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    • X Offline
      xrok1
      last edited by

      nice space. i think it would look roomier if you scaled your beams and columns down to about half though. πŸ€“ also i would wrap the columns around the beams at the top.

      β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

      http://www.Twilightrender.com try it!

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      • marked001M Offline
        marked001
        last edited by

        yeah... totally agree, eric... thats what messed me up too... i should've either ditched those grayscale textures or put the color back.. just was too rushed πŸ˜•

        that is all FF content within the spaces... and quite a bit of your work πŸ˜‰ its probably more your model than mine..haha..

        http://www.revision21vis.com

        instagram: revi21on

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        • daleD Offline
          dale
          last edited by

          Nice work, but I agree about the color, although the mix of black and white and color seems to work with the Dennis method. the color always looks to confined when applied where it has shapes for boundaries.
          Still all in all a damn fine presentation. It's a pleasure to see your work.

          Just monkeying around....like Monsanto

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          • pmolsonP Offline
            pmolson
            last edited by

            I actually don't mind the color.
            The fact that you did not over think the
            color application gives it a half assed
            feeling in a good way.

            What is missing as far as I can see is
            Screaming kids, crying kids, hair pulling, fighting,
            peeing, you know....normal kids.

            Nice work by the way.

            p

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            • RichardR Offline
              Richard
              last edited by

              I think these are great scenes to play with a really strong bold colour story as if a child is coloring parts, I'd do a few materials as if they thought about sarting out and working in but then got distracted and focused to colouring in small chairs and larger toys - the things in scale for them! And maybe a lighter line with no end finishes.

              [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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              • J Offline
                john.warburton
                last edited by

                I love the mix of colour and grey scale. For me it works very well and is a style that I find many people prefer to photo-realism.

                Life's a reach, and then you gybe.

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                • S Offline
                  Sir
                  last edited by

                  i like them, but you need more consistency in what you color and what you don't. like in the last image, only 1 chair is red, the rest aren't.

                  try adding color to the things you wanna draw attention to

                  overall i love the aesthetic

                  edit

                  also you wall brick textures dont line through.

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                  • D Offline
                    dylan
                    last edited by

                    I think it works well.

                    The hardest thing is getting the balance correct and choosing what should be colour.

                    http://dmdarchitecture.co.uk/

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                    • daleD Offline
                      dale
                      last edited by

                      With me, my attention is always distracted by the brick texture. I love the playfulness of the color, so the question is how to apply it to focus your viewer. Still though I love the work.

                      Just monkeying around....like Monsanto

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                      • DanielD Offline
                        Daniel
                        last edited by

                        It looks like a very nice and playful daycare center. I think the limited use of color helps convey that, too.

                        My avatar is an anachronism.

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                        • marked001M Offline
                          marked001
                          last edited by

                          great suggestions and ideas... appreciate it. there should be more of these, so hopefully i can refine it a bit..

                          obviously, doing something a la the dennis method might be better... but these are low budget jobs with a bunch of images, so i need to have straight sketchup output.

                          http://www.revision21vis.com

                          instagram: revi21on

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                          • Bryan KB Offline
                            Bryan K
                            last edited by

                            I rather like the style.

                            See my portfolio at https://delphiscousin.blogspot.com/

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                            • StinkieS Offline
                              Stinkie
                              last edited by

                              I do too. The mix of grayscale and color works for me. The images may be a tad rough around the edges, so to speak, but all in all I find them rather effective.

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                              • X Offline
                                xrok1
                                last edited by

                                @marked001 said:

                                haha... yeah, that'd be nice...if only 'reality' didnt apply.

                                oh, its a ten story building then. πŸ˜‰

                                β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                                http://www.Twilightrender.com try it!

                                1 Reply Last reply Reply Quote 0
                                • RichardR Offline
                                  Richard
                                  last edited by

                                  @xrok1 said:

                                  @marked001 said:

                                  haha... yeah, that'd be nice...if only 'reality' didnt apply.

                                  oh, its a ten story building then. πŸ˜‰

                                  For me it is the map scale to the beams that size them up! Seems off!

                                  [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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                                  • marked001M Offline
                                    marked001
                                    last edited by

                                    yeah, you're right richard...looking at it again..its just so hard to find a good, big wood texture πŸ˜•

                                    i'll be back soon with the next one.

                                    http://www.revision21vis.com

                                    instagram: revi21on

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                                    • RichardR Offline
                                      Richard
                                      last edited by

                                      @marked001 said:

                                      yeah, you're right richard...looking at it again..its just so hard to find a good, big wood texture πŸ˜•

                                      i'll be back soon with the next one.

                                      Making them out of others in PS is often as quick as searching mate!

                                      [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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