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    :Day Care:

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    • J Offline
      john.warburton
      last edited by

      I love the mix of colour and grey scale. For me it works very well and is a style that I find many people prefer to photo-realism.

      Life's a reach, and then you gybe.

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      • S Offline
        Sir
        last edited by

        i like them, but you need more consistency in what you color and what you don't. like in the last image, only 1 chair is red, the rest aren't.

        try adding color to the things you wanna draw attention to

        overall i love the aesthetic

        edit

        also you wall brick textures dont line through.

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        • D Offline
          dylan
          last edited by

          I think it works well.

          The hardest thing is getting the balance correct and choosing what should be colour.

          http://dmdarchitecture.co.uk/

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          • daleD Offline
            dale
            last edited by

            With me, my attention is always distracted by the brick texture. I love the playfulness of the color, so the question is how to apply it to focus your viewer. Still though I love the work.

            Just monkeying around....like Monsanto

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            • DanielD Offline
              Daniel
              last edited by

              It looks like a very nice and playful daycare center. I think the limited use of color helps convey that, too.

              My avatar is an anachronism.

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              • marked001M Offline
                marked001
                last edited by

                great suggestions and ideas... appreciate it. there should be more of these, so hopefully i can refine it a bit..

                obviously, doing something a la the dennis method might be better... but these are low budget jobs with a bunch of images, so i need to have straight sketchup output.

                http://www.revision21vis.com

                instagram: revi21on

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                • Bryan KB Offline
                  Bryan K
                  last edited by

                  I rather like the style.

                  See my portfolio at https://delphiscousin.blogspot.com/

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                  • StinkieS Offline
                    Stinkie
                    last edited by

                    I do too. The mix of grayscale and color works for me. The images may be a tad rough around the edges, so to speak, but all in all I find them rather effective.

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                    • X Offline
                      xrok1
                      last edited by

                      @marked001 said:

                      haha... yeah, that'd be nice...if only 'reality' didnt apply.

                      oh, its a ten story building then. πŸ˜‰

                      β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                      http://www.Twilightrender.com try it!

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                      • RichardR Offline
                        Richard
                        last edited by

                        @xrok1 said:

                        @marked001 said:

                        haha... yeah, that'd be nice...if only 'reality' didnt apply.

                        oh, its a ten story building then. πŸ˜‰

                        For me it is the map scale to the beams that size them up! Seems off!

                        [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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                        • marked001M Offline
                          marked001
                          last edited by

                          yeah, you're right richard...looking at it again..its just so hard to find a good, big wood texture πŸ˜•

                          i'll be back soon with the next one.

                          http://www.revision21vis.com

                          instagram: revi21on

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                          • RichardR Offline
                            Richard
                            last edited by

                            @marked001 said:

                            yeah, you're right richard...looking at it again..its just so hard to find a good, big wood texture πŸ˜•

                            i'll be back soon with the next one.

                            Making them out of others in PS is often as quick as searching mate!

                            [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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