If a user types "100mm" it then .to_l will convert that into the appropriate Length. (Length is always in SU's internal units: inches)

                                            "100m".to_l
                                            becomes:
                                            3937.00787401575

                                            If the user has mm set as the model units, then "100" (without any unit indication) is assumed to be in mm and the result is:
                                            "100".to_l 3.93700787401575

                                            same thing as if the user had typed "100mm"
                                            "100mm".to_l 3.93700787401575

                                            Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                            List of my plugins and link to the CookieWare fund

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