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    1001bit Extrude Problems...

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    • Rich O BrienR Offline
      Rich O Brien Moderator
      last edited by

      They make perfect sense to me!

      For example, i wish I had a plugin which would allow me to extrude an edge rather than a face along a curved rail. Now that'd be cool!

      A sort of Extrude Edge by Rail tool! Hey I could even chose to extrude faces too? Or maybe a lathe like action around an axis?

      Damn that'd cool 😎

      Download the free D'oh Book for SketchUp πŸ“–

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      • X Offline
        xrok1
        last edited by

        @unknownuser said:

        An 'Edge' is a 'Line' in SUp-speak
        I know that often these tools need 'Curves', but then these are made from 'Edges'...
        The first combines edges with edges
        The next extrudes a face along edges
        The next uses faces as the basis of the extrusion
        The next 'lathes' the edges' curve
        The next 'lofts' the edge-sets' curves
        The next uses 2/3/4 edge curves as profiles/rails
        The next extrudes a face along replace ditto πŸ˜‰ profiles/rails
        The next makes a lattice using replace ditto πŸ˜‰ profiles/rails
        The next extrudes the edges along a vector

        i think you answered your own question. i think maybe its the word by or something in all the names i'm not sure but it just always makes me pause and wonder WTF it does. i think your above discriptions would make much better names. πŸ˜„ but its only my opinion and i by no means disrespect you or your abilities to please us all with your work. πŸ˜„

        β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

        http://www.Twilightrender.com try it!

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        • TIGT Offline
          TIG Moderator
          last edited by

          πŸ˜„
          A rose by any other name would smell as sweet...

          TIG

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          • X Offline
            xrok1
            last edited by

            TIG, thank god for the toolbar with the little pictures or i'd be totally lost. 😳

            @unknownuser said:

            For example, i wish I had a plugin which would allow me to extrude an edge rather than a face along a curved rail. Now that'd be cool!

            you can! use extrude edges by rails. pick the edge then the same rail twice, then the same edge again!
            or extrude edges by edges.
            but if you understood the naming you'd know that. πŸ˜‰

            β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

            http://www.Twilightrender.com try it!

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            • Rich O BrienR Offline
              Rich O Brien Moderator
              last edited by

              πŸ‘
              You saved me some clicks Rocky, but it looks like i fall into the third class 😲

              Download the free D'oh Book for SketchUp πŸ“–

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              • X Offline
                xrok1
                last edited by

                sorry TIG 🀣

                @unknownuser said:

                Or maybe a lathe like action around an axis?

                for this there's extrude edges by lathe. πŸ˜‰


                Capture1.JPG

                β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                http://www.Twilightrender.com try it!

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                • Rich O BrienR Offline
                  Rich O Brien Moderator
                  last edited by

                  🀣

                  You should render that with a nice bump map πŸ˜‰

                  Download the free D'oh Book for SketchUp πŸ“–

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                  • X Offline
                    xrok1
                    last edited by

                    quit provoking me! πŸ˜†


                    Capture1.JPG

                    β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                    http://www.Twilightrender.com try it!

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                    • pilouP Offline
                      pilou
                      last edited by

                      Your Bump is maybe not enough prononced πŸ˜‰
                      Remember my old one πŸ’š Moi = Moment of Inspiration, a very cool prog! 😎

                      http://moi3d.com/gallery/images/Pod02.jpg

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

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                      • T Offline
                        Tim Danaher
                        last edited by

                        Cheers, xrok...

                        And TIG... you win an internet:

                        EEbyFace.jpg

                        BTW, I'm assuming that weld.rb aligns the polyline so that all its segments are in the same direction?

                        Cheers,

                        Tim

                        http://vizarch.blogspot.com

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                        • T Offline
                          Tim Danaher
                          last edited by

                          So what would you suggest is the right e-by- plugin to sweep the attached profile round the curve? I want to see if I can get a smoother result than with the Follow Me tool (see my iPod Thread here: http://forums.sketchucation.com/viewtopic.php?f=15&t=27988)


                          iPod-touch-EEbyFace.skp

                          Cheers,

                          Tim

                          http://vizarch.blogspot.com

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                          • X Offline
                            xrok1
                            last edited by

                            @tim danaher said:

                            BTW, I'm assuming that weld.rb aligns the polyline so that all its segments are in the same direction?

