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    • marked001M Offline
      marked001
      last edited by

      haha... yeah, that'd be nice...if only 'reality' didnt apply.

      http://www.revision21vis.com

      instagram: revi21on

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      • boofredlayB Offline
        boofredlay
        last edited by

        These are good but I think what is uncomfortable for me is the mix of grayscale and color. Either one or the other would work better.
        And the fact I am not used to seeing you use color πŸ˜„

        Are those Ikea Mammut table and chairs as well as the Softy and Pop Stick tables and chairs from FF? If so I am finally seeing some of my models being put to good use 😍
        Edit: Ooo, I see the Pkolino Klick and large crayons too πŸ˜„

        http://www.coroflot.com/boofredlay

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        • X Offline
          xrok1
          last edited by

          nice space. i think it would look roomier if you scaled your beams and columns down to about half though. πŸ€“ also i would wrap the columns around the beams at the top.

          β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

          http://www.Twilightrender.com try it!

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          • marked001M Offline
            marked001
            last edited by

            yeah... totally agree, eric... thats what messed me up too... i should've either ditched those grayscale textures or put the color back.. just was too rushed πŸ˜•

            that is all FF content within the spaces... and quite a bit of your work πŸ˜‰ its probably more your model than mine..haha..

            http://www.revision21vis.com

            instagram: revi21on

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            • daleD Offline
              dale
              last edited by

              Nice work, but I agree about the color, although the mix of black and white and color seems to work with the Dennis method. the color always looks to confined when applied where it has shapes for boundaries.
              Still all in all a damn fine presentation. It's a pleasure to see your work.

              Just monkeying around....like Monsanto

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              • pmolsonP Offline
                pmolson
                last edited by

                I actually don't mind the color.
                The fact that you did not over think the
                color application gives it a half assed
                feeling in a good way.

                What is missing as far as I can see is
                Screaming kids, crying kids, hair pulling, fighting,
                peeing, you know....normal kids.

                Nice work by the way.

                p

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                • RichardR Offline
                  Richard
                  last edited by

                  I think these are great scenes to play with a really strong bold colour story as if a child is coloring parts, I'd do a few materials as if they thought about sarting out and working in but then got distracted and focused to colouring in small chairs and larger toys - the things in scale for them! And maybe a lighter line with no end finishes.

                  [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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                  • J Offline
                    john.warburton
                    last edited by

                    I love the mix of colour and grey scale. For me it works very well and is a style that I find many people prefer to photo-realism.

                    Life's a reach, and then you gybe.

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                    • S Offline
                      Sir
                      last edited by

                      i like them, but you need more consistency in what you color and what you don't. like in the last image, only 1 chair is red, the rest aren't.

                      try adding color to the things you wanna draw attention to

                      overall i love the aesthetic

                      edit

                      also you wall brick textures dont line through.

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                      • D Offline
                        dylan
                        last edited by

                        I think it works well.

                        The hardest thing is getting the balance correct and choosing what should be colour.

                        http://dmdarchitecture.co.uk/

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                        • daleD Offline
                          dale
                          last edited by

                          With me, my attention is always distracted by the brick texture. I love the playfulness of the color, so the question is how to apply it to focus your viewer. Still though I love the work.

                          Just monkeying around....like Monsanto

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                          • DanielD Offline
                            Daniel
                            last edited by

                            It looks like a very nice and playful daycare center. I think the limited use of color helps convey that, too.

                            My avatar is an anachronism.

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                            • marked001M Offline
                              marked001
                              last edited by

                              great suggestions and ideas... appreciate it. there should be more of these, so hopefully i can refine it a bit..

                              obviously, doing something a la the dennis method might be better... but these are low budget jobs with a bunch of images, so i need to have straight sketchup output.

                              http://www.revision21vis.com

                              instagram: revi21on

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                              • Bryan KB Offline
                                Bryan K
                                last edited by

                                I rather like the style.

                                See my portfolio at https://delphiscousin.blogspot.com/

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                                • StinkieS Offline
                                  Stinkie
                                  last edited by

                                  I do too. The mix of grayscale and color works for me. The images may be a tad rough around the edges, so to speak, but all in all I find them rather effective.

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                                  • X Offline
                                    xrok1
                                    last edited by

                                    @marked001 said:

                                    haha... yeah, that'd be nice...if only 'reality' didnt apply.

                                    oh, its a ten story building then. πŸ˜‰

                                    β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                                    http://www.Twilightrender.com try it!

                                    1 Reply Last reply Reply Quote 0
                                    • RichardR Offline
                                      Richard
                                      last edited by

                                      @xrok1 said:

                                      @marked001 said:

                                      haha... yeah, that'd be nice...if only 'reality' didnt apply.

                                      oh, its a ten story building then. πŸ˜‰

                                      For me it is the map scale to the beams that size them up! Seems off!

                                      [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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                                      • marked001M Offline
                                        marked001
                                        last edited by

                                        yeah, you're right richard...looking at it again..its just so hard to find a good, big wood texture πŸ˜•

                                        i'll be back soon with the next one.

                                        http://www.revision21vis.com

                                        instagram: revi21on

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                                        • RichardR Offline
                                          Richard
                                          last edited by

                                          @marked001 said:

                                          yeah, you're right richard...looking at it again..its just so hard to find a good, big wood texture πŸ˜•

                                          i'll be back soon with the next one.

                                          Making them out of others in PS is often as quick as searching mate!

                                          [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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