                            no! πŸ˜† find the thread. weld connects all the segments together so they form 1. (polyline)

                            β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                            http://www.Twilightrender.com try it!

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                            • TIGT Offline
                              TIG Moderator
                              last edited by

                              Weld.rb does sort the vertices of the selected lines/arcs so that the final curve [polyline] is ordered...

                              TIG

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                              • TIGT Offline
                                TIG Moderator
                                last edited by

                                I'd use FollowMe for this as it's pretty simple ?Capture.PNG
                                PS: Your axes are upside down ! πŸ˜’

                                TIG

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                                • X Offline
                                  xrok1
                                  last edited by

                                  @unknownuser said:

                                  PS: Your axes are upside down !

                                  😳 is that what it was. πŸ˜† i couldn't get that model to anything i wanted it to. i think tim was actually testing us! πŸ‘Ώ well TIG tou passed, i failed 😳 πŸ˜†

                                  β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                                  http://www.Twilightrender.com try it!

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                                  • T Offline
                                    Tim Danaher
                                    last edited by

                                    @tig said:

                                    I'd use FollowMe for this as it's pretty simple ?[attachment=0:1o4wejcd]<!-- ia0 -->Capture.PNG<!-- ia0 -->[/attachment:1o4wejcd]
                                    PS: Your axes are upside down ! πŸ˜’

                                    Which is exactly what I'd done in the linked post... it's just that the rounding produced isn't too good: there are kinks at the corners that I'd like to get rid of.

                                    Cheers,

                                    Tim

                                    http://vizarch.blogspot.com

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                                    • A Offline
                                      August
                                      last edited by

                                      @tig said:

                                      A rose by any other name would smell as sweet...

                                      "Take time to appreciate the fact that thorn bushes have roses."

                                      β€œAn idea, like a ghost, must be spoken to a little before it will explain itself.”
                                      [floatr:v1mcbde2]-- Charles Dickens[/floatr:v1mcbde2]

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                                      • TIGT Offline
                                        TIG Moderator
                                        last edited by

                                        @tim danaher said:

                                        Which is exactly what I'd done in the linked post... it's just that the rounding produced isn't too good: there are kinks at the corners that I'd like to get rid of.

                                        There were no kinks in my plain FollowMe version ? Can you post a screen-shot ? πŸ˜•

                                        TIG

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                                        • T Offline
                                          Tim Danaher
                                          last edited by

                                          Sure, TIG... here you go:

                                          iPodTouch.jpg

                                          I should probably attach the .skp too:

                                          iPod-touch-SUC.skp

                                          Cheers,

                                          Tim

                                          http://vizarch.blogspot.com

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                                          • G Offline
                                            gohch
                                            last edited by

                                            hi Tim,
                                            sorry for the VERY LATE reply to your question, 😳
                                            The extrude tool in 1001bit is meant for a different purpose actually, it's meant for extruding a profile through some curve slope, while maintaining 'upright' cross sectional profile.
                                            for example, ramps, handrails for spiral staircases etc.
                                            In order to do that, the sectional profile constantly twist itself to maintain as 'upright' as possible.
                                            This can be seen in the extrusion along a sloping curve(extruded entity on the right) below. The profile struggles to maintain upright always.
                                            extrude1-limitation.gif
                                            This, however has some limitation: i.e. it cannot handle vertical edges, because vertical edges has no 'upright' cross section.
                                            hence the tool failed.
                                            extrude_problem1.png

                                            In the event of a curved path that goes backwards on a vertical plane, the script will have to perform an immediate 180 degree abrupt twist to keep 'upright', in a single short segment, which will distort the entire profile. Hence it causes an error and stops there.

                                            The solution to this scenario depends a lot on what you want to achieve;

                                            1. to continue the profile -- that will lead to the original upwards direction becoming downwards after this turn.
                                            2. to start twisting much earlier before this backward curve, so that you have a smooth twisting transformation along this curve -- this will create a long stretch where a lot of segments are not maintained 'upright'

                                            Both the above doesn't agree with the original logic of this tool -- to maintain 'upright' in every segment.
                                            i haven't come across to what is the best way to handle vertical edges yet 😞
                                            I'm afraid the extrude along path tool is not really suitable for this purpose 😳

